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Posted
On 8/17/2025 at 11:52 PM, Nealius said:

Can we get Tempest's decoupled 33ft/1600ft mod integrated into this? I'm unable to use both mods simultaneously due to them both using me_weather.lua. Without the decoupled winds any wind speed above 2kts gives absurdly unrealistic wind sheer at 1600ft.

I will look at updating this into my me_weather.lua. Tempest's mod hasn't been updated since 2022 and DCS has added many changes to that file since then, so I wouldn't recommend using it.

 

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Posted (edited)

How do I have to setup a mission to start with another random weather situation at each mission start?

Edited by TheBiggerBass
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System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets

Posted
On 8/27/2025 at 11:49 PM, TheBiggerBass said:

How do I have to setup a mission to start with another random wheather situation at each mission start?

I asked the same question, it seems not to be possible to have random weather in DCS. 

Posted (edited)
vor 3 Stunden schrieb grim_reaper68:

I asked the same question, it seems not to be possible to have random weather in DCS. 

That's a shame. Random weather condition for every mission start would be a real nice feature to increase immersion.

Edited by TheBiggerBass
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System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets

Posted
5 hours ago, grim_reaper68 said:

I asked the same question, it seems not to be possible to have random weather in DCS. 

 

3 hours ago, TheBiggerBass said:

That's a shame. Random weather condition for every mission start would be a real nice feature to increase immersion.

Dynamic weather that changes mid-mission is currently not possible. I do have some ideas to make random weather at mission start possible. I will see what I can do.

 

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted
On 8/29/2025 at 10:09 PM, grim_reaper68 said:

TAlking about dynnamic weather, the last time I used it, some clouds disappeared in the field of view, has it been corrected? 

Dynamic weather has been mostly untouched since DCS 1. It does not even support the "new" clouds from 2021.

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Posted

I plan to release v2.0 later today. I tried to get Tempest's wind mod working but it appears ED has locked that down because nothing I tried will decouple the ground wind layer from 1600ft wind layer. His mod will decouple the layers in the mission editor but it doesn't have any effect in game. 20 knots ground wind still results in 40 knots at 1600ft. 

That being said, I did make some nice improvements to this latest generation of cirrus clouds. I replaced a few textures with new ones and made some improvements to others. Shadows are looking much better now also. Overall I think these are the best looking cirrus yet. 

I also increased the fog visibility range in the mission editor. You can use that to create a nice hazy atmosphere look. 

 

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

  • bandit648 changed the title to Weather mod v2.0 for DCS
Posted

9/04/2025 - Updated to version 2.0

- 3 NEW cirrus cloud textures
- Improved several other cirrus cloud textures
- Improved cirrus cloud shadows
- Various cirrus shader improvements
- Increased fog visibility cap in the mission editor.
- Fixed artifacts in Scattered Shower 5 cloud preset 

Low Resolution and legacy versions available here:

https://drive.google.com/drive/folders/1jEVEdgFXQAVfvUsUMLnOiC4RaUGxEaA5?usp=sharing

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted
6 minutes ago, bandit648 said:

9/04/2025 - Updated to version 2.0

- 3 NEW cirrus cloud textures
- Improved several other cirrus cloud textures
- Improved cirrus cloud shadows
- Various cirrus shader improvements
- Increased fog visibility cap in the mission editor.
- Fixed artifacts in Scattered Shower 5 cloud preset 

Low Resolution and legacy versions available here:

https://drive.google.com/drive/folders/1jEVEdgFXQAVfvUsUMLnOiC4RaUGxEaA5?usp=sharing

Just keeps getting better and better . . . 😎

- - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -

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