Jump to content

Recommended Posts

Posted

While flying the dominent fury campaign in mission 12 on syria map, the sun shines THROUGH the water from below the landmass directly in the field of view, making landing pretty much impossible!

 

 

Screen_231229_024424.jpg

Screen_231229_024823.jpg

Screen_231229_024947.jpg

Screen_231229_025037.jpg

  • 2 weeks later...
Posted

Hi !

Happened to us yesterday in a MP dedicated server on Mariana's map at night. I don't know if it's related but it was full moon. Supernova or nuclear explosion effect like. 😅

Game played in last open beta MT mode.

[sIGPIC][/sIGPIC]

 

Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.

Posted (edited)

Hello, since latest update, flying during night, it seems light sources create some problems. 

This is how I see the light coming from a ship near the carrier.

Same problem when flying above random urban cities, if I look towards them. Syria map, by the way.

null

image.jpeg

Edited by Saruman
Posted

ST or MT?

Any mods installed? If yes, have you already tried removing all mods from your installation and running a repair?

Already tried emptying the metashader folders?

Posted

Nice thanks, Flappie. I'm curious. Do you know if it happens because of some graphic settings or only on certain videocards? Because a friend of mine does not have it (he's on Nvidia, I'm on AMD).

Posted

I'm on NVIDIA and I can reproduce this issue. I haven't found any setting responsible for this. It does not seem to happen over Caucasus. I saw it over Syria and PG.

---

  • 3 weeks later...
Posted
On 1/21/2024 at 10:52 PM, Flappie said:

The problem was reported earlier. Thanks for your report anyway. 👍

Hi Flappie,

is there any chance to solve tihs issue in next update?

Thanks in advance. 👍

Posted

Hi, the "fixed internally" tag up there tells you that the problem has been fixed in ED internal build. This means this bug will be fixed with the next public update.

---

Posted
1 hour ago, Flappie said:

Hi, the "fixed internally" tag up there tells you that the problem has been fixed in ED internal build. This means this bug will be fixed with the next public update.

Sorry, didn't notice.

Good job, guys 🙂 Have a nice weekend.

  • 2 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...