oldcrusty Posted January 7 Share Posted January 7 I've only tested this over PG map (flat desert area). I recorded 7 high G turning fights (DACM - ace level AI) and all of the recordings were accurate! My graphics settings are quite high... although I use only 2xMSAA w/ .6 sharpening (net effect is better then just MSAA) Is it MT doing a better job? Link to comment Share on other sites More sharing options...
silverdevil Posted January 7 Share Posted January 7 (edited) 39 minutes ago, oldcrusty said: I've only tested this over PG map (flat desert area). I recorded 7 high G turning fights (DACM - ace level AI) and all of the recordings were accurate! My graphics settings are quite high... although I use only 2xMSAA w/ .6 sharpening (net effect is better then just MSAA) Is it MT doing a better job? hello. MT definitely helps. though the replay system recent changes are almost infallible now and not directly correlated with each other. i could be wrong about that. and the new camera is cool. remember though that someone else opening your track is going to see your replay with their settings. Edited January 7 by silverdevil AKA_SilverDevil AKA Forums My YouTube “It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.” — Mark Twain Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted January 9 Share Posted January 9 Nope, it still does not work with all the plane modules, F-14 is still inaccurate. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
draconus Posted January 9 Share Posted January 9 On 1/7/2024 at 11:04 PM, oldcrusty said: Is it MT doing a better job? It was 2.9.0 update: Quote Improved Replays/Tracks: Improved track replay for human controlled aircraft by conducting more frequent continuity checks, WIP. - Note, increased track file data size when saved to disk. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Eugel Posted January 9 Share Posted January 9 Directly after that update, it worked perfectly for me and for the first time I was able to record an accurate, hour+ long replay. But strangely, every other replay since then was just as broken as before. (Recorded in an A-10 in VR) Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 9 ED Team Share Posted January 9 replays recorded on different versions of DCS may have issues still. Just bear it in mind. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
AKULA_OPTIMUS Posted January 9 Share Posted January 9 Regarding the aircraft itself, is far better, now it does not crash into the ground by itself after take off. The weapons still the same, they do whatever they want, and the things they do are different each time you play the track. Link to comment Share on other sites More sharing options...
draconus Posted January 9 Share Posted January 9 9 minutes ago, AKULA_OPTIMUS said: The weapons still the same, they do whatever they want, and the things they do are different each time you play the track. That's correct. The AI and weapons are recalculated each time during the replay. 1 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
AKULA_OPTIMUS Posted January 11 Share Posted January 11 On 1/9/2024 at 2:00 PM, draconus said: That's correct. The AI and weapons are recalculated each time during the replay. Being that the case, I could never understand how content creators like Growling Sidewinder can replicate tracks so accurately on their videos, even cannon shots Link to comment Share on other sites More sharing options...
draconus Posted January 11 Share Posted January 11 1 hour ago, AKULA_OPTIMUS said: Being that the case, I could never understand how content creators like Growling Sidewinder can replicate tracks so accurately on their videos, even cannon shots They probably just record the videos during play. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
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