Flogger23m Posted April 2, 2024 Posted April 2, 2024 Decided to get a Quest 2 for $200. While it isn't the newest VR tech I find it to have acceptable visual quality. My frame rates tend to be 70-80 when using the Quest 2, although when I select a flyable plane it drops to around 45. When running without VR, I get around 80-130 frame rates depending on mission size and location as a reference. The attached photo shows my current graphic settings. What settings are best to turn down with my configuration? I have mirrors turned off as well. Specs: RTX 4070 Super Ryzen 7800X3D 32GB DDR4 SSD NVMe SSD Win 10 Pro 1
diego999 Posted April 2, 2024 Posted April 2, 2024 SSAO off SSLR off Clouds to high SSS off Visib range to high Textures to medium I'd test those, in that order, one at a time, to see how much improvement do you get. 1
Qcumber Posted April 2, 2024 Posted April 2, 2024 Turn visibility range down to "High" and turn off SSS, it looks crap in VR. Also SSAO and SSLR don't do anything noticeable in VR and are performance hogs. Turn off lens effects and heat blur. I do not notice any effects of anisotropic filtering so leave it off. The same for cockpit global illumination. Try using DLAA instead of MSAA. What is you pixel density set to and overall resolution modifiers? You might be pushing the resolution higher than us needed. Aim for a total of about 3500x3500. Basically push the res slider to the right for about 5000x2700 and add an additional 1.3 modifier in oculus tray/debug tool. You could also try installing quad views foveated rendering. In fixed mode you can get a nice performance boost when you get the settings right. If you are using quest link you can use oculus debug tool or oculus tray tool to reduce the fov. The Q2 lenses don't use the whole panel size so you can crop this without any noticeable effect. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
speed-of-heat Posted April 2, 2024 Posted April 2, 2024 What the others have said, but I would also recommend terrain object shadows to flat SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
freehand Posted April 2, 2024 Posted April 2, 2024 A clean lean machine I have zero junk running in the back ground have always had this approach from many years ago the rest is straight forward. 2
ED Team BIGNEWY Posted April 2, 2024 ED Team Posted April 2, 2024 can you share your NVIDIA settings also. There are some tweaks you can make there to help improve performance. for example pre-rendered frames - 1 power performance mode - prefer maximum Low latency mode - ultra Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hiob Posted April 2, 2024 Posted April 2, 2024 4 hours ago, speed-of-heat said: What the others have said, but I would also recommend terrain object shadows to flat Second this! In a way flat looks better anyway (less movement). Also when you use DLSS, (try balanced for extra fps), use the sharpening slider. 50-70% is fine. You can go even higher though. Sharpening doesn't cost performance and improves the looks with DLSS quite a lot. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Phantom711 Posted April 2, 2024 Posted April 2, 2024 What are your settings in the Meta Software? Did you touch the PD settings in DCS under the VR tab? vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.
Flogger23m Posted April 3, 2024 Author Posted April 3, 2024 (edited) On 4/1/2024 at 11:14 PM, Qcumber said: Try using DLAA instead of MSAA. What is you pixel density set to and overall resolution modifiers? You might be pushing the resolution higher than us needed. Aim for a total of about 3500x3500. Basically push the res slider to the right for about 5000x2700 and add an additional 1.3 modifier in oculus tray/debug tool. You could also try installing quad views foveated rendering. In fixed mode you can get a nice performance boost when you get the settings right. If you are using quest link you can use oculus debug tool or oculus tray tool to reduce the fov. The Q2 lenses don't use the whole panel size so you can crop this without any noticeable effect. Doesn't DLSS run in place of DLAA and MSAA? Pixel density is set to 1.2. For the resolution modifier is that something that is done via the Occulus software? I do have the basic Oculus software installed, how do I enable the debug tool? For Nvidia settings: pre-rendered frames - 1 Power performance - prefer maximum Low latency mode was off, turned it to ultra. Edited April 3, 2024 by Flogger23m
Qcumber Posted April 3, 2024 Posted April 3, 2024 4 minutes ago, Flogger23m said: Doesn't DLSS run in place of DLAA and MSAA? Pixel density is set to 1.2. These are all anti-aliasing options. MSAA is a performance hog. DLAA is much better for performance. DLSS is upscaling with AA so gives the best performance at a small cost in quality. 6 minutes ago, Flogger23m said: For the resolution modifier is that something that is done via the Occulus software? I do have the basic Oculus software installed, how do I enable the debug tool? Oculus debug tool is buried in the installed oculus files and is aimed at developers but we all access it to tweak settings. It's a bit easier to use oculus tray tool. https://www.apollyonvr.com/oculus-tray-tool https://developer.oculus.com/documentation/native/pc/dg-debug-tool/?locale=en_GB 1 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
Flogger23m Posted April 7, 2024 Author Posted April 7, 2024 Thank you will look into the debug tool. Turning down visibility range from ultra to high resulted in a big performance jump, from 45-55 to 45-55 to 75-85. Sometimes it goes up to 75-85, other times it drops back down. Seems to be a bit inconsistent, so will turn down more of the above settings to see if I can get it to stabilize at the higher 75 range. 1
LaunchAlert5 Posted April 7, 2024 Posted April 7, 2024 There are some guys running 4090s with lower settings in VR. What's your actual resolution setting in the Oculus App? Specifically, what frequency/refresh rate (72/90/120 Hz, etc) and Resolution (ex. - 5408x2736 pixels)? The 1.0/1.1/1.3 number changes depending on frequency for my Quest 3. What are your DCS VR tab settings? Start with Pixel Density set to 1.0. If you have GPU head room after solving your problem, maybe try 1.1 but you'll get more fidelity setting SuperSampling in ODT, OTT, OXRTK or Quad Views. Either way, try to only add SS with one of these methods. Set FOV multiplier in Oculus Tray Tool or OpenXR Tool Kit to 0.85/0.85 and tweak up/down until you stop seeing black bars. You're losing FPS by rendering frames you can't even see. Outside of that, try these DCS settings: Resolution - Set to lowest setting possible. This is what's rendered on your external monitor that you don't see because you're in a headset. You can also create a custom game profile in Oculus Tray Tool and set this here to something like 800x600. DLSS Perf/Quality - PERFORMANCE Sharpening - 0.5 +/- (look and see what looks best when everything else is stable) Textures - HIGH Terrain Textures - HIGH So... I'd rather have these both set to HIGH and all the other bells & whistles set to OFF, vs Degraded Textures with AI Civilian Traffic & super dense chimney smoke. Personal preference here, of course, but give everything below a shot before setting your Textures any lower. Shadows - LOW or MED Flat Shadows Blur - OFF Secondary Shadows - OFF SSS - OFF Visib Range - HIGH Civilian Traffic - OFF Clouds - MED Water - MED SSAO - OFF SSLR - OFF Lense Effects - Dirt + Flare Heat Blur - OFF Clutter/Grass - OFF(0) to 350 Forest Vis - 70% Forest Details - 70% Scenary Details - 70% Chimney Smoke Density - OFF or 1 Terrain Object Shadows - FLAT Full Screen - OFF (may make a diff, may not) Cockpit Global Illum - OFF Few other tips: Set DCS Priority in Windows Task Manager to HIGH Create Windows Defender Exemption for DCS parent and User/Saved Games folders. (**This one hack makes network admins cringe) Shut down all the BS background tasks and services (Messenger/Browsers/Reddit/Discord, etc) Windows Automatic Updates: OFF https://imgur.com/a/mHDSsZv System: 7800X3D - 4090 FE - 64 GB 6000/CL30 - (2x) 1TB 980 Pro - TM Warthog - Winwing MFDs & PTO2 - Quest 3 DCS: A10C-II (Brrrrrtttt!), F/A-18, F-16, SC, FC3, all maps except WWII
speed-of-heat Posted April 7, 2024 Posted April 7, 2024 49 minutes ago, LaunchAlert5 said: Create Windows Defender Exemption for DCS parent and User/Saved Games folders. (**This one hack makes network admins cringe) not as much as the last one and to be honest its a sensible managed risk right now... not so sure when we get the F4 ... jury remains out SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
MADLOU1 Posted April 7, 2024 Posted April 7, 2024 10 hours ago, LaunchAlert5 said: There are some guys running 4090s with lower settings in VR. I don't get it. Some people are paying $1800 for a 4090 graphics card and still have to turn down significant settings. If I paid that much for a GPU I would expect to be able to have all settings set to HIGH with a decent frame rate in VR. I just upgraded to a $500 4070 from a 3060 ti and can get 75+ fps with most settings on HIGH. My CPU is a measly I5-12600K. I do have DCS set as a high priority via Picasso Lasso and have a Booster program which shuts downs all background tasks and services. Maybe that is the answer. I also have a HP Reverb G2 headset.
Qcumber Posted April 7, 2024 Posted April 7, 2024 21 minutes ago, MADLOU1 said: I just upgraded to a $500 4070 from a 3060 ti and can get 75+ fps with most settings on HIGH. My CPU is a measly I5-12600K. I think the 4070 is the sweet spot for DCS VR. You can get some amazing results without having to file for divorce. BTW: $500 for a 4070 is a good deal. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
Hiob Posted April 7, 2024 Posted April 7, 2024 1 hour ago, MADLOU1 said: I don't get it. Some people are paying $1800 for a 4090 graphics card and still have to turn down significant settings. If I paid that much for a GPU I would expect to be able to have all settings set to HIGH with a decent frame rate in VR. I just upgraded to a $500 4070 from a 3060 ti and can get 75+ fps with most settings on HIGH. My CPU is a measly I5-12600K. I do have DCS set as a high priority via Picasso Lasso and have a Booster program which shuts downs all background tasks and services. Maybe that is the answer. I also have a HP Reverb G2 headset. That depends on so many factors. Pixel density, how comfortable you are with reprojection, what the actual bottleneck in a given situation is. What you mean with „high“ settings. When you put everything to high (including clouds and view distance and other options that have ultra settings). You will get 90+ fps (in most instances) when you don’t overdo it with the pixels. However, you can bring any hardware to its knees, even a 4090. Put everything to maximum settings, up the pixel density, and turn of reprojection and let the stutter fest begin. The 4090 is powerful (unmatched right now afaik), but is no magic bullet. VR is frickin‘ taxing unfortunately. "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
MADLOU1 Posted April 7, 2024 Posted April 7, 2024 2 hours ago, Qcumber said: I think the 4070 is the sweet spot for DCS VR. You can get some amazing results without having to file for divorce. BTW: $500 for a 4070 is a good deal. In a few months it will be going for $300 or less LOL 1
Qcumber Posted April 7, 2024 Posted April 7, 2024 5 minutes ago, MADLOU1 said: In a few months it will be going for $300 or less LOL Only once the 5070 launches I think!? 1 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MADLOU1 Posted April 7, 2024 Posted April 7, 2024 1 hour ago, Hiob said: That depends on so many factors. Pixel density, how comfortable you are with reprojection, what the actual bottleneck in a given situation is. What you mean with „high“ settings. When you put everything to high (including clouds and view distance and other options that have ultra settings). You will get 90+ fps (in most instances) when you don’t overdo it with the pixels. However, you can bring any hardware to its knees, even a 4090. Put everything to maximum settings, up the pixel density, and turn of reprojection and let the stutter fest begin. The 4090 is powerful (unmatched right now afaik), but is no magic bullet. VR is frickin‘ taxing unfortunately. Agreed. But paying $1800 for a GPU just to play a couple games would put me AND my marriage on our knees! LOL! Wonder when the 5000 series GPUs are coming out?
Flogger23m Posted April 8, 2024 Author Posted April 8, 2024 3 hours ago, MADLOU1 said: In a few months it will be going for $300 or less LOL 5070 will likely release around this time next year. So it will be a longer wait most likely if you're looking for a sub $400 RTX 4070.
LaunchAlert5 Posted April 8, 2024 Posted April 8, 2024 (edited) 10 hours ago, MADLOU1 said: I don't get it. Some people are paying $1800 for a 4090 graphics card and still have to turn down significant settings. If I paid that much for a GPU I would expect to be able to have all settings set to HIGH with a decent frame rate in VR. I just upgraded to a $500 4070 from a 3060 ti and can get 75+ fps with most settings on HIGH. My CPU is a measly I5-12600K. I do have DCS set as a high priority via Picasso Lasso and have a Booster program which shuts downs all background tasks and services. Maybe that is the answer. I also have a HP Reverb G2 headset. I feel your frustration. To be fair, I would think most 4090 guys are not running on a Quest 2 and pushing significantly more total pixels. I know a few mid-tier Nvidia GPU guys who fly at forced 36 FPS (72 Hz) & 45 FPS (90 Hz) with good results. ASW locked on or off? I could never make it look good and don't remember. I prefer to lower settings and achieve a natural 72 FPS. However, this may allow you to crank the visual eye candy. Don't forget to explore FOV and Fixed Foveated Rendering adjustments. Cheers & good luck Edited April 8, 2024 by LaunchAlert5 https://imgur.com/a/mHDSsZv System: 7800X3D - 4090 FE - 64 GB 6000/CL30 - (2x) 1TB 980 Pro - TM Warthog - Winwing MFDs & PTO2 - Quest 3 DCS: A10C-II (Brrrrrtttt!), F/A-18, F-16, SC, FC3, all maps except WWII
MHAce75 Posted April 9, 2024 Posted April 9, 2024 Am 8.4.2024 um 00:17 schrieb MADLOU1: Agreed. But paying $1800 for a GPU just to play a couple games would put me AND my marriage on our knees! LOL! Wonder when the 5000 series GPUs are coming out? with a 4090 i am mostly CPU bound, i9-11900KF a bit dated already, sadly. MEG Infinite X 11th; MSI Coreliquid K240 V2; 1000W PSU; MSI GeForce RTX 4090 Ventus 3X OC 24GB GDDR6X
KoN Posted April 15, 2024 Posted April 15, 2024 On 4/7/2024 at 8:35 PM, MADLOU1 said: I don't get it. Some people are paying $1800 for a 4090 graphics card and still have to turn down significant settings. If I paid that much for a GPU I would expect to be able to have all settings set to HIGH with a decent frame rate in VR. I just upgraded to a $500 4070 from a 3060 ti and can get 75+ fps with most settings on HIGH. My CPU is a measly I5-12600K. I do have DCS set as a high priority via Picasso Lasso and have a Booster program which shuts downs all background tasks and services. Maybe that is the answer. I also have a HP Reverb G2 headset. Try Enigma cold war server in VR let me know your findings . Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . No longer Supporting DCS .
KoN Posted April 15, 2024 Posted April 15, 2024 On 4/7/2024 at 10:08 PM, Hiob said: That depends on so many factors. Pixel density, how comfortable you are with reprojection, what the actual bottleneck in a given situation is. What you mean with „high“ settings. When you put everything to high (including clouds and view distance and other options that have ultra settings). You will get 90+ fps (in most instances) when you don’t overdo it with the pixels. However, you can bring any hardware to its knees, even a 4090. Put everything to maximum settings, up the pixel density, and turn of reprojection and let the stutter fest begin. The 4090 is powerful (unmatched right now afaik), but is no magic bullet. VR is frickin‘ taxing unfortunately. ED game engine is taxing , not VR . Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . No longer Supporting DCS .
Hiob Posted April 15, 2024 Posted April 15, 2024 Just now, KoN said: ED game engine is taxing Maybe.... Though I get comparable fps to other game in DCS. Point was - VR is always more taxing than pancake in the same engine. "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
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