Specter Posted August 9, 2024 Posted August 9, 2024 Am I going mad or is the slip ball working backwards? 7 i7-10700K @ 5Ghz | Asus Z490 Tuf Pro Gaming | RTX 3090 | 64 Gb RAM @3.6Ghz | 1TB Samsung 970 EVO+ SSD | 1TB addlink S70 M.2 SSD | 1TB Samsung 850 EVO | 4TB HDD | Reverb G2 | Thrustmaster Warthog HOTAS | Thrustmaster TPR rudder pedals | Thrustmaster Cougar MFDs
Rongor Posted August 9, 2024 Posted August 9, 2024 Can confirm it doesn't seem right. Kicking the ball only makes it worse. 4
CrimzN Posted August 10, 2024 Posted August 10, 2024 Agree, the traditional "step on the ball" to get coordinated is not working, it definitely seems backwards 3
Cgjunk2 Posted August 10, 2024 Posted August 10, 2024 I seem to recall this type slip-ball bug happening on other modules. Didn’t the Huey have this for a long time. It always makes me wonder if there’s a fundamental simulation bug floating around. 2
sasquatch98 Posted August 11, 2024 Posted August 11, 2024 3 hours ago, Cgjunk2 said: I seem to recall this type slip-ball bug happening on other modules. Didn’t the Huey have this for a long time. It always makes me wonder if there’s a fundamental simulation bug floating around. As far as I know it’s still broke in the Huey and has been since it launched. 2
Cgjunk2 Posted August 11, 2024 Posted August 11, 2024 3 hours ago, sasquatch98 said: As far as I know it’s still broke in the Huey and has been since it launched. Haha, for real? I must have totally blocked it from my consciousness if that’s the case, since I fly the Huey pretty regularly. I do wonder if bugs like this are superficial visual bugs, or if the forces are being modeled incorrectly. There was a weird one a few years back with another module where a tailwind made your airspeed read higher than if you headed into a headwind. Or the other big one…reverse ground effect…I just hope the slip ball isn’t revealing the true forces being modeled. 1
Samythevilsnail Posted August 11, 2024 Posted August 11, 2024 Looks like the MFD's trim ball is indicating in the opposite sense. Stepping on the ball in forward flight to correct an out-of-trim condition gets the aircraft further out of trim. The one below the SFD is working correctly though. Hope this helps for the next update. 1
Tholozor Posted August 11, 2024 Posted August 11, 2024 A bug report for this already exists here: 2 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
ED Team NineLine Posted August 11, 2024 ED Team Posted August 11, 2024 I believe this is known, but even as simple as the issue may seem, always include a track please. Thanks! 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
CrimzN Posted August 15, 2024 Posted August 15, 2024 So the Kiowa has the correct ball indicator, slip/skid is showing correctly. I did hop in the Huey and noticed the same issue with the ball indicating opposite of what it should be. I can post a track unless someone else has one
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