MARLAN_ Posted August 11, 2024 Posted August 11, 2024 They still consistently don't accept aircraft. Its comical at this point. 10 Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others.
ruxtmp Posted August 11, 2024 Posted August 11, 2024 Who knows at this point, I was very excited about this module but Im finding it more frustrating over time. AI does not follow any real life procedures for departures and arrivals, comms are still simplified at best. They deployed the airboss station which I opened checked out and closed likely to never use again unless I join a squad. I think the priorities are just not aligned with actually flying aircraft from the boat. At this point if they dropped the yellow shirt directors and just completed accurate flight ops near the boat and comms I would be happy. If they added fire fighters, brown shirts as placeable static objects, and implemented a functional barricade I would be elated. 8
fagulha Posted August 16, 2024 Posted August 16, 2024 On 8/11/2024 at 12:31 PM, ruxtmp said: Who knows at this point, I was very excited about this module but Im finding it more frustrating over time. AI does not follow any real life procedures for departures and arrivals, comms are still simplified at best. They deployed the airboss station which I opened checked out and closed likely to never use again unless I join a squad. I think the priorities are just not aligned with actually flying aircraft from the boat. At this point if they dropped the yellow shirt directors and just completed accurate flight ops near the boat and comms I would be happy. If they added fire fighters, brown shirts as placeable static objects, and implemented a functional barricade I would be elated. Just a note: Brown shirts are available as statics since Supermodule day one. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Tomcat388th Posted August 16, 2024 Posted August 16, 2024 Yes its sad, myself and others have repeatedly brought this up .It's supposed to be addressed at some point but who know's when, we might see the second coming of Christ before anything gets done. I figure once they run out of aircraft&helo modules for $ they might update the paint on the carrier so we can see the non working cat's better. 4 Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
Slippa Posted August 16, 2024 Posted August 16, 2024 And beyond… I shouldn’t laugh. I paid for it too. 3 1
Nealius Posted August 17, 2024 Posted August 17, 2024 (edited) There was a period where the supercarrier was amazing for single-player, but it's always been a crapshoot in MP and now its basic SP functionality is broken too. And NONE of the bug reports that have been filed this year have been acknowledged. Nor have the beta testers bothered to test basic functionality like CASE III in daylight bad weather, or VR mouse interaction in the Airboss slot, before the last few patches and hotfixes. Edited August 17, 2024 by Nealius 7
Slippa Posted August 17, 2024 Posted August 17, 2024 I’m beginning to wonder what is being tested lately. Apart from our patience with all the stuttering and crashing going on. I was really impressed with what I saw of the carrier before I bought it. When I started to use it I was fresh to doing anything in DCS and spent most of my time in props. I had the jets hangared but after a while I started trying my luck at getting off and then back on the boat. I spent half the night going around in circles trying to hook up properly. I didn’t know enough about it all to realise some of the trouble I was having wasn’t my fault. Had a lot of laughs though. It’s great when it all goes well. Like the devs for it I haven’t been near it in a long time, I should have a go again. 5
lazduc Posted August 17, 2024 Posted August 17, 2024 How long has these problems been reported and no reasonable response from anyone from ED?? 1
Tomcat388th Posted August 17, 2024 Posted August 17, 2024 My first ticket was in July 2023. Put in another one a couple of days ago. Pretty well got the same response it takes time its in work blah blah blah. But we do have the air boss so we can gaze at all of the inop cats in all their glory. 2 Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
ED Team BIGNEWY Posted August 19, 2024 ED Team Posted August 19, 2024 SC brings brand new technology to DCS and that takes time. We have reports for issues regarding the cats but it is often difficult to reproduce in our sessions, mostly due to some servers and scripts being used to spawn or cats getting activated and not used which mess the system up. We have some tracks showing issues and the new directors should help once ready. Im sorry that it is taking time to bring all the features to the SC but work is in progress. Please keep that in mind when giving feedback, the team is working as quickly as they can with the resources we have. Thanks edit: if you have fresh short track replays showing issues please pass them to me. thank you 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
MARLAN_ Posted October 30, 2024 Author Posted October 30, 2024 ED has been loud and clear to the community via their actions, not words, that the Supercarrier is one of the lowest priority modules, and they don't care if the catapults are broken for half a decade. 4 Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others.
ruxtmp Posted November 3, 2024 Posted November 3, 2024 The carrier ops are no different from initial release. But you can man the LSO and Airboss stations YAY . I'm sure the directors will eventually be delivered which will be nice if they actually work. What would be nice is if AI and Comms were somewhat realistic around the boat and airfields. Currently comms are so simplistic they remind me of a sim from the 1980s. I don't see any of this changing regardless of what ED advertises as it's been the same for years. 2
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