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FCR not installed ?


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Posted

When clicking on the FCR button next to the MFDs I get the message "FCR not installed", for pilot and copilot.

How can I enable the FCR?

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted

I am sorry, but I cannot find a rearm menu. I tried WPN/Util pages (see attced screen shots) but could not find where to activate the FCR. The manual (FCR page 340ff.) wasn't helpful either.null

image.jpeg

Digital Combat Simulator  Black Shark Screenshot 2025.05.15 - 15.45.15.16.jpg

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted

No it's in the Mission editor and ground crew (Default \) when you're in the mission

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  • Solution
Posted
Just now, TheBiggerBass said:

I am sorry, but I cannot find a rearm menu. I tried WPN/Util pages (see attced screen shots) but could not find where to activate the FCR. The manual (FCR page 340ff.) wasn't helpful either.null

image.jpeg

Digital Combat Simulator  Black Shark Screenshot 2025.05.15 - 15.45.15.16.jpg

Via the rearming menu, the same place where you select what weapons you want to load onto your Apache, like Hellfires or rockets. There's an additional slot there where you can select the FCR.

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Posted (edited)

Ah ok, got it. Must be equipped beforee in missions editor and then powered up during take off preparation.

Works now.

Thanks !

Edited by TheBiggerBass

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted

Follow up question: is there any way to set MMA to NORM by default when the mission starts ?

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted (edited)
vor einer Stunde schrieb admiki:

No, unless you're in the air at mission start.

But it's just a few clicks anyway?

Sure, I'm just lazy and thought there might be a setup option for this, also for other setup options. Currently I try to manage the flight dynamics for a maximum weight loaded AH-64. Seems like riding a rodeo horse 😀 I just wanted to shorten the time between subsequent crashes and restarts.

Edited by TheBiggerBass

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted

You can do this on the ground, there is no need to juggle between flying and pressing buttons.

Even overloaded Apache is not that bad to fly unless you try to hover it. Get your speed up and then play with systems.

Posted
vor 16 Stunden schrieb admiki:

unless you try to hover it.

Exactly this is what I'm trying to master. Flying is fine but hovering is like balancing on a rope.

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted

You really need to go through the training and tutorial playlists because it looks like you're having a much harder time than you should be.

 

This is Wags tutorials. He's the lead producer of DCS.

This is Casmo. He was a Kiowa Warrior and Apache pilot.

Posted
8 hours ago, TheBiggerBass said:

Exactly this is what I'm trying to master. Flying is fine but hovering is like balancing on a rope.

If you really want to learn how to fly a helicopter in DCS, take Huey on trial.

It's sensitive and pure pilot's machine, with no help whatsoever.

Once you learn how to fly it, everything else will be just an add-on.

  • Like 1
Posted (edited)
vor 11 Stunden schrieb trev5150:

You really need to go through the training and tutorial playlists because it looks like you're having a much harder time than you should be.

 

This is Wags tutorials. He's the lead producer of DCS.

This is Casmo. He was a Kiowa Warrior and Apache pilot.

I know the "Wags" videos. It's a great ressource. However I have a hard time hovering this beast slowly and controlled at low altitudes <10ft and low speed <5kts or flying precisely through a ground parcour. Without constant monitoring and cyclic corrections It tries to escape quite quickly and build up catastrophic speed vectors, even using AT or AL force trim. I guess I'm not used to helicopter flight dynamics yet. Landing buttery and smooth on a tiny spot is what I am currently training.

Atm it seems to me AT force trim is the only way for precise hoover and point landing.

Edited by TheBiggerBass

DCS: A-10A Flaming Cliffs, A-10C II Tank Killer, AH-64D, Black Shark 3, F-4E Phantom II, F/A-18C, F-16C Viper, Fw 190 A-B, Mi-24P Hind, Mosquito FB VI, P-47D, P-51D - all maps - Combined Arms, WWII Assets

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 2TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

Posted (edited)
6 hours ago, TheBiggerBass said:

I know the "Wags" videos. It's a great ressource. However I have a hard time hovering this beast slowly and controlled at low altitudes <10ft and low speed <5kts or flying precisely through a ground parcour. Without constant monitoring and cyclic corrections It tries to escape quite quickly and build up catastrophic speed vectors, even using AT or AL force trim. I guess I'm not used to helicopter flight dynamics yet. Landing buttery and smooth on a tiny spot is what I am currently training.

Atm it seems to me AT force trim is the only way for precise hoover and point landing.

Are you tapping the trim hold FWD? Like constantly? You should be tapping that thing at just about 1Hz. As you're pulling pitch on the collective, tap. Getting light on the mains, tap. Adding pedal to counteract the torque, tap. Off the ground in ground effect , tap. Tap. Every adjustment of the cyclic, collective, pedals should be followed by a tap of the trim.

adam-sandler-happy-gilmore-comedy-film-9

Watch Casmo's video about trimming. Autopilot/SAS does nothing until you start engaging the trim PID loops of the SAS.

Also, make sure your tail wheel is unlocked for takeoff and landing. It leaves the ground last and you're a tether ball tied to the ground until it's in the air. If it's locked it basically acts like a stating wave generator reflecting control movements back into the controls. Very bad.

 

Read Chuck's Guide: https://assets.chucksguides.com/pdf/DCS AH-64D Guide.pdf

Edited by trev5150
  • Like 1
Posted
9 hours ago, admiki said:

If you really want to learn how to fly a helicopter in DCS, take Huey on trial.

It's sensitive and pure pilot's machine, with no help whatsoever.

Once you learn how to fly it, everything else will be just an add-on.

No lies detected.

Posted (edited)
1 hour ago, trev5150 said:

Are you tapping the trim hold FWD? Like constantly? You should be tapping that thing at just about 1Hz. As you're pulling pitch on the collective, tap. Getting light on the mains, tap. Adding pedal to counteract the torque, tap. Off the ground in ground effect , tap. Tap. Every adjustment of the cyclic, collective, pedals should be followed by a tap of the trim.

adam-sandler-happy-gilmore-comedy-film-9

Watch Casmo's video about trimming. Autopilot/SAS does nothing until you start engaging the trim PID loops of the SAS.

Also, make sure your tail wheel is unlocked for takeoff and landing. It leaves the ground last and you're a tether ball tied to the ground until it's in the air. If it's locked it basically acts like a stating wave generator reflecting control movements back into the controls. Very bad.

 

Read Chuck's Guide: https://assets.chucksguides.com/pdf/DCS AH-64D Guide.pdf

100% do not takeoff or land with the tail wheel unlocked. The actual procedure when landing and taking off is to ensure the tail wheel is locked, light off and parking brake released, handle in. The tail wheel remains locked to prevent directional instability on landing. Otherwise the tail will swing on you during landing, particularly during a slope landing and that’s bad for obvious reasons.

Edited by bradmick
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