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Posted (edited)

Hi Guys 'n Girls,

can anyone of you share the current version of the EDM Exporter for Blender?
All links are currently offline...
I want to start creating own mods for DCS, with own 3D-Models...
I would appreaciate your help very much!!

best regards,
Chris

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Edited by b0rnkilla
Posted


Okay, if I understand correctly, ED will soon be releasing its own exporter tool.
But it's a shame that the OH-6 project is currently shut down.
That was great work by Tobi and Eightball.

But thank you anyways. with the files list postet by @tripod3 I'm able to give it a try

Thanks Guys 🙂

 

Posted (edited)

I tried to install the addon with Blender 2.8, but when I try to activate it, it gives me an error 😞

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Edited by b0rnkilla
Posted
39 minutes ago, b0rnkilla said:


Okay, if I understand correctly, ED will soon be releasing its own exporter tool.
But it's a shame that the OH-6 project is currently shut down.
That was great work by Tobi and Eightball.

But thank you anyways. with the files list postet by @tripod3 I'm able to give it a try

Thanks Guys 🙂

 

None shut down the OH-6. The AH-6 was cancelled

Posted (edited)

I have used 241504 from 07-Oct-2024 with Blender 3.6 and 4.2 (which I found at https://files.eagle.ru/mods/edm_blender_plugins/ ) but have now installed 247916 from above URL. Thanks!
2 questions

  • Can I see anywhere for which Blender versions the EDM exporter versions are 'cleared' for?
  • Some of my models need 2-sided materials. When I clear backface culling (camera) the viewport shading shows the material on both sides, but after exporting in the Viewer it's only one-sided.

Thanks for any help!

EDIT: Found the solution for 2-sided materials. It's in the exporter's window:
null

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Edited by J-1775
addendum
Posted (edited)

@tobi my apologizes,... I'd better put on my glasses before next time...

 

@J-1775 would you be able to share version 247916  please? it's not listed in the given URL

Edited by b0rnkilla
Posted

Wow, OK, I got it working with Blender 4.2 and EDM Exporter version 241504, but there's one thing I hadn't even considered: I can only export EDM files, not import them.

Is there a way to import EDM files into Blender?

My goal is to make some of the existing 3D vehicle models transportable as cargo.

Posted

@b0rnkilla: tripod3 posted the link in the post above.  
But as others here already said: the fact that you are not able (anymore) to import models into Blender is not a bug, but a desired feature. To modify a model you need permission of its creator, you may ask him to give you his original files. The only alternative you have is to buy/download a similar model in the net or create ony from scratch by yourself.

  • Like 1
  • 2 weeks later...
Posted (edited)

You're speaking about the official plugin (linked above), not the Tobi one? 
You won't find anything in the object properties (like with the MSFS2024 exporter). You'll find an 'EDM Export' tab in the sidebar on the right side of the 3D-viewport (open with 'N'). Some options appear only if you highlight a mesh, e.g. 'two-sided object'.
In Shader Editor (Graph window for materials) with Shift-A you can add an EDM material node (choice of six).
And last not least, as a new export option (in the file ta) you should find 'Eagle Dynamics Model (.edm).
Hope that helps you.

Edited by J-1775
  • 2 months later...
Posted

Hi guys, I have an issue with the latest version (255760), I'm using Blender 4.3.2 and when I export I get this error :

"Hash of material file C:\Users\***\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\io_scene_edm\data/EDM_Default_Material.blend is invalid."

If I try to export without material (should still be possible) the model export in 0.1s and in model viewer I got just a red box with "loading..." for infinity.

Anyone can help me please?

 

Posted (edited)

Hi @Ekoj Was having similar - just checked and there is io_scene_edm-256183 now released - which appeared to fix my issue. Had to run 'Update EDM Materials' but it worked.

 

edm blender plugin

Edited by Leg2ion
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