Rotor_Vibes Posted 19 hours ago Posted 19 hours ago Any chance we can get an AI E-2C Hawkeye? The E-2D didn't enter service until 2010 which is the wrong time frame for our F/A-18C and F-14A/B. 2 AMD 9800X3D, G.Skillz 64GB RAM 6000Mhz, 4080 Super, Samsung 990 EVO Plus, BeQuiet! 1000W PSU
Tank50us Posted 15 hours ago Posted 15 hours ago 4 hours ago, Rotor_Vibes said: Any chance we can get an AI E-2C Hawkeye? The E-2D didn't enter service until 2010 which is the wrong time frame for our F/A-18C and F-14A/B. honestly, the way the sim is, we really can't see it like 99% of the time. On the RWR it still shows up as "E2", and the only time we actually get a good look at one is if it's on the deck or we're flying in close formation. That being said, having more AWACS aircraft wouldn't be a bad thing, like the E-1 Tracer, KA-31, or that modified Sea King with a radar. 1
Silver_Dragon Posted 12 hours ago Posted 12 hours ago 7 hours ago, Rotor_Vibes said: Any chance we can get an AI E-2C Hawkeye? The E-2D didn't enter service until 2010 which is the wrong time frame for our F/A-18C and F-14A/B. DCS Was a E-2C many years ago, but was "update" to the E-2D some time ago. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Lace Posted 11 hours ago Posted 11 hours ago With DCS you need to accept 'close enough'. If you tried for 100% accuracy in theatre, targets, ground units, weapons and aircraft versions you'd never get any flying is done. The nature of DCS is that substitutions and stand-ins are as good as we can hope for. There is no single coherent plan, except maybe WWII (though purists might argue that too is compromised). Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Exorcet Posted 5 hours ago Posted 5 hours ago 5 hours ago, Lace said: With DCS you need to accept 'close enough'. If you tried for 100% accuracy in theatre, targets, ground units, weapons and aircraft versions you'd never get any flying is done. The nature of DCS is that substitutions and stand-ins are as good as we can hope for. There is no single coherent plan, except maybe WWII (though purists might argue that too is compromised). For player modules, variety can be difficult to achieve. In the case of AI units it's less complicated because AI units are simpler. With that simplicity we also don't need 100% accuracy, more like 80%, to throw out a number. There is probably a lot that can be done with Lua edits. 3D models are more work but for me that is less important than capabilities. I don't think AI variants are out of scope for DCS. 1 Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Silver_Dragon Posted 2 hours ago Posted 2 hours ago 9 hours ago, Lace said: With DCS you need to accept 'close enough'. If you tried for 100% accuracy in theatre, targets, ground units, weapons and aircraft versions you'd never get any flying is done. The nature of DCS is that substitutions and stand-ins are as good as we can hope for. There is no single coherent plan, except maybe WWII (though purists might argue that too is compromised). Let's be clear that for "greater variety," we need more and more third parties to start having their own "assist teams." Otherwise, you won't see any progress, because ED doesn't have the resources to add that many AI units. We see that it's becoming increasingly difficult to create credible assists because the quality bar is rising higher and higher, and we all want these units to be at the same quality level as a module. Let's not even talk about whether ED implements a new technology or feature that changes the production of these units, requiring them to be rebuilt. As for weapons, this is subject to ED, as they will create the functionality. The days of "coffee for everyone," when anyone could make a "proton torpedo," are long gone. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Tholozor Posted 1 hour ago Posted 1 hour ago If we look at some of the data from this thread, you'll find the existing E-2 in DCS is basically still an E-2C under the hood: REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
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