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Posted (edited)

Hi ED team,

This is a safety request.

I fly DCS with a motion simulator chair. I use Sim Racing Studio (SRS) to read DCS telemetry and drive the rig. The problem is what happens after the player aircraft is destroyed: the airframe tumbles unpredictably and the telemetry reflects that. SRS dutifully follows the data, and the rig thrash violently, without a secure harness, a user could be thrown around and potentially injured.

The first thing I did is contacting SRS support, and this is their replay:

Quote

Sorry for the issue you're having with DCS when an aircraft is shot down. Unfortunately, there is not a way in telemetry to tell if the aircraft is flying normally or shot down from what Eagle Dynamics provides. Thus, there isn't a way at this time to stop motion via game telemetry when shot down.

I’m not asking for a gameplay change. DCS is already amazing. I’m asking for a small telemetry addition that would let SRS (and other motion software) switch to a safe profile as soon as the player’s aircraft is no longer flyable.

Proposed solution ( any of these would work )

  • A boolean flag: playerAircraftDestroyed (true/false)
  • An enumerated field: playerFlightState = { Normal, Ejected, Crashed, Destroyed }

Why this helps: Third-party motion apps can immediately cut motion or fade to a neutral pose when the flag/event appears. This is backward-compatible, doesn’t affect gameplay, and meaningfully reduces risk for motion-rig users. 

Thanks for considering this. It’s a small change with a big safety impact for a growing part of the DCS community.

Edited by skydenzy
  • Like 2
Posted

As hilarious as I would find the news report about somebody having been thrown through the wall by their fancy sim rig, I think this should be done, yes. The event flag quite obviously is a thing in DCS already, it just needs to be routed out to the whole export business.

  • Like 1
Posted
On 8/30/2025 at 12:44 AM, skydenzy said:

ED Team ?

From the wishlist guidelines: "...in fact most times we will just read the first post for the idea and move on from there..." [https://forum.dcs.world/forum/207-dcs-core-wish-list/]

On 8/26/2025 at 6:11 AM, skydenzy said:

without a secure harness, a user could be thrown around and potentially injured

Neither ED or your motion platform sw/hw can be reponsible for your safety.

Luckily, this user wore the harness:

  • Like 1

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Posted (edited)

Actually, the firmware of the motion/ffb device should filter out unsafe telemetry. That really isn't that hard to do. Just implement cutoffs above certain acceleration values (in simple terms).

Provider of FFB devices really shouldn't deflect blame for jolting/unsafe behavior of those on the game.

 

Edited by Hiob
  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

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