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Posted

I have noticed that when I try to use the cannon while target is locked with either radar or IRST and I think I have good aim (piper is on the target) and I fire, it misses most times. So this morning I tried few dogfight quick missions against few different aircraft and I am getting the impression that aiming piper aims little ahead and to the left of the target, when I am directly behind the aircraft and the target aircraft just flies straight, and its very close (only few 100m in front of me) the rounds go over the aircraft so I need to aim little lower and to the right and then rounds come right on target.

Anyone else noticing the same?

ps: I also noticed when firing the cannot that it pulls the airframe to the left... which is nice feature of the FM physics.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
9 minutes ago, Kuky said:

I have noticed that when I try to use the cannon while target is locked with either radar or IRST and I think I have good aim (piper is on the target) and I fire, it misses most times. So this morning I tried few dogfight quick missions against few different aircraft and I am getting the impression that aiming piper aims little ahead and to the left of the target, when I am directly behind the aircraft and the target aircraft just flies straight, and its very close (only few 100m in front of me) the rounds go over the aircraft so I need to aim little lower and to the right and then rounds come right on target.

Anyone else noticing the same?

ps: I also noticed when firing the cannot that it pulls the airframe to the left... which is nice feature of the FM physics.

It seems perfect for me at low G 

But if target is turning at high G, I find I need to shoot just ahead 

Don’t know if it’s intended or not 

Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com

E3FFFC01-584A-411C-8AFB-B02A23157EB6.jpeg

Posted
1 hour ago, AeriaGloria said:

It seems perfect for me at low G 

But if target is turning at high G, I find I need to shoot just ahead 

Don’t know if it’s intended or not 

It is a bit off... when level (no pulling G's) it overshoots a bit, aims tad ahead of the target... but when in turn (pulling higher G's) it undershoots (see my screenshot, looks like good aim but you can see tracers going way behind the aircraft.

Screen_250930_112222.jpg

Screen_250930_112330.jpg

I figured out why often I see tracers going to the left of the target, its because the aircraft pulls to the left as you start firing that cannon, so I figured I have to aim to the right side of the aircraft instead of the center.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

Cannon aim is definitely off, here is a track that shows it clearly

In screenshots, the two labelled as '1st Aim and Shoot A/B' show cannon aim reticule very off to the right of the F-15C but the tracers/bullets go very far off to the left of the F-15C

And in screenshots labelled as '2nd Aim and Shoot A/B' I aim to the front of the F-15C and some bullets hit the back of it (and I score some hits)

So clearly there is big discrepancy in aim reticule of the cannon on the MiG-29 and this is definitely a bug

1st Aim and shoot A.jpg

1st Aim and shoot B.jpg

2nd Aim and shoot A.jpg

2nd Aim and shoot B.jpg

MiG-29 Fulcrum-A Cannon Aim Innacuracy.trk

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
55 minutes ago, Kuky said:

Cannon aim is definitely off, here is a track that shows it clearly

In screenshots, the two labelled as '1st Aim and Shoot A/B' show cannon aim reticule very off to the right of the F-15C but the tracers/bullets go very far off to the left of the F-15C

And in screenshots labelled as '2nd Aim and Shoot A/B' I aim to the front of the F-15C and some bullets hit the back of it (and I score some hits)

So clearly there is big discrepancy in aim reticule of the cannon on the MiG-29 and this is definitely a bug

1st Aim and shoot A.jpg

1st Aim and shoot B.jpg

2nd Aim and shoot A.jpg

2nd Aim and shoot B.jpg

MiG-29 Fulcrum-A Cannon Aim Innacuracy.trk 791.32 kB · 0 downloads

You should make official bug report😉

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E3FFFC01-584A-411C-8AFB-B02A23157EB6.jpeg

Posted (edited)

I'm not seeing any accuracy problems - I just ran a quick test against a Mig-23 as a formal experiment and the only inaccuracy was from me.

Pretty much ALL my seat time in the Mig has been 1v1 gunzo fights and I haven't noticed anything amiss.

However .TRKs are broken.

Here's Kuky's track...

Makes no sense at all - after the merge he's shooting at thin air.

So I recorded my own track from the Mig-23 test and had exactly the same issue; about halfway through the weirdness starts.

Conclusion

1) Gun accuracy (for me) is fine.

2) TRKs are broken.

busted.trk

Edited by Lixma 06
Posted

Yes, track replay is indeed broken so no use of them ATM, however you can see in screenshot where I was shooting at, the cannon aim and where the tracers went... the cannon computation is completely off for the MiG-29 right now. I can't use aiming and firing at non-manoeuvring target as judgement for accuracy (not that on its own) and even then I find that aim is off a bit and cannon rounds overshoot over the target so I have to aim at the bottom of the target in order to get hits. The cannon should be accurate and not this bad (for example look at accuracy of aiming piper in the F-15C... that thing is like a sniper, compared to it MiG-29 is like shotting with a bow and arrow.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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