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Is there any official word about solving the Shkval FPS issue?


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Posted
Also do note, that modifying FogParam is considered as cheating in multiplayer.

 

In the upcoming patch the FogParam settings will be integrity checked and thus enforced to defaults.

 

Thats correct! Thank god this issue will be controlled after the patch... spotting units from 30km is just downright ridiculous!

 

As for Shkval... yeah i guess we better start practicing without the 0x option...

 

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Posted (edited)
Also do note, that modifying FogParam is considered as cheating in multiplayer.

 

In the upcoming patch the FogParam settings will be integrity checked and thus enforced to defaults.

 

Of course its a cheat since one can spot targets from way longer than others. Still there should be the ability to spot targets beyond maximum range of weapons.

 

As it is now the transparency is there even at 10km... when you have 8x Zoom its odd and at 23x zoom (where you can actually see the ground behind the transparent building) the effect is unrealistic.

Edited by isoul
Posted
Also do note, that modifying FogParam is considered as cheating in multiplayer.

 

In the upcoming patch the FogParam settings will be integrity checked and thus enforced to defaults.

 

Where has this been mentioned already Soviet? Thanks

Posted

Thanks Soviet! Just another bit of information that got announced in the Russian section and not on the English section. I wish that was handled better.

 

LOL Google translator for Flaming Cliffs 2 in Cyrillic to English is Hot Rocks 2

Posted
Thanks Soviet! Just another bit of information that got announced in the Russian section and not on the English section. I wish that was handled better.

 

LOL Google translator for Flaming Cliffs 2 in Cyrillic to English is Hot Rocks 2

 

 

yeah Google translates text sometimes in funny forms, however generally you can understand what is going on there ;]

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted (edited)
Thanks Soviet! Just another bit of information that got announced in the Russian section and not on the English section. I wish that was handled better.

It works both ways:

http://forums.eagle.ru/showpost.php?p=851839&postcount=2769

 

Devs are individuals and participate on the forum as such. Not every post is coordinated by a company-wide email. :)

 

It is another matter that sometimes actual announcements are posted on only one forum section and I agree this should be handled better. However, I would say in this regard it is definitely the English forum that tends to recieve more attention with update posts from either myself or Wags and Russians users file the warranted complaint.

Edited by EvilBivol-1

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Posted

that made me gigle EB your dmaned if you do and if you don't. :lol:

 

It works both ways:

http://forums.eagle.ru/showpost.php?p=851839&postcount=2769

 

Devs are individuals and participate on the forum as such. Not every post is coordinated by a company-wide email. :)

 

It is another matter that sometimes actual announcements are posted on only one forum section and I agree this should be handled better. However, I would say in this regard it is definitely the English forum that tends to recieve more attention with update posts from either myself or Wags and Russians users file the warranted complaint.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

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  • 2 weeks later...
Posted (edited)

OK I must say 8x zoom is not so bad, however tactic must have been changed. I found Merkurij is nice IR pod even with its poor capabilities.

 

But how about your guys with your FPS, is it better now? Personally I don't see any difference.

Edited by Boberro

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted
OK I must say 8x zoom is not so bad, however tactic must have been changed. I found Merkurij is nice IR pod even with its poor capabilities.

 

But how about your guys with your FPS, is it better now? Personally I don't see any difference.

 

After that, I have installed the patch 1.2.1, when I use Shkval, the game is working a little bit faster, but I think, it should be better, at least just like in the FC1.12b.

 

The game is playable now.

 

I think at this moment, ED did all, what They could. The bigger changes in the game engine will be too expensive and a time-consuming.

 

Perhaps We won`t this problem in A-10C Warthog (Maverick monitor). They (ED) have a lot of time to fix this problem.

 

Best regards.

Posted

It solved the Shkval problem for me, just a very slight FPS hit for a few seconds just like in 1.12. The Maverick monitor never did seem to be much of a problem.

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Posted

Yes.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

The FPS issue is solved with the 1.2.1 patch! A drop of 10 fps in worst case over a city.

 

The only thing that people must get used to is to acquire targets from longer range, once you get close its quite harder to point the seeker on the target and engage it in time.

 

Btw the 8x and 23x zoom is the real zoom of the Su-25T's Shkval so the game is more realistic.

Posted

Whilst not being entirely sure of what they do, i'm guessing also that these new parameters in graphics.cfg go some way to smoothing Shkval FPS

 

 

MFD_render_params

{

two_pass_always = true;

dist_multiplier_fov_base = 0.3;

second_pass_start_fov = 0.1;

second_pass_far_clip = 100;

single_pass_near_clip = 10;

}

 

and yes, it is a hell of alot smoother now, GJ ED :thumbup:

  • Like 1
  • 5 months later...
Posted (edited)

Other topics moved out of this thread.

Edited by Panzertard

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