luza Posted July 2, 2010 Posted July 2, 2010 Especially VS. Strelas, discuss :mad::cry: [sIGPIC][/sIGPIC]
159th_Viper Posted July 2, 2010 Posted July 2, 2010 Honestly M8 - you gotta substantiate your post, especially having opened an entire thread where the same issue has been debated at some length in various other threads. Yes.....we are aware the seeker-slewing has some issues. Yes.....the Strela-1 (or is it Strela-10) is locked danger-close etc etc. Irritating - for sure! Gamebreaker - No. It's all about priorities....... I however digress: Back to your One-Liner......What exactly is it you are wishing to discuss, apart from the obvious that has been as said discussed plenty already? Why the new thread - why not the 'search' tab? Just interested is all :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
bumfire Posted July 2, 2010 Posted July 2, 2010 (edited) This is gunna end well. I think MAV seeker sucks also, I can never lock onto them incoming Strela's with my mav seeker, they are too fast for me to catch them on the TV, so annoying.... :p Edited July 2, 2010 by bumfire
luza Posted July 2, 2010 Author Posted July 2, 2010 it is gamebreaking, as it makes the a10 virtually useless against any A2G mode with any AA. Purely frustraited [sIGPIC][/sIGPIC]
159th_Viper Posted July 2, 2010 Posted July 2, 2010 it is gamebreaking, as it makes the a10 virtually useless against any A2G mode with any AA. Purely frustraited Post a track and I'll be happy to assist. Have you read the other threads dealing with the issue? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
winz Posted July 2, 2010 Posted July 2, 2010 it is gamebreaking, as it makes the a10 virtually useless against any A2G mode with any AA. Purely frustraited Challenging? Yes. Gamebreaking and impossible? No. Don't fly straight for the strela, prepare your position so you can spoof the incomming missile easily. The Valley A-10C Version Revanche for FC 3
dooom Posted July 2, 2010 Posted July 2, 2010 get a ka-50 to take them out :P ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
HitchHikingFlatlander Posted July 2, 2010 Posted July 2, 2010 I know the slewing is a little funky but I've had no problems engaging strela launchers. It's all about tactics................. http://dcs-mercenaries.com/ USA Squad
luza Posted July 2, 2010 Author Posted July 2, 2010 Thank you for the track, but surely it isn't right that it is almost impossible to lock on a strela, when you are withing 3.5 NM of it, when you can lock up tanks from 14 ish, it makes no sense. My frustraition is why this hasnt been hotfixed, or is it intended? [sIGPIC][/sIGPIC]
Moa Posted July 2, 2010 Posted July 2, 2010 luza, next time could you please post on the existing Maverick seeker bug thread - you'll need to do a search before posting a bug. This issue is well known, but by opening a different thread we get lots of easily lost individual experiences rather than reinforcing the main thread that shows it as a large problem experienced by many players (probably all A-10A pilots in fact). The relevant thread is "AGM slew gates are misbehaving": http://forums.eagle.ru/showthread.php?t=53930
luza Posted July 2, 2010 Author Posted July 2, 2010 this isn't reporting the bug, but it's questioning why such an obvious bug hasn't been adressed, also if any workarround are possible. [sIGPIC][/sIGPIC]
winz Posted July 2, 2010 Posted July 2, 2010 The workaround is your brain and planning. The Valley A-10C Version Revanche for FC 3
Nerdwing Posted July 2, 2010 Posted July 2, 2010 I dont think the slew bugs and the zoom thing are the same issue though. Both are very annoying however! And while I agree that a workaround is viable using proper planning and target locating, you at times will only be able to fire at an SA13 while within its range envelope. Its a really odd restriction, and one I've found no way to artificially bypass/reset using the .lua files. I'm sure the slew bug at very least will be fixed soon though, by all accounts its an unintended effect.
luza Posted July 3, 2010 Author Posted July 3, 2010 Winz, a bug has nothing todo with my brain, or planning, and the planning you speak of, is so vague during the single player briefings, to effectively lay a plan. [sIGPIC][/sIGPIC]
thaFunkster Posted July 3, 2010 Posted July 3, 2010 (edited) it is gamebreaking, as it makes the a10 virtually useless against any A2G mode with any AA. Purely frustraited Ah, I am glad to hear someone else say so! Often I franticly try to lock up a target before coming into range of short Range SAMS and AAA, usually I have to turn around and put some distance between me and the target in order to try again. Efficient flying this is not. --- Yeah winz, I agree with the OP on this. If it isnt simulated properly ED should be able to fix it. Edited July 3, 2010 by thaFunkster Funk on YouTube!
winz Posted July 3, 2010 Posted July 3, 2010 If it isnt simulated properly ED should be able to fix it. And what if ist? What if mavs aren't in reality a god hammer, but a regular 80s tech with real limitations? It's a tool, use it the best you can. I tried to help on that. A10 is still very effective againts ground targets, even when protected by SAM. The Valley A-10C Version Revanche for FC 3
Boberro Posted July 3, 2010 Posted July 3, 2010 Please keep in mind LO doesn't give full accurate real representation of devices ;] Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
luza Posted July 3, 2010 Author Posted July 3, 2010 (edited) In this video of A10's in the gulf, you can clearly see the seeker doesn't behave like FC2, when it's slewed http://www.youtube.com/watch?v=3BQKWt3D_Uo&feature=related I really think this makes the A10 1000 times inferior and almost useless online, on the 104th server, since you have no hope in hell to engage strelas until you are so close, you might aswell attempt a bombing run (suicide anyone). Edited July 3, 2010 by luza [sIGPIC][/sIGPIC]
nomdeplume Posted July 3, 2010 Posted July 3, 2010 A workaround for the slewing problem is to use the mouse to control it. If your HOTAS has a mini-stick you can use this fairly effectively, as when it's set to axis control it doesn't have the problem. Of course you then lose the ability to use the mouse for other things such as view control, but if you have head-tracking then it's not so bad. Agree on the Strelas though - this was added in a patch so hopefully they'll decide they overdid it a bit and increase the lock-on range. Or at least make it more consistent: you can lock a single soldier with an AA-launcher from several miles away, but you can't lock onto a vehicle if it happens to be equipped with heat-seeking surface-to-air missiles. It's also quite noticeable against Avengers, as you can place a regular HMMWV in a convoy with an Avenger and see the difference in lock ranges, just because the Avenger has a missile launcher bolted on top of it. While I'm on the subject: Shilkas and Vulcans have the opposite problem - you can lock them from much further away than e.g. tanks if they're in a convoy. This is of course incredibly convenient for the A-10 pilot, but doesn't seem especially realistic to me.
159th_Viper Posted July 3, 2010 Posted July 3, 2010 I really think this makes the A10 1000 times inferior and almost useless online, on the 104th server, since you have no hope in hell to engage strelas until you are so close, you might aswell attempt a bombing run (suicide anyone). Practice more and complain less - results will be forthcoming. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
luza Posted July 3, 2010 Author Posted July 3, 2010 I'm complaining about such an obvious bug that hasn't been fixed. [sIGPIC][/sIGPIC]
dok_rp Posted July 3, 2010 Posted July 3, 2010 I'm complaining about such an obvious bug that hasn't been fixed. It'll be, don't worry. It'll be. :pilotfly:
happyslayeruk Posted August 29, 2010 Posted August 29, 2010 I had the maverick slew problem when using a hat switch on my HOTAS. I got by this by assigning slew to a Xbox 360 controller analogue stick which I now have setup in between the HOTAS stick and throttle on my desk. Once I got used to it I found it really easy to aim the mavs, plus now have a few more extra buttons to play with :) Asus P8Z68 V-Pro/Gen3, Intel i5 2500K @4.5, 8GB DDR3 1600, EVGA GTX 670 FTW Signature 2, Creative SB X-Fi Titanium Pro, Saitek X52 Pro, TrackIR 5.
GGTharos Posted August 29, 2010 Posted August 29, 2010 You mean the bug where you can lock onto tanks from way too far? ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
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