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Posted (edited)

Hi all :)

 

This mod replaces the interior/exterior textures of the Hardened Aircraft Shelters in FC2.0.

 

Texture resolutions range from 2048/1024 pixels.

 

Many thanks go to the following for their assistance beta testing this work:

 

104th_Crunch

104th_Moa

 

***CHANGES IN v4.0***

 

Added high res door textures

 

Added high res concrete block wall textures

 

Minor tweaks and additions to existing textures from previous versions

 

MODMAN compatible

 

PLEASE REMEMBER TO REMOVE ANY PREVIOUS VERSIONS BEFORE INSTALLING v4.0

 

screenshot634.jpg

 

ED File Exchange link: http://files.lockon.ru/en/176/

Edited by Mustang
Posted

Nice!!. wish it was 3D look but that is how FC goes.

 

EDIT, dont froget to add spider web, wasp nets on the roof of hangar :P LOL

  • Like 1

Maximus, The only real Maximus in DCS World. :music_whistling:

 

I am not associated to viper 33 | Maximus. he is the imposter.

Posted

yeah... thx :D

  • Like 1

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Posted

Mustang much better bro thanks!

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"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

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Posted

Soon back from vacation, can't wait to test it out! Thanks again Mustang..

  • Like 1

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Posted

Is there another place to d/l this? I cannot be arsed to register at yet another dang site.

"You see, IronHand is my thing"

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Posted

Nate, bud, what does this mean? Where is it?

 

ED file exchange in the OP

 

You lost me there.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

Thanks Nate, at times I am simple. :D

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted (edited)

Final version of the HAS door texture, infact i'm quite happy with the mod work so far.

 

Expect v4.0 package later today, for now i need some sleep :P

 

screenshot629.jpg

 

screenshot633y.jpg

Edited by Mustang
  • Like 2
Posted

Mustang those new textures in the 5.0v are outstanding!

 

its awesome to see those buildings especially the larger ones from 12nm out and see no invisible building.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

I would like to know if there is a way to incease distance at which LOD changes for these hangars? At default 1.5 value they look like large lego block even at shorter distance... very ugly... I have changed the servergraphics.cfg and increased LOD to 3 and it it's lot better but this won't work if I join other servers and also increasing this value affects all 3d objects and increases distance of switching from higher to lower LOD, hence affecting framerate.

PC specs:

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Posted

mustang, excellent work. . . once more. very good texture. maybe a version with weathered camouflage at the has-front is possible (like ed´s default texture)? this was standard at former russian air bases in the warsaw pact era.

 

thank you again.

Posted
I would like to know if there is a way to incease distance at which LOD changes for these hangars? At default 1.5 value they look like large lego block even at shorter distance... very ugly... I have changed the servergraphics.cfg and increased LOD to 3 and it it's lot better but this won't work if I join other servers and also increasing this value affects all 3d objects and increases distance of switching from higher to lower LOD, hence affecting framerate.

 

I've noticed this too, it is very ugly.

 

Nate

Posted

Mustang I'd like so much install your work eeeh :D

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



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