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Posted
Sure, by FSX standards. The systems modeling is fairly nice. The flight model is a little lacking at the upper limits... I think the designers got the wrong idea of what high alpha capability means. :megalol:

 

Try a maximum deflection pull at 500 KIAS... you'll be facing the opposite direction in a half a second.

 

 

Which can only mean one thing: You pirated the software and have no flight control system.

Posted (edited)
Which can only mean one thing: You pirated the software and have no flight control system.

 

Making the most of what my partner has mentioned. SE Superbug still is not the highest standard in realism FSX can offer since our PRO version development is in (good) progress and will use a 100% custom Flight Dynamics Engine, which basically will mean: no realism limitation.

 

The limit will be the data used in the aerodynamic model and Control Laws (real Hornet code based, btw)...and of course the PC computational capability. But so far, you do not have to worry about this.:smilewink:

 

Please, for *informed* discussion about VRS products...please, go to www.vrsimulations.com. Thanks

 

Álvaro

 

PS: our apologizes to ED for the interference.

Edited by JACN
Posted

Hey VRS guys -- I don't want to condone piracy OR start a flame war, just throwing out food for thought ... You gimped the hacked version of the SuperBug, that's fine, but borking up the alpha just makes it seem to people like this guy that you were lazy with the flight dynamics. Then he goes and posts on forums saying VRS SuperBug has great avionics but a lousy flight model. Obviously it's bad that he pirated it, but as long as he did, maybe consider gimping the game in a way that doesn't engender and spread the belief that your software is substandard?

 

Personally I don't own the 'Bug (waiting for Pro, then I'll pick it up) so I don't visit your guys's forums that often ... maybe this idea has been mentioned a hundred times before and if so I'm sorry. Just putting it out there.

Tim "Stretch" Morgan

72nd VFW, 617th VFS

 

Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums)

 

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Posted
Which can only mean one thing: You pirated the software and have no flight control system.

 

Talk about busted.... Stretch, if i were them i would have given the pirated version the wings from a duck and the same flight dynamics as the wright flyer, i would have just made it very public so that everyone would know to ignore the pirates.

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted

FSX is just a bit of fun (which isn't allowed by lots on this forum).

For me, i use it to fire up a Cessna and take off from my home airport and fly around the place.

The only addon i have thus far for it is Orbx FTX - AU Blue (i'm in Tasmania, south east of Australia) and that made a big difference to the scenery.

It's not perfect, nothing is... it's fun and my FPS is fine for it.

 

Remember fun?

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Posted
Hey VRS guys -- I don't want to condone piracy OR start a flame war, just throwing out food for thought ... You gimped the hacked version of the SuperBug, that's fine, but borking up the alpha just makes it seem to people like this guy that you were lazy with the flight dynamics.

 

Stretch, you're absolutely right, and in fact the original version had a problem which prevented some of the other more "obvious" clues that it was indeed gimped. Our latest version, which is still in open beta, it's blatantly obvious about that in several ways, not the least of which is presenting the thief with a very delicious looking can of spam instead of an airplane, as well as numerous in-cockpit "reminders" that they're not using a functional airplane.

Posted (edited)
Sure, by FSX standards. The systems modeling is fairly nice. The flight model is a little lacking at the upper limits... I think the designers got the wrong idea of what high alpha capability means. :megalol:

 

Try a maximum deflection pull at 500 KIAS... you'll be facing the opposite direction in a half a second.

 

Teach me! I can't do that in my SH!

 

Edit: Oh, already answered.

Edited by Zaltys
Posted

Wanna fight piracy of your product?

 

Provide a demo.

 

Only a FOOL buys something site unseen.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted (edited)
Wanna fight piracy of your product?

 

Provide a demo.

 

Only a FOOL buys something site unseen.

 

Hmm, we never thought of that. ED must have forgotten as well, perhaps Aerosoft, PMDG and a few other trivial names out there. Seems it just killed em sales-wise.

 

Reputation and pretty much every review out there including PC-pilot Platimum and Avsim Gold Star is there for any one of those FOOLs to take a look at, so it's really only sight unseen if you don't look, isn't it? There are reasons why we and many other developers, especially in this segment, don't have demos; they create unnecessary vulnerabilities.

Edited by VRS Varmint
Posted
Wanna fight piracy of your product?

 

Provide a demo.

 

Only a FOOL buys something site unseen.

 

 

Hey, Mower you just bought A-10C, without flying any demo! ;)

Posted (edited)
Fired up FSX again. Here's what I have:

 

GEX

REX2

UTX

PMDG

FSDream airports

RC4

 

All needed to make FSX what it ought to be.

 

FPS on my system, 15 tops.

 

FSX is an EPIC FAILURE

 

 

Provide a demo.

 

Only a FOOL buys something site unseen.

 

 

You've bought plenty of expensive addons for something that you consider an "epic failure". And NONE of these products has a legal demo version, except for FSDT airports.

 

So either you pirated these addons or have symptoms of schizophrenia :lol:

Edited by some1

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Posted
You've bought plenty of expensive addons for something that you consider an "epic failure".

 

Yes I know. I am an epic fool.

 

:megalol:

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

  • 11 months later...
Posted (edited)

...only rumours ?!:

http://forum.avsim.net/topic/348888-flight-is-not-what-you-are-hoping-for/

anondev

 

 

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Posted 17 September 2011 - 07:35 PM

I refer to the anonymous post at AirDailyX - http://airdailyx.blo...ot-on-hold.html

Anonymous said...

It isn't on Hold but it is a year late.

What caused the rumours was Microsoft recently shut out all third party developers by closing their developer scheme. Flight is now a closed platform. NO ADDONS.

 

Also, the guy in the other thread is correct. Flight is only the Island of Hawaii. So no mainland USA or Europe etc.

There are no airliners, helicopters or AI either. Its is very basic & certainly NOT a replacement for FS9/FSX. Flight still feels just like FSX/FS9 . Nothing special. It will have missions & a career path. Simple stuff for the console skillset. Not pleasing news for hardcore simmers.

Best thing about it is it will be FREE for the base pack. 1 plane, 1 island.

 

My information is from a developer who worked for Microsoft & will remain anonymous.

September 15, 2011 4:26 PM

Anonymous said...

If that would be true the MS Flightsimulator franchise as we knew it would have completely lost its lobby within the company after Aces were fired during the financial crisis and Ballmer became CEO of MS. Sounds like a hoax.

September 16, 2011 1:49 AM

DOM MASON said...

I am still receiving several comments suggesting that Microsoft has cut off links with third part developers.

So i will continue to follow this affair seriously.

Dom Mason

September 17, 2011 4:00 PM

I have created a temporary account here at AVSIM so I can post. It probably contravenes forum rules, but having signed an NDA with Microsoft I am not about to risk getting sued.

 

I am a US based developer. I am under NDA with MS. They had a developer program in place, but they shut it down a few weeks ago. No explanation, no reasons, just shut down completely.

 

All the information shown above on the AirDailyX blog is correct. Flight will be Hawaii only and there will be no third party content or addons, payware or freeware.

 

As a developer I am furious about what MS have done, and I think this simulator is dead before it has even launched. It is definitely not going to compete with FSX, not by a long shot. They are aiming at a mass market audience who want a simple flight experience not much different to Nintendo's Pilot wings. The serious simmer here at AVSIM will laugh at what will be released. It will be a curious oddity at best.

 

The engine is based on FSX with some added code. It still runs like crap if you tweak the cfg file to "max the sliders" (there are no in-game sliders like FSX).

 

I hear on the developer network that they are not renewing contracts of some key staff on their team. I also heard one of their core engine developers is leaving.

 

I am sorry that I have to hide behind a cloak of anon, but the nature of litigious large corporations means that I will not risk getting sued by MS, but I do feel the sim community deserves to hear about this deception and really bad treatment of the developers who wanted to create content for this new sim.

 

I hope that the mods will allow this topic to remain because the community here deserves to hear the truth about this.

 

Edited by PeterP

Posted (edited)

Just reading through the FAQ on the Microsoft Flight website http://www.microsoft.com/games/flight/#faq

Microsoft Game Studios is always evaluating its business model to determine what is best for both gamers and the company. Many factors were considered in the difficult decision to close ACES Studio, but we feel the 2009 closure helped us better align with our goals and long-term development plans.

a key word from the first section of the FAQ

integrated content marketplace

From these statements, along with the fact (assumption?) that MS Flight will be free to play, It appears that Microsoft Flight (as opposed to MSFS11) exists primarily for two reasons: 1. To boost the games for windows live platform, which will surely be competing against other services like Steam and EA's Origin. 2. to take advantage of the micro-transaction business model, basically making it easier for Microsoft to get more money out of players.

 

Regarding the first reason, it would make sense for AI airplanes to be neglected, since the entire focus is online community interaction. This allows the developers to put more development in other more important places. While we do not have any proof, assuming that Microsoft does not include AI, then I am certain they have overlooked the fact that the MS Flight online experience would be 100% constant Armageddon airquake. (Assuming the world is not partitioned into servers, but partitions seem contrary to question 3 in the FAQ)

 

Regarding the second reason, which is something I speculated quite some time ago, This does not mean the end of 3rd party products for MS Flight, but it most likely means that the content marketplace would be a middleman for every 3rd party product that is released. Since the primary focus is creating a strong online experience for a large number of players, it most likely also means that all third party content would need approval by Microsoft.

 

This could very well mean the end of community freeware support by Microsoft. By modding your aircraft, you could gain "unfair advantages" over other player and acquire false prestige through achievements you earn, even in singleplayer. For anyone that does not believe it could go this far, I link this. Of course that does not mean that modding will be against the rules for certain, but I think there is a strong chance. Even if that was not the reason, high quality freeware airplanes and terrain is directly at odds with the entire marketplace idea.

 

Also, regarding Hawaii, it makes sense to start small and charge money for additional terrain. Does anyone have any screenshots that are not Hawaii? I will go as far to say I would be very surprised if Microsoft included the entire world for free in a micro-transaction based product. The positive part of this is that I also assume the terrain you do pay for will be much higher fidelity than if they had done the entire planet. It actually makes sense to offer Hawaii for free, since you get Island landscape to fly around in for free with the FSX demo.

 

Now that I have made lots of sweeping assumptions with very little basis, do not take my word for anything I have said above. A few concluding statements:

 

Do I think MS Flight is good for the MSFS community?

No, I think MS Flight is directly opposed to what made MSFS so popular, which is the ease of modability and vast array of free and cheap 3rd party content.

 

Do I think MS Flight will be good for Microsoft?

Most likely, it seems that they are trying to control their market to capitalize on all of the 3rd party content flying around while appealing to a larger audience at the same time.

 

I don't think MS Flight will be some terrible franchise ending thing like Sim City Societies, but it also probably won't be a next step for MSFS. It will be a step in a different direction, hence the studio closure and name change.

Edited by VincentLaw
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Posted

I think there is a lot of mileage left in FSX. I've got it with the PMDG 737NGX, REX, GEX, UTX, Mega airport Heathrow, World of AI and Shade and it looks amazing. 10x better than DCS A-10 (sorry, but it's true!) and it runs fine. I get about 45fps in the air (with the NGX) and about 25fps at highly complex airports with a lot of traffic. With aircraft such as the Carenado stuff which are also great, it's more like 40fps on the ground at complex airports and 60fps in the air.

 

Also, 25fps on the ground is absolutely fine in the NGX. If you're willing to drop the sliders a bit (traffic from say, 40% to 20%), you're looking at 30fps which is a very smooth experience.

 

Bearing in mind my airports are full of real life liveries and non stop radio traffic contact, it's a very good experience.

 

Performance is fine with the right system, I have by no means a high end system and I love it. From my experience the 737NGX is the most realistic flight simulation available.

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Posted

 

I hope thats not true, but it does make sense, after seen the MS flight trailers and some screenshots, they didn't put a lot of effort in presenting something truly astonishing, something that is going to put FSX back in the drawer.. The only difference I saw was in the landclass.

 

When MS launched its massive campaign to release FSX they presented a lot of different aircraft, places in the world and very famous landmarks, cities, airports.. now its all about Hawaii and a freaking biplane..:huh:

 

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Posted
That post was a big troll message :)

 

But the thread, as a whole, had some entertainment value!:D

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Posted (edited)

The thought that MS are alienating their main audience in the hopes of snagging a few million casual gamers to drop a small chunk of change on a sub par arcade flight game doesn't really phase me. I did like the potential that the VRS Tacpack was heading with fsx, and I do intend to have a go some time soon. But I am truly excited about the upcoming DCS fighter. With it will come a truly realistic fighter experience, with the most detailed simulation of a fighter jet to date no doubt. The depth of the avionics will surely trump most other sims, maybe even a-10c, and with the upcoming EDGE terrain system which will bring new life to the world we fly in, the possible graphical migistry allowed by Dx11 effects, hopefully a new theatre of war, and with the expansions allowed to game dynamics through the addition of upgraded mission editor capabilities towards something resembling a dynamic campaign system, I will be like... "there are other sims? But why? We have everything we could ever want!"

 

So Microsoft might be able to squeeze a few extra bucks out of a few unsuspecting casual gamers, however they won't be fooled twice once they realize there is nothing really of worth in MS flight, and MS can say goodbye to those who truly love flight and the nuances that go along with it, and who see those nuances not as inconveniences which should be eradicated, but as the essence of what flight, and fight simming is about. I just wish MS realized this too, as they unfortunately a the main representative of all that is flight simming. But not for long. I expect there will be a mass exodus from Microsoft with simmers looking for a new home, and ED will provide them with that shelter which we all crave.

Edited by Dimebag
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