Yellonet Posted October 9, 2010 Posted October 9, 2010 I've been trying to drop some Mk-82AIR bombs and trying get the ballute to deploy, but every time they just fall like regular LDGP's. From what I could read in the manual it should be enough to select tail or nose and tail fuse to get the ballute to deploy, and if you select nose fuse only they will fall like regular LDGP's. But when I try selecting tail fuse only I get a "Invalid fusing option" (or something like that) and when I use the N/T option it just works like a LDGP. Obviously I'm missing something, but what? i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Focha Posted October 9, 2010 Posted October 9, 2010 Did you save the option on the DSMS? I say this because sometimes I forget to save the option. Regards. ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits
ED Team Wags Posted October 9, 2010 ED Team Posted October 9, 2010 Beta, not completed. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
JIMJAM Posted October 9, 2010 Posted October 9, 2010 Kinda related to bombs but I have dropped some of the big boys often hitting within 50 yards of exposed infantry and they are uneffected. Tough men or weak weapon one or the 2. Now some objects,trucks ect may start smoking and eventually blow up but if you are anywhere near a 1000 pounder you are going to be bits and pieces not just get your sun glasses knocked off!
159th_Viper Posted October 9, 2010 Posted October 9, 2010 Beta - W.I.P. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Moa Posted October 9, 2010 Posted October 9, 2010 (edited) Just being a pedant here (sorry about this) - but a piece of software that is still having features implemented is technically in the "alpha" stage (still in development). This is the definition pretty much the rest of the industry uses (I know of no exceptions to this - these are the names the big developers seem to use, including giants like Symantec who I'm currently doing contract development for, but some other player [aside from ED] may re-define these in a "non-standard" way). Once all features have been *fully completed* and initial bug testing performed the software leaves "alpha" and becomes "beta". A few more obscure bugs are expected at this stage. After "beta" bugs have been fixed and checked for regression the software becomes a "release candidate". No bugs are expected, but sometimes very obscure bugs are found at this stage. Once the release candidate has its bugs removed (and checked for regression) the software version is "release" or "general availability". So, from a general "software industry" point-of-view the A-10C is currently actually in "feature-frozen Alpha" stage development. Calling it "beta" at this time is actually confusing for people who are used to something a bit different. I have no problem with this, the Alpha-stage availability, and neither should anyone else who chooses to participate in this bug-hunting programme - since it is great to have it available at this stage and help contribute to finding issues and the state of the product has been telegraphed clearly before purchase. So, I hope that clears up some of the terminology for software development for those who weren't aware of it. Edited October 9, 2010 by Moa 1
nscode Posted October 9, 2010 Posted October 9, 2010 (edited) Alpha - in house test Beta - test that includes third parties The point in time when you freeze a feature set is dependent on the life cycle model used. Those are the terms as per software testing theory. The ones getting people confused are people from the industry. Edited October 9, 2010 by nscode Never forget that World War III was not Cold for most of us.
Lio Posted October 9, 2010 Posted October 9, 2010 I doubt its really any adobted standard when something is alpha or beta. Is there a IEEE- ISO standard or something similer on it? Anyway its pre-release i think most is just happy they get to play the thing ASAP, even in its current stage is very very much playable. I have not had a single crash yet other then when ALT tabbing out from Full Screen mode.
Feuerfalke Posted October 9, 2010 Posted October 9, 2010 There is no absolute rule for this, but a common guideline: Alpha = Features are being added. Beta = Featurelock, implemented things are being polished, completed and tested. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
Moa Posted October 9, 2010 Posted October 9, 2010 (edited) Did not mean to derail thread - merely meant to clarify (which is why some people are getting confused that features are still in development, but as I also said, this should not be a problem). With regard to definitions: http://en.wikipedia.org/wiki/Software_release_life_cycle#Beta "Beta" is the software development phase following alpha, named after the Greek letter beta. It generally begins when the software is feature complete. [Moa: "feature complete" means complete, not 'mostly finished', or done apart from textures or polish etc. - i have to remind myself of this when reporting my own software development progress, that "feature complete" means it should pass all functional tests/requirements but not 'non-functionals' (optimisations) or exotic bugs]. Hence when some users hear "beta" they think "feature complete apart from full bug testing" as this is how the big companies in industry use that word. ED can use whatever word they like, I'm just trying to put out there that the use of this specific word has connotations that are confusing some users. It may be helpful to ED and associates to re-consider when this specific word is used - mostly it may help the very busy testers, developers, and Wags from having to endlessly explain to confused users that features are not actually implemented in the "beta" (which is perfectly fine, just contra to common industry usage). A phrase like "end-of-development testing" might help to head off some of the questions that people think they're "beta" testing instead. If this is not helpful then cool, that's all I'm trying to be, but please be aware that the choice of word may be some factor in the "open beta" testers misjudging the scope of what is ready for reporting on. Cheers. Edited October 9, 2010 by Moa
Yellonet Posted October 10, 2010 Author Posted October 10, 2010 Beta, not completed.Thanks! It was starting to drive me crazy :doh: I was kinda hoping it was the sim and not me ;) Did not mean to derail thread - merely meant to clarify (which is why some people are getting confused that features are still in development, but as I also said, this should not be a problem). With regard to definitions: http://en.wikipedia.org/wiki/Softwar...ife_cycle#Beta "Beta" is the software development phase following alpha, named after the Greek letter beta. It generally begins when the software is feature complete. [Moa: "feature complete" means complete, not 'mostly finished', or done apart from textures or polish etc. - i have to remind myself of this when reporting my own software development progress, that "feature complete" means it should pass all functional tests/requirements but not 'non-functionals' (optimisations) or exotic bugs]. Hence when some users hear "beta" they think "feature complete apart from full bug testing" as this is how the big companies in industry use that word. ED can use whatever word they like, I'm just trying to put out there that the use of this specific word has connotations that are confusing some users. It may be helpful to ED and associates to re-consider when this specific word is used - mostly it may help the very busy testers, developers, and Wags from having to endlessly explain to confused users that features are not actually implemented in the "beta" (which is perfectly fine, just contra to common industry usage). A phrase like "end-of-development testing" might help to head off some of the questions that people think they're "beta" testing instead. If this is not helpful then cool, that's all I'm trying to be, but please be aware that the choice of word may be some factor in the "open beta" testers misjudging the scope of what is ready for reporting on. Cheers. I understand what you're saying. But just to be clear, I don't share your exact interpretation of the beta stage of development, and when creating this thread I did not - and I still don't - consider this DCS beta anything but feature complete. As I understand it, all the features have already been decided on, it's just that not all of them are completely functional yet. The "feature" of dropping Mk-82AIR's is clearly in the sim, it's just that it isn't working 100%, so, tuning or fixing this already implemented feature is different than for instance adding a completely new feature in the beta stage that wasn't decided on in the Alpha stage. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Yellonet Posted October 10, 2010 Author Posted October 10, 2010 Anyway, is there a list of features not yet functional? If there is it would spare some of my hair :lol: i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
159th_Viper Posted October 10, 2010 Posted October 10, 2010 As I understand it, all the features have already been decided on, it's just that not all of them are completely functional yet. The "feature" of dropping Mk-82AIR's is clearly in the sim, it's just that it isn't working 100%, so, tuning or fixing this already implemented feature is different than for instance adding a completely new feature in the beta stage that wasn't decided on in the Alpha stage. Exactly! Anyway, is there a list of features not yet functional? If there is it would spare some of my hair :lol: Start reading the dedicated sticky threads in the Open-Beta forum ;) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Yellonet Posted October 10, 2010 Author Posted October 10, 2010 Start reading the dedicated sticky threads in the Open-Beta forum ;)Thanks, I guess I should have checked there... :idiot: i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Raz_Specter Posted December 3, 2010 Posted December 3, 2010 beta, to me means somethings may not work or are broken :) Say no more :) Mithandra Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
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