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Posted

hi all,

 

I was doing a mission last night and had a SAM site in my TGP point locked.

 

I had a AMG-65H selected and could not for the life of me obtain a lock.

 

I then tried the mission with a AGM-65D and was able to get a lock straight away.

 

I read in the manual that even if you dont get a auto lock where to seeker jumps to the target you could actually lock the seeker with TMS aft, is this correct?

 

Does anyone know why i was not able to get lock with a AGM-65H?

 

Thanks Mithandra

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Posted
you could actually lock the seeker with TMS aft, is this correct?

 

No - TMS Aft Short ground-stabilizes the reticle. TMS Fwd Short toggles the Mav from a non-track state to a tracked state (lock).

 

 

 

Does anyone know why i was not able to get lock with a AGM-65H?

 

In the absence of a track, no. Would not even know where to start guessing :)

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Posted

Hi Viper,

 

Thanks for the reply, I am sure i tried that but got nothing when trying TMS forward short, basically the same way you lock the TGP to a point.

 

thanks Myth

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Posted

When anything happens in a mission which you think might be worth a forum post then SAVE THE TRACKFILE!!! It doesn't take more than two clicks (IIRC) and gets you better answers in case you do decide to ask. So just be safe and always safe those trackfiles whenever something weird happens.

 

Just my $ 0.02

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Posted
...I am sure i tried that but got nothing when trying TMS forward short...

 

Aye Myth

 

Could very well be. It's buggy at present in that altitude/vehicle type/DTT etc etc will all affect whether the Mav toggles to a tracked state when it should.

 

It is however being attended to, so in the interim just keep on hitting TMS FWD Short until the Mav tracks.

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Posted
hi all,

 

I was doing a mission last night and had a SAM site in my TGP point locked.

 

I had a AMG-65H selected and could not for the life of me obtain a lock.

 

I then tried the mission with a AGM-65D and was able to get a lock straight away.

 

I read in the manual that even if you dont get a auto lock where to seeker jumps to the target you could actually lock the seeker with TMS aft, is this correct?

 

Does anyone know why i was not able to get lock with a AGM-65H?

 

Thanks Mithandra

 

We'll talk. End the post please m8.

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Posted

65D's I can get locks from 8 - 8.5 miles out or so most times.. H's are half that in this last version so far for me. Most times it's hard to get it to lock outside of 5 miles. usually closer to 4. Could be I'm doing something wrong, but these are all from TGP slaved locks and level flight. So try coming closer with that H and see if it catches for you til they adjust it (hopefully ?). I've taken to trading any H's out for D's in the meantime.

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Posted

For me the Hs are much better than the Ds. They have equal lock on range and have much better res. than the crappy D FLIR.

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Posted

Edit: What scoochy said :)

 

what command to make the mav focus onto the SPI (assuming the tgp is on point mode track)?

 

China Hat FWD Long.

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Posted

"The problem is your target is only mostly dead."

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Posted
No - TMS Aft Short ground-stabilizes the reticule. TMS Fwd Short toggles the Mav from a non-track state to a tracked state (lock).

 

Just to add, make sure your Mav is SOI.. Eg.. if you have TPG & Mav displays on MFD's. TMS Fwd Short w-TGP SOI is point mode, TMS Fwd Short w-Mav SOI is track state..

 

We'll talk. End the post please m8.

 

:huh: :lol:

Posted (edited)
Similar problem the other night- was able to get everything up to the point of putting the maverick into a tracking state. Never did work on that target. Only thing I can figure is that the target was already dead- but it didn't really look dead... Other hit targets in mission looked to be in a bit worse shape..

 

Uhm, why would an optical sensor based seeker NOT track a "dead" target? Is the Mav really THAT intelligent? Or is it an arcade style artifact/bug?

 

My point is: in reality I don't think Mavericks will distinguish vehicles based on their combat-readiness level, possibly the lack of a heat signature in case of a long-dead tank, but even than a little sun light will give the metal a temperature difference wrt the ground. I think the eyeball plus sound tactical procedures and memory are still the only reliable methods in distinguishing a live target from a dead one. After all, there must be reason for that piece of flesh in the cockpit. Please enlighten me, if it's different...

 

I suppose we have to assign this the label WIP, but I do hope ED makes this aspect realistic as well.

Edited by PhoenixBvo

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Posted
Uhm, why would an optical sensor based seeker NOT track a "dead" target? Is the Mav really THAT intelligent? Or is it an arcade style artifact/bug?

 

My point is: in reality I don't think Mavericks will distinguish vehicles based on their combat-readiness level, possibly the lack of a heat signature in case of a long-dead tank, but even than a little sun light will give the metal a temperature difference wrt the ground. I think the eyeball plus sound tactical procedures and memory are still the only reliable methods in distinguishing a live target from a dead one. After all, there must be reason for that piece of flesh in the cockpit. Please enlighten me, if it's different...

 

I suppose we have to assign this the label WIP, but I do hope ED makes this aspect realistic as well.

 

 

+1 i hope that this will be fixed :thumbup:

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Posted

Hi again

 

I cannot say with certainty that this was the case. It's entirely possible that TGP was SOI

 

Thanks.

 

The SOI was the MAV screen

 

I had already set the SPI via the TGP and was trying to gain a autolock lock with the mav but this didn't work so i TMS forward and nothing happened.

 

I understand that weather is a contributing factor but what if you have only one mav left and you are tasked to take out a bunker?

 

From the manual

6. In addition to the slew and release method of locking a target, you may also keep the tracking gate in boresight and fly to place the tracking gate over the target and then press TMS Forward Short to initiate a lock. You can also do this when the tracking gate has been moved over a target while in a slave state (such as slaving your Maverick to the SPI).

 

If i understand this correctly this tells me that if i cannot get a lock i can manually lock with TMS Forward?

cheers Mithandtra

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Posted

 

If i understand this correctly this tells me that if i cannot get a lock i can manually lock with TMS Forward?

 

Correct: TMS Fwd Short toggles the Mav from a non-track state to a track state.

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Posted

I have this all the time

I just go closer

and closer and closer

sometimes it only locks less than 3.(something) miles in

 

slewing when not locking is a hazardous enterprise

it will unlock from ground track and follow the plane path

 

you can sometimes correct bad travel by knowing through the HUD where your gate is moving

and flying the gate back on the target

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Posted

I sometimes get the odd behavour where the Mav will lock and track, but won't fire. I get no warning message in the Mav MFD. It does seem like bug behavour and may be specific to my install as my friends don't seem to get it.

 

I'm not making silly mistakes that are common when learning the Mav and I use them quite a bit. Force Correlate is very handy for SAM systems :).

 

At first I thought the problem was maybe a bug with my HOTAS, but keyboarding weapon release won't let them off. I found going around and recycling the entire process clears the error. It happens very rarely, maybe 1 in 25 shots.

 

No big deal, but wondering if anyone has had that?

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