Raz_Specter Posted January 17, 2011 Posted January 17, 2011 hi all, I was doing a mission last night and had a SAM site in my TGP point locked. I had a AMG-65H selected and could not for the life of me obtain a lock. I then tried the mission with a AGM-65D and was able to get a lock straight away. I read in the manual that even if you dont get a auto lock where to seeker jumps to the target you could actually lock the seeker with TMS aft, is this correct? Does anyone know why i was not able to get lock with a AGM-65H? Thanks Mithandra Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
159th_Viper Posted January 17, 2011 Posted January 17, 2011 you could actually lock the seeker with TMS aft, is this correct? No - TMS Aft Short ground-stabilizes the reticle. TMS Fwd Short toggles the Mav from a non-track state to a tracked state (lock). Does anyone know why i was not able to get lock with a AGM-65H? In the absence of a track, no. Would not even know where to start guessing :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Raz_Specter Posted January 17, 2011 Author Posted January 17, 2011 Hi Viper, Thanks for the reply, I am sure i tried that but got nothing when trying TMS forward short, basically the same way you lock the TGP to a point. thanks Myth Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
PhoenixBvo Posted January 17, 2011 Posted January 17, 2011 When anything happens in a mission which you think might be worth a forum post then SAVE THE TRACKFILE!!! It doesn't take more than two clicks (IIRC) and gets you better answers in case you do decide to ask. So just be safe and always safe those trackfiles whenever something weird happens. Just my $ 0.02 [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
159th_Viper Posted January 17, 2011 Posted January 17, 2011 ...I am sure i tried that but got nothing when trying TMS forward short... Aye Myth Could very well be. It's buggy at present in that altitude/vehicle type/DTT etc etc will all affect whether the Mav toggles to a tracked state when it should. It is however being attended to, so in the interim just keep on hitting TMS FWD Short until the Mav tracks. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Heli Shed Posted January 17, 2011 Posted January 17, 2011 hi all, I was doing a mission last night and had a SAM site in my TGP point locked. I had a AMG-65H selected and could not for the life of me obtain a lock. I then tried the mission with a AGM-65D and was able to get a lock straight away. I read in the manual that even if you dont get a auto lock where to seeker jumps to the target you could actually lock the seeker with TMS aft, is this correct? Does anyone know why i was not able to get lock with a AGM-65H? Thanks Mithandra We'll talk. End the post please m8. 1 Come pay us a visit on YouTube - search for HELI SHED
Aylward Posted January 17, 2011 Posted January 17, 2011 65D's I can get locks from 8 - 8.5 miles out or so most times.. H's are half that in this last version so far for me. Most times it's hard to get it to lock outside of 5 miles. usually closer to 4. Could be I'm doing something wrong, but these are all from TGP slaved locks and level flight. So try coming closer with that H and see if it catches for you til they adjust it (hopefully ?). I've taken to trading any H's out for D's in the meantime. [sIGPIC][/sIGPIC] please... please... please... let the next DCS module be an F-18 fighter aircraft :worthy:
Weaponz248 Posted January 17, 2011 Posted January 17, 2011 IIRC The IRs have a longer range than the E/Os.
jazjar Posted January 17, 2011 Posted January 17, 2011 For me the Hs are much better than the Ds. They have equal lock on range and have much better res. than the crappy D FLIR. [sIGPIC][/sIGPIC]
olemetry Posted January 17, 2011 Posted January 17, 2011 what command to make the mav focus onto the SPI (assuming the tgp is on point mode track)?
159th_Viper Posted January 17, 2011 Posted January 17, 2011 Edit: What scoochy said :) what command to make the mav focus onto the SPI (assuming the tgp is on point mode track)? China Hat FWD Long. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
S77th-konkussion Posted January 17, 2011 Posted January 17, 2011 Similar problem the other night- was able to get everything up to the point of putting the maverick into a tracking state. Never did work on that target. Only thing I can figure is that the target was already dead- but it didn't really look dead... Other hit targets in mission looked to be in a bit worse shape.. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
El_Roto Posted January 17, 2011 Posted January 17, 2011 "The problem is your target is only mostly dead." [sIGPIC][/sIGPIC] 257th Fighting Falcons/First VFW-25th Virtual Fighter Squadron Specs: Win7 HP 64 bit, i7-960 @ 3.2GHz, 12GB DDR3 RAM @ 1333MHz, Intel-based Alienware mobo, 256GB Samsung SSD, WD 1.0TB HD, Samsung LCD monitor @ 1920x1200, TM Warthog, SIMPED vario F-16 rudders w/brakes, R.A.T. 7 mouse, 2xMimo 7" LCDs, 2xTM Cougar MFDs, and TrackIR4 w/Pro Clip. Wife who tolerates it. Cat who thinks she can interrupt at ANY time. :doh:
S77th-konkussion Posted January 18, 2011 Posted January 18, 2011 heh.. yeah.. maybe it was sorta dead... A couple of flybys had me thinking I seen a little green on it.. but who knows.. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
26-J39 Posted January 18, 2011 Posted January 18, 2011 No - TMS Aft Short ground-stabilizes the reticule. TMS Fwd Short toggles the Mav from a non-track state to a tracked state (lock). Just to add, make sure your Mav is SOI.. Eg.. if you have TPG & Mav displays on MFD's. TMS Fwd Short w-TGP SOI is point mode, TMS Fwd Short w-Mav SOI is track state.. We'll talk. End the post please m8. :huh: :lol:
PhoenixBvo Posted January 18, 2011 Posted January 18, 2011 (edited) Similar problem the other night- was able to get everything up to the point of putting the maverick into a tracking state. Never did work on that target. Only thing I can figure is that the target was already dead- but it didn't really look dead... Other hit targets in mission looked to be in a bit worse shape.. Uhm, why would an optical sensor based seeker NOT track a "dead" target? Is the Mav really THAT intelligent? Or is it an arcade style artifact/bug? My point is: in reality I don't think Mavericks will distinguish vehicles based on their combat-readiness level, possibly the lack of a heat signature in case of a long-dead tank, but even than a little sun light will give the metal a temperature difference wrt the ground. I think the eyeball plus sound tactical procedures and memory are still the only reliable methods in distinguishing a live target from a dead one. After all, there must be reason for that piece of flesh in the cockpit. Please enlighten me, if it's different... I suppose we have to assign this the label WIP, but I do hope ED makes this aspect realistic as well. Edited January 18, 2011 by PhoenixBvo [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
Haukka81 Posted January 18, 2011 Posted January 18, 2011 Uhm, why would an optical sensor based seeker NOT track a "dead" target? Is the Mav really THAT intelligent? Or is it an arcade style artifact/bug? My point is: in reality I don't think Mavericks will distinguish vehicles based on their combat-readiness level, possibly the lack of a heat signature in case of a long-dead tank, but even than a little sun light will give the metal a temperature difference wrt the ground. I think the eyeball plus sound tactical procedures and memory are still the only reliable methods in distinguishing a live target from a dead one. After all, there must be reason for that piece of flesh in the cockpit. Please enlighten me, if it's different... I suppose we have to assign this the label WIP, but I do hope ED makes this aspect realistic as well. +1 i hope that this will be fixed :thumbup: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
boris_badinov Posted January 18, 2011 Posted January 18, 2011 Mavs will track and hit a target that was destroyed while the Maverick is in flight mode. We're halfway there. I agree that we should be able to lock dead targets.
S77th-konkussion Posted January 18, 2011 Posted January 18, 2011 Just to add, make sure your Mav is SOI.. Eg.. if you have TPG & Mav displays on MFD's. TMS Fwd Short w-TGP SOI is point mode, TMS Fwd Short w-Mav SOI is track state.. I cannot say with certainty that this was the case. It's entirely possible that TGP was SOI Thanks. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
Raz_Specter Posted January 18, 2011 Author Posted January 18, 2011 Hi again I cannot say with certainty that this was the case. It's entirely possible that TGP was SOI Thanks. The SOI was the MAV screen I had already set the SPI via the TGP and was trying to gain a autolock lock with the mav but this didn't work so i TMS forward and nothing happened. I understand that weather is a contributing factor but what if you have only one mav left and you are tasked to take out a bunker? From the manual 6. In addition to the slew and release method of locking a target, you may also keep the tracking gate in boresight and fly to place the tracking gate over the target and then press TMS Forward Short to initiate a lock. You can also do this when the tracking gate has been moved over a target while in a slave state (such as slaving your Maverick to the SPI). If i understand this correctly this tells me that if i cannot get a lock i can manually lock with TMS Forward? cheers Mithandtra 1 Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
159th_Viper Posted January 18, 2011 Posted January 18, 2011 If i understand this correctly this tells me that if i cannot get a lock i can manually lock with TMS Forward? Correct: TMS Fwd Short toggles the Mav from a non-track state to a track state. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
majapahit Posted January 18, 2011 Posted January 18, 2011 I have this all the time I just go closer and closer and closer sometimes it only locks less than 3.(something) miles in slewing when not locking is a hazardous enterprise it will unlock from ground track and follow the plane path you can sometimes correct bad travel by knowing through the HUD where your gate is moving and flying the gate back on the target | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
Zomba Posted January 19, 2011 Posted January 19, 2011 I sometimes get the odd behavour where the Mav will lock and track, but won't fire. I get no warning message in the Mav MFD. It does seem like bug behavour and may be specific to my install as my friends don't seem to get it. I'm not making silly mistakes that are common when learning the Mav and I use them quite a bit. Force Correlate is very handy for SAM systems :). At first I thought the problem was maybe a bug with my HOTAS, but keyboarding weapon release won't let them off. I found going around and recycling the entire process clears the error. It happens very rarely, maybe 1 in 25 shots. No big deal, but wondering if anyone has had that? I don't test for bugs, but when I do I do it in production.
S77th-konkussion Posted January 19, 2011 Posted January 19, 2011 Confirmed tonight while hosting operation cherkessk. I must have failed to make the mav the SOI. Now the cross did not close like I expected it to- but that is likely because the target was a comms tower. My 38's got hung.. Followed wag's reload procedure- red stations gone, but status was still failed.. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
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