Gazehound Posted February 11, 2006 Posted February 11, 2006 Does 1.12 mean that Shepski's mod will not work (or will undo changes in the patch)? I am led to believe that the patch alters the meinit, but not to include the realistic payloads. Again :) VVS504 Red Hammers
britgliderpilot Posted February 11, 2006 Posted February 11, 2006 Does 1.12 mean that Shepski's mod will not work (or will undo changes in the patch)? I am led to believe that the patch alters the meinit, but not to include the realistic payloads. Again :) If you install the mod at the moment, you'll have a v1.11 MeInit. This could cause problems . . . . MeInit controls a wide range of stuff. Once you've got both MeInits side by side, it's not that hard to update the mod . . . . just a bit time-consuming to scroll down through it. http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
Gazehound Posted February 11, 2006 Posted February 11, 2006 If you install the mod at the moment, you'll have a v1.11 MeInit. Once you've got both MeInits side by side, it's not that hard to update the mod . . . . just a bit time-consuming to scroll down through it. Ok, especially since I dont understand howw it works yet...but ill have a poke about with it. Pilotasso - maybe you should change back to avoid problems with the payload fixes until the updated mod is around? VVS504 Red Hammers
Pilotasso Posted February 15, 2006 Posted February 15, 2006 ^^^^your right, swiched back. That after I had an R-27ET to go smokeless and another fired at me that went active?!! o_O .
raffer Posted February 18, 2006 Posted February 18, 2006 Newbie advice please Just downloaded the Weapon Mod which I assume is OK for Lomac:FC and again I assume is copied directly into the root Lomac:FC folder BUT is the addon.lma3 file also copied over and if so where too?? I noticed another mod download had a addon.lma3 file but a different size. Do the need to be added together ands how Appreciate any help guys Regards George
britgliderpilot Posted February 18, 2006 Posted February 18, 2006 The addon is a Loman-compatible file - if you've not heard of Loman (ModMan in it's later versions), it's a program that will take a carefully assembled mod zip file and install the contents into the correct folders. Very useful. Obviously it needs instructions on where to put which files . . . . and the addon.lma3 file is the instructions that Loman reads. If you're installing manually, you can ignore it. However, you DO need to know where the files go . . . . and it's not the root folder. Suggest you get ModMan and install your mods with that. I think the weapons mod is for Flaming Cliffs v1.11, so it should be compatible. Be careful with v1.12, though, might not work so well. http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
raffer Posted February 19, 2006 Posted February 19, 2006 Thanks for the info - I tried to download Loman v4.0 from "CheckSix" but the file (quote) couldn`t be found (unquote) so I located LoMan Final v2.1 and installed that. However, when I tried to use Loman to install both your Weapons Mod v11 and the Supermod09, Loman said they were NOT Loman addons and asked if I wanted to delete them. I noticed your comment about FC v1.12 which I am using and wondered if there is some incompatibility, because when flying the Training missions or Tracks after a few minutes things start to stutter and then the prog locks up and I have to reboot. Any thoughts please Regards George
raffer Posted February 19, 2006 Posted February 19, 2006 OK Found Loman 4.0 on a German web and this has installed your mods OK BUT I still can`t figure out why I`m getting this stuttering and freeze ups. I have read thru the forums and see it appears to be a problem with quite a numbe of guys. Unfortunately being a non-tech elderly flyer I am unable to understand what most of them are say in regard to overscoming this problem so if anyone has an amswer in plain-speak, I would be very grateful. I`ve resinstalled LO:FC 3 times now and am only using a couple of addons but the problem exists Cheers George
ACUTech Posted March 6, 2006 Posted March 6, 2006 Anyone knows if this mod is being updated to suit 1.12a? =ACU=Tech TECH Systemes Computer 1 Computer 2 [sIGPIC][/sIGPIC]
Shepski Posted March 21, 2006 Author Posted March 21, 2006 I have no time to do it right now guys but if someone else wants to take it on... go ahead. :)
Guest Cali Posted March 26, 2006 Posted March 26, 2006 I have no time to do it right now guys but if someone else wants to take it on... go ahead. :) Sounds like a good jod for Rugg to do it :)
Vekkinho Posted June 8, 2006 Posted June 8, 2006 Hi, everyone try using LOPE (Lock On pylon editor) to modify your payloads. All planes are featured (non and flyable) and it's very easy to use... [sIGPIC][/sIGPIC]
markriley Posted June 14, 2006 Posted June 14, 2006 Shepski, have you found the time to make it 1.12a compatible? check this link: http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=77&lid=249&ttitle=Lock_On_1.12A_FPS_Tweak_v2.0D#dldetails The list of included addons in the FPS tweak for 1.12 shows the same weapons mods for the A-10, Su-27 and Su-33 Might be the same mod that has been made to work with 1.12 [sIGPIC][/sIGPIC] system specs: AMD 1100T X6, Asus Crosshair 4 Formula Mobo, 16 Gigs GSkill DDR3, XFX R9-290X 4GB 512-Bit, X-52 flight stick set, Samsung 2560x1440, Win7 64
504 Wolverine Posted June 16, 2006 Posted June 16, 2006 I doubt it since the ThomasDW mod adds the R-77 to the Su-27S/Su-33 which is unrealistic. I have had to do a fresh install of FC and lost the 1.12a version that I made (doh, no back-up) so give me a few hours tweeking time and I'll post one up here. 1 [/url]
504 Wolverine Posted June 16, 2006 Posted June 16, 2006 So far I have tweeked 2 versions. 1 is the realism mod the other is for anyone that has the Black/US skins installed and wants the realism mod. Just unzip the file an place into the ME folder in the main Lock-on directory (back-up the old one first)Realistic weapons mod 112a.zipRealism mod + skinpack.zip 1 [/url]
504 Wolverine Posted June 16, 2006 Posted June 16, 2006 Np mate. :D I'm actually in the middle of editing the 504th squadron skinpack so to say I am confused is an understatement. :confused: :lol: If I got anything wrong please, please tell me but everything should be spot on. 1 [/url]
markriley Posted June 16, 2006 Posted June 16, 2006 Wolverine, do you mind if i mix your realistic weapons mod into a new superMod I'm working on? I'm just about done making it all work together and after I finish, with each parties' permission, I would like to share it as a modman5 addon. So far I have FPStweak 1.12d from ThomasDW merged with SuperMod10 from BritGliderPilot and a labels mod (from I dont know who) that i thought was cool. (optional). Your weapons mod woud replace the ThomasDW ones (sorry Thomas). [sIGPIC][/sIGPIC] system specs: AMD 1100T X6, Asus Crosshair 4 Formula Mobo, 16 Gigs GSkill DDR3, XFX R9-290X 4GB 512-Bit, X-52 flight stick set, Samsung 2560x1440, Win7 64
504 Wolverine Posted June 16, 2006 Posted June 16, 2006 I have no problems but all I did was import Shepski's work into 1.12a. He did all the hard work, not me. 1 [/url]
Mustang Posted June 16, 2006 Posted June 16, 2006 Will take a look at this mod, since i've been a long time user of Shepskis version :D rep inbound too! thanks :)
Shepski Posted June 17, 2006 Author Posted June 17, 2006 Thanks for doing the work Wolverine!! Mark... no problem on integrating the mod into yours. Cheers
Gazehound Posted June 17, 2006 Posted June 17, 2006 It might be a good idea to include the R27-t on the russian MiG29a - since the last update removed this (unless there is some reason it shouldnt have it when the other ones do). Edit - missing on Ukrainian ones too, just German ones can select them VVS504 Red Hammers
markriley Posted June 18, 2006 Posted June 18, 2006 thanks Shepski [sIGPIC][/sIGPIC] system specs: AMD 1100T X6, Asus Crosshair 4 Formula Mobo, 16 Gigs GSkill DDR3, XFX R9-290X 4GB 512-Bit, X-52 flight stick set, Samsung 2560x1440, Win7 64
504 Wolverine Posted June 18, 2006 Posted June 18, 2006 It might be a good idea to include the R27-t on the russian MiG29a - since the last update removed this (unless there is some reason it shouldnt have it when the other ones do). Edit - missing on Ukrainian ones too, just German ones can select them IIRC there is a post around here where Breadfan asked the same question. GG believed that the declasified MiG-29A manual didn't show that the 29A carried or had the ability to carry the R-27T and that the 29G was modified to carry these. http://forum.lockon.ru/showthread.php?t=15796 [/url]
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