SUBS17 Posted November 25, 2011 Posted November 25, 2011 Here's a wee bit of fun :D Commenced dive from 30 000ft, engaging 12 MBT's. Dropped 4 97's and pulled out of dive at 22 000ft. Spiralled down to 13 000ft and watched the fireworks. [ATTACH]59271[/ATTACH] That sounds like a good idea I'll have try that.:thumbup: [sIGPIC] [/sIGPIC]
Silver_Dragon Posted November 25, 2011 Posted November 25, 2011 Hawgsmoke 2010 CBU-97 setting http://www.hawgsmoke.com/assets/literature/Hawgsmoke%20Mils.pdf CBU-87/89 NOTES: 1. CBU-87 deliveries were computed using the following settings: • RPM: 2000 (S) • HOF: 1200 (E) • Timer: 2.23 (S) 2. CBU-87 ripple single deliveries ensure 60’ minimum overlap and 5-7 bomblets/1000 sq. ft, which is optimized for soft-skinned vehicle targets. For armored targets, employ in pairs or ripple pairs to achieve 8-12 bomblets/1000 sq. ft. 3. CBU-87 pattern sizes (Length x Width in feet) (Assumes 4 cans delivered) • VLD: 428 x 292 (Rip Sgl) 351 x 292 (Rip Prs) • 10 LAHD: 382 x 309 (Rip Sgl) 313 x 311 (Rip Prs) • 15 LAHD: 372 x 315 (Rip Sgl) 305 x 317 (Rip Prs) • 20 LALD: 459 x 269 (Rip Sgl) 333 x 268 (Rip Prs) • 30 DB: 667 x 222 (Rip Sgl) 385 x 219 (Rip Prs) • 45 DB: 577 x 173 (Rip Sgl) 321 x 172 (Rip Prs) • 30 HADB: 669 x 200 (Rip Sgl) 372 x 198 (Rip Prs) • 45 HADB: 563 x 165 (Rip Sgl) 300 x 164 (Rip Prs) • MAT: 629 x 183 (Rip Sgl) 346 x 182 (Rip Prs) • 45 HARB: 461 x 151 (Rip Sgl) 261 x 151 (Rip Prs) For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
159th_Viper Posted November 25, 2011 Posted November 25, 2011 ^^^^^^^^ Relates to 87's - nothing to do with 97's in there ;) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
jazjar Posted November 26, 2011 Posted November 26, 2011 Viper, did you have to play around with the settings that you posted with the CBU-97? Do you know any good guidelines for using that weapon? [sIGPIC][/sIGPIC]
Wichid Posted November 26, 2011 Posted November 26, 2011 I put a quick video guide together for using the new CBU-97 with a HoF of 1800ft in CCIP: Manual release. http://mildlyalert.wordpress.com/2011/11/26/dcs-a-10c-cbu-97-employment-in-patch-1-1-10/ Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
159th_Viper Posted November 26, 2011 Posted November 26, 2011 Viper, did you have to play around with the settings that you posted with the CBU-97? Do you know any good guidelines for using that weapon? Not particularly - just set the HOF to 2200. With CCIP you can pretty much choose and know where you're dropping them insofar as spacing is concerned. With CCRP multiple ordinance release, together with 2200HOF, I personally prefer a release interval of 300ft at 250knots to ensure adequate spacing over target. Works well. Not sure what else I can say re guidelines - if you have a specific scenario in mind, feel free to ask :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
jazjar Posted November 27, 2011 Posted November 27, 2011 I thought the proper HOF was 1800? [sIGPIC][/sIGPIC]
ralfidude Posted November 27, 2011 Posted November 27, 2011 I use HOF 1500 instead of 1800. 1800 seems to drift off like a bitch. I also noticed that let's say you do a run south to north on a scatter of metal. Instead of putting the SPI on the middle of the scatter, you would need to put the SPI a tad bit SOUTH of where you are intending. You will see the CBU then drops the munitions DEAD ON. I suppose it depends on the direction of the wind as well. I played Rookie terrorist with a bunch of friends, and needless to say, it was a MASSACRE with one CBU with that technique just DEMOLISHING like 9 pieces of armor in one run. It made me tear up. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
jazjar Posted November 28, 2011 Posted November 28, 2011 1500, 1800, 2200, 3000! These are all the numbers I have heard are the most effective to employ the new 97s with. Hmm, guess I will just have to check them out myself to see which one is best. [sIGPIC][/sIGPIC]
Skwabie Posted November 28, 2011 Posted November 28, 2011 man... just dived too fast CCIPing a cbu87 and cracked the right wing. bloody hell...
159th_Viper Posted November 28, 2011 Posted November 28, 2011 man... just dived too fast CCIPing a cbu87 and cracked the right wing. bloody hell... Always deploy speed-brake when in a dive with CCIP. Gives you more time and allows for safe recovery from dive. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
cichlidfan Posted November 28, 2011 Posted November 28, 2011 man... just dived too fast CCIPing a cbu87 and cracked the right wing. bloody hell... But you can console yourself with the fact that "the wing did crack because you were going too fast." Isn't it great!:D ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Eddie Posted November 28, 2011 Posted November 28, 2011 Always deploy speed-brake when in a dive with CCIP. Gives you more time and allows for safe recovery from dive. Noooooooo. Just plan your attack properly in the first place if you're carrying out an HADB attack. One of the main advantages of HADB is the high speed (and therefore energy) you have at the point of release. In addition to making you a more difficult target and giving you the energy to climb away from the target and escape any threats, the additional speed at release give your weapons more speed which in turn makes them fly a flatter and more accurate patch to the target. 45HADB attack profile from 15000 ripping 2 pairs of CBU-87 at 500ft spacing with a HOF of 1200 and RPM of 2000 is a sure fire method of making just about any hostile formation 'go away'. When carrying out a HADB attack my IAS at the release/pull up point is easily over 400KIAS and normally only 20KIAS below max IAS. Just don't yank the stick back, and pay attention to your MRS and altitude. If the run isn't looking good, abort and try again (from a different direction), rather than trying to make adjustments in the dive. If planned an executed correctly you should be at buster from the start of your attack run all the way until you've pulled out of the dive and extended from the target.
Skwabie Posted November 29, 2011 Posted November 29, 2011 (edited) Just don't yank the stick back, and pay attention to your MRS and altitude. yup my main problem is trimming and over G. apparently in the f-16 there's much less worry about that... But you can console yourself with the fact that "the wing did crack because you were going too fast." Isn't it great! indeed, first 2 times i thought was hit by something! Edited November 29, 2011 by Skwabie
Lobo_63 Posted November 29, 2011 Posted November 29, 2011 (edited) yup my main problem is trimming and over G. apparently in the f-16 there's much less worry about that... Quote: Originally Posted by Skwabie man... just dived too fast CCIPing a cbu87 and cracked the right wing. bloody hell... May not be entirely unrealistic... I witnessed 2 panels come off an A-10 West wing at the YXX airshow this summer. Occurred during hard pull at end of simulated strafe run. Found a vid of this event on utube. I got a couple pics of the ground crew retrieving the panels. Each looked to be about 36" square. Demo flight was called off due to technical difficulties. The Hawg landed safely a while later after being checked out in flight by another aircraft. I don't think many people on the ground realized what had happened. The panels fluttering to the ground were not that obvious with all the pyrotechnics going off. pause it at 23-24 second mark. Also reports of a panel coming off same A-10 West demo aircraft the month prior to this in Olympia Wa at the air show there. The sim may be demonstrating, in a more catastrophic manner, a weakness in the A-10 during high speed, high g dive recovery. At light loads I seem to have more issues with ripping the wings off in this manner. Moral of the story seems to be to use caution with how many G you instantaneously load on the DCS A-10c at high speed during dive recovery. Edited November 29, 2011 by Lobo_63
Slothface Posted November 29, 2011 Posted November 29, 2011 Another consideration not taken into account here (unless I missed it) is wind. With the new parachute modelling, wind is a huge factor. I've done a few missions with strong winds and had to offset the impact point into wind by a few hundred feet of the target. The parachuting skeets drift over the target before their eventual release. Think there is a way of inputing the wind offset but way easy for me to just look at the smoke on the battlefield or chimney stacks then eyeball. You soon get very proficient! Sloth "You get enough sleep when you're dead!" -------------------------------------------------------------------------- TM WH HOTAS, TM Cougar MFDs, TrackIR 5 Pro Processor: i5 2.67Ghz Board: Intel DP55WB Video: Nvidia GTX650 Ti Boost RAM: 8Gb DDR3 1333MHz OS: Win7
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