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Posted

I had a chance to fly A2A's P-40 and Spitfire, all I can say is, wow. I'm very impressed, the sounds, the feel of the engine, the systems. ED definitely has their work cut out for them in terms of making the plane fun to fly.

 

But I basically agree with everyone else, the weapons are why I'd spend my money on ED's version of the P-51.

 

For pure flying enjoyment though, scenery is a big part of it for me and honestly, it's not there right now for ED. Hopefully EDGE will change all that though. Or just let FTX orbx in there.

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Posted
What do you think who will win?

Who will have the more detailed system depth?

 

 

 

Let the fight begin! :argue:

 

:prop:

 

It looks great. But I am sure ED has a torpedo somewhere in the inventory, with magnetic detonation. We should be getting a polished product if we wait long enough and give ED a chance to be creative (what am I saying? , they ARE creative dammit!!!)

 

Point is, I've been shadowing ED eversince release of blackshark 1.0 and I took the plunge, and I frankly love the harmony of the shark.

 

Everytime, BS1.0, A-10C, BS2.0, and Flaming Cliffs 2.0 recently purchased. I am what you call an ED whore... I have my reasons, but I'm sure you know what they are. High quality (clickable-learnable dynamics) (95% authenticity), realistic dommage modelle..... , sub-realistic combat experience (I speak for myself).

 

If I had 20 million dollars, and ED asked for money, I'd give them 10 million to see the P-51D coming next week.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

  • 4 weeks later...
Posted (edited)

Personally, I think we are very fortunate to have both A2A and DCS, both of which have taken the flightsim experience to a level that many of us could only dream about as kids and with a tight budget. A2A have saved me a fortune with addon aircraft, quite simply, I rarely buy anything other then A2A products for FSX, little (in my opinion) comes close, DCS, well, what can I say, a different experience that quite frankly still has me giggling like a kid when I think I can manually start an A10/Blackshark, perform mission criteria, all for less than a cost of (at British prices) for a round of drinks.

 

When so many companies are looking towards shoot 'em ups, I don't care much for peeing contests about which P51 is the more accurate, I am confident that both will be as accurate as possible but reflective of the engines on which they will run. Power to both A2A and DCS, who knows, maybe some collaborative work could be done in the future to further dominate the sim market and keep on producing excellent products.

Edited by johno1066
Posted

I would like to see A2A products in DCS engine. :thumbup:

Wishlist: DCS: MiG29M/CMT | DCS: MiG25/31 | DCS: MiG-23MLD | DCS: F16CJ

Posted

You will never have a dynamic battlefiled in FSX that runs in multiplayer and everyone can se the same objects, SAM sites, same aircrafts, same skins etc. And not to forget, FSX is a nightmare to host as multiplayer.

 

(HJ)

Posted (edited)
You will never have a dynamic battlefiled in FSX that runs in multiplayer and everyone can se the same objects, SAM sites, same aircrafts, same skins etc. And not to forget, FSX is a nightmare to host as multiplayer.

 

(HJ)

 

 

Quite, and in my opinion, if Microsoft's latest offering is anything to go by, flight simulation will be marginalised even more unless Lockheed develop the FSX code further, DCS, having their own engine and by moving to a core based system, will undoubtedly have some exciting opportunity and future ahead of them. FSX, as with RoF and DCS are different simulations but simulations they are nevertheless. Both A2A and DCS in my opinion are at the top of their game and long may their developments continue, I for one will continue to spend my hard-earned cash for what are quite remarkable products, along with DCS I purchased the must have warthog unit and it would be great if similiar hardware products or attachments could follow.

Edited by johno1066
Posted
You will never have a dynamic battlefiled in FSX that runs in multiplayer and everyone can se the same objects, SAM sites, same aircrafts, same skins etc. And not to forget, FSX is a nightmare to host as multiplayer.

 

(HJ)

 

 

and yes it is a multiplayer compatible..:smartass:

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Posted

 

and yes it is a multiplayer compatible..:smartass:

"THE UNOFFICIAL TacPack Companion - Technical demonstration"

But if they fix this and mission designer then there is hope for FSX.

 

(HJ)

  • 4 weeks later...
Posted

I have not played DCS: P-51D yet, but from the looks of youtube and the like, I don't think I'll be getting it. The start-up alone, the sounds/vibrations/feel seem lacking compared to A2A's planes. Can anyone that's played the DCS Beta and flown A2A's product comment?

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--Twitch: http://www.twitch.tv/livingfood --

Posted
I have not played DCS: P-51D yet, but from the looks of youtube and the like, I don't think I'll be getting it. The start-up alone, the sounds/vibrations/feel seem lacking compared to A2A's planes. Can anyone that's played the DCS Beta and flown A2A's product comment?

 

Sounds/vibrations/feel at start up have not been completed yet - it is still a Beta

 

See http://forums.eagle.ru/showthread.php?t=87556 for the list of items complete and not completed.

 

Nate

Posted (edited)

I love these "VS" post. Ford vs Chev, Gibson vs Fender, Van Halen vs Van Hagar hahahaha.

 

For the cost of one good FSX addon and some hard drive space you can have BOTH. Imagine that.

Ive got thousands invested in FSX, 3 pages alone from Simmarket so spending 40-50 bucks is no biggie. I even bought COD knowing it was a turd just to support the developer. Flight sims about went the way of the DODO so I try to support them all.

A2A and FSX are great but I must admit pretending I am some rich guy flying around on weekends in his warbird is getting old. These birds need some teeth no doubt. With DCS I am having a blast just enjoying the flight model,new graphics and lets face it, FSX is getting LOOOOOOOOONG in the tooth. The added bonus of being able to actually blow stuff up and be blown up is icing on the cake.

As long as we can complain and dabate about which is better thats good. Its when there is nothing new out there at all so we are having to keep on life suppport "Falcon 3.0" for a decade that we all need to worry.

BTW- I have all the P-51s available for FSX. Warbirdsim has the most detailed historically accurate Mustangs down to the rivots ones there are. A2A will without a doubt be more realistic and systems heavy. Get em all I say.

Edited by JIMJAM
Posted
I have not played DCS: P-51D yet, but from the looks of youtube and the like, I don't think I'll be getting it. The start-up alone, the sounds/vibrations/feel seem lacking compared to A2A's planes. Can anyone that's played the DCS Beta and flown A2A's product comment?

i love A2A with accusim to fly

the engines is alive and the planes is very accurate

but the DCS P51 is stll a beta and at the end its going to have the same features and even more that an A2A plane has...

don't compare a beta with a final released product..:)

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Posted (edited)
What do you think who will win?

Who will have the more detailed system depth?

 

 

 

Let the fight begin! :argue:

 

:prop:

 

Well, I think that A2A is simulating a different Mustang variant, than the D, currently modeled in DCS. I am pretty sure that A2A is modeling the P51H. I don' think that the P51H saw combat, in WW2, as did the P51D. Assuming that a customer has the funds to buy both and a customer really likes Mustangs, a customer will tend to buy both, at the same time or within the same month. If a customer has money for one, but not the other and the customer is really into Mustangs, the customer may buy one, then delay the purchase of the other, for a while, before making the second purchase. Still, customers really into Mustangs will probably purchase both, at some point. :thumbup: MJ

Edited by mjmorrow
Posted
Well, I think that A2A is simulating a different Mustang variant, than the D, currently modeled in DCS. I am pretty sure that A2A is modeling the P51H. I don' think that the P51H saw combat, in WW2, as did the P51D. Assuming that a customer has the funds to buy both and a customer really likes Mustangs, a customer will tend to buy both, at the same time or within the same month. If a customer has money for one, but not the other and the customer is really into Mustangs, the customer may buy one, then delay the purchase of the other, for a while, before making the second purchase. Still, customers really into Mustangs will probably purchase both, at some point. :thumbup: MJ

A2A are developing both the P-51D and the P-51H. The difference is the productline. The P-51H will be in the "Aircraft-Factory" line of products, while the P-51D will be in the Accusim line of products.

Posted

A2A Should consider converting their Spitfire for DCS

 

I am really enjoying the P51 right now. A piece of art!

 

I also enjoyed the a2a products and I wonder if they are thinking on releasing it for DCS.

Posted

Personally I suspect not. I would bet that they are definitely "aware" of DCS and especially the DCS P-51D (I'd almost bet my life that a good few of them has pre-ordered DCS P-51D in order to take a look at the competition :D ), but their business in FSX depends on more than just the ability to make fidelity simulations.

 

Once the DCS technology progresses a bit more though, and especially once we start seeing more and more 3rd party development in not only aircraft but also things like terrain, I definitely suspect it'll happen. But right now they're a bit too tied to their existing market to suddenly ask all their loyal customers to switch platform.

 

There's more things coming for the P-51D though. Still a lot of things that aren't "finished" in the open beta code. I expect a lot of people are going to end up having to re-learn some hastily acquired habits over the coming weeks and months. :)

[sIGPIC][/sIGPIC]

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DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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Posted
Personally I suspect not. I would bet that they are definitely "aware" of DCS and especially the DCS P-51D (I'd almost bet my life that a good few of them has pre-ordered DCS P-51D in order to take a look at the competition :D ), but their business in FSX depends on more than just the ability to make fidelity simulations.

 

Once the DCS technology progresses a bit more though, and especially once we start seeing more and more 3rd party development in not only aircraft but also things like terrain, I definitely suspect it'll happen. But right now they're a bit too tied to their existing market to suddenly ask all their loyal customers to switch platform.

 

There's more things coming for the P-51D though. Still a lot of things that aren't "finished" in the open beta code. I expect a lot of people are going to end up having to re-learn some hastily acquired habits over the coming weeks and months. :)

 

You guys are the Kings of "teasers." Can't wait! Great job on P-51. It's beautiful.

My Rig: EVGA GTX 1070 x 2 | EVGA x58 SLI classified | i7 X 990 CPU | 24 GB RAM | Windows 10 Home 64 bit| Track IR Pro | CH Fighter Stick | CH Throttle | CH Pro Pedals |

 

[sIGPIC][/sIGPIC]

Posted

Well, not much teasing involved, I'm just referencing the fact that several aspects of FM and engine modeling are still WIP and don't affect the public beta yet. For example, I suspect a LOT of the dogfighters that are currently playing MP will end up destroying their engines when those components are finished. :)

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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| Life of a Game Tester
Posted
Well, not much teasing involved, I'm just referencing the fact that several aspects of FM and engine modeling are still WIP and don't affect the public beta yet. For example, I suspect a LOT of the dogfighters that are currently playing MP will end up destroying their engines when those components are finished. :)

 

No doubt. The big problem I have currently is not being able to find anyone without labels on (hate flying with them on).

My Rig: EVGA GTX 1070 x 2 | EVGA x58 SLI classified | i7 X 990 CPU | 24 GB RAM | Windows 10 Home 64 bit| Track IR Pro | CH Fighter Stick | CH Throttle | CH Pro Pedals |

 

[sIGPIC][/sIGPIC]

Posted
Well, I think that A2A is simulating a different Mustang variant, than the D, currently modeled in DCS. I am pretty sure that A2A is modeling the P51H. I don' think that the P51H saw combat, in WW2, as did the P51D. Assuming that a customer has the funds to buy both and a customer really likes Mustangs, a customer will tend to buy both, at the same time or within the same month. If a customer has money for one, but not the other and the customer is really into Mustangs, the customer may buy one, then delay the purchase of the other, for a while, before making the second purchase. Still, customers really into Mustangs will probably purchase both, at some point. :thumbup: MJ

A2A simulates P51D

The 'H' MODEL IS FROM AIRCRAFT FACTORY and doesn't going to contain accusim..

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