104th_Crunch Posted March 4, 2012 Share Posted March 4, 2012 (edited) 3/22/12 Release Free To Play! Space Sim using Freespace engine Edited March 5, 2012 by Crunch Link to comment Share on other sites More sharing options...
element1108 Posted March 5, 2012 Share Posted March 5, 2012 What the heck!?!?! How did this pass under my radar. Was a huge fan of the wing commander series growing up. Now it's up Laurance Holand to release an updated xwing series ;). Thanks for sharing, going to check it out. Link to comment Share on other sites More sharing options...
104th_Crunch Posted March 5, 2012 Author Share Posted March 5, 2012 You may have heard of it before. It's just that it's been 10 years in the making! I am sure if you liked all the old space 'sims' like X-Wing, Wing Commander, and Freespace, you'll like this one. Link to comment Share on other sites More sharing options...
element1108 Posted March 5, 2012 Share Posted March 5, 2012 Believe it or not...never once heard of it. Not in ten bloody years...apart from the x series I had thought space sims were long dead. This is great! Link to comment Share on other sites More sharing options...
Total Posted March 5, 2012 Share Posted March 5, 2012 I had thought space sims were long dead. The X-Series from egosoft is still alive and doing quite well. They released an installment back in December and are getting ready to release another. Good to see WC coming back on the scene though :) Link to comment Share on other sites More sharing options...
Toxe Posted March 5, 2012 Share Posted March 5, 2012 Is that the fan project that build on the Freespace 2 engine? Looks interresting. Link to comment Share on other sites More sharing options...
Impact Posted March 5, 2012 Share Posted March 5, 2012 I was pretty hyped about it 6 years ago. Lets see how it turned out! ------=:: I FLY BLEIFREI ::=------ Link to comment Share on other sites More sharing options...
104th_Crunch Posted March 6, 2012 Author Share Posted March 6, 2012 Is that the fan project that build on the Freespace 2 engine? Looks interresting. Yes, it is. Very dedicated and talented fans. Link to comment Share on other sites More sharing options...
EtherealN Posted March 6, 2012 Share Posted March 6, 2012 You may have heard of it before. It's just that it's been 10 years in the making! I am sure if you liked all the old space 'sims' like X-Wing, Wing Commander, and Freespace, you'll like this one. So THAT is what happened to it. My eyeballs are definitely on this, even if my free time is getting nuked completely in the near future. :( [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
PoleCat Posted March 6, 2012 Share Posted March 6, 2012 Nice one....can't wait. Out http://www.104thphoenix.com/ Link to comment Share on other sites More sharing options...
Shaman Posted March 7, 2012 Share Posted March 7, 2012 Wing Commander IV was awesomeness. I wonder if Saga has TrackIR support. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
Aginor Posted March 23, 2012 Share Posted March 23, 2012 Hi there! Just wanted to tell everybody who is interested in the project that the game was released yesterday. btw: I am part of the Saga team and I can tell you we are completely blown away that there are so many people outside the hardcore Wing Commander fan community who actually want to play such a game. Since yesterday there were already several ten thousand downloads from our different mirror sites. This is great. :) visit wcsaga.com for more details on where to get the game. Regards Aginor 1 DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
104th_Crunch Posted March 23, 2012 Author Share Posted March 23, 2012 Thanks Aginor for your work and all the team over at WCS. Can't wait to try it out this weekend! Link to comment Share on other sites More sharing options...
71st_Mastiff Posted March 23, 2012 Share Posted March 23, 2012 (edited) was wonder same 1st person ciockpit and track ir? and one of my mantra's "if it's free it's for me" Edited March 23, 2012 by Mastiff " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
Boberro Posted March 23, 2012 Share Posted March 23, 2012 It looks nicely! I'll download it - never played such games IIRC but it seems worth to try. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Aginor Posted March 23, 2012 Share Posted March 23, 2012 The view is first person, we have no real cockpit though (engine limitation, sorry. We wanted to have this inside the game but we couldn't get it to work properly) So our screen looks basically like the one in Wing Commander IV. It's a pity we don't have real cockpits but screen shaking and the way the elements are arranged help with immersion. Actually I haven't tested TrackIR until now (although I own one). I will install the release version today or tomorrow and try it. The normal FreespaceOpen Engine does support TrackIR with a additional DLL though, IIRC. I'm just not sure if it will work with our exe since we branched from the main build a while ago to support some special functions which don't work in the FSO exe. You can get the DLL here (second posting in this thread) http://www.hard-light.net/forums/index.php?topic=76277.0 I can't guarantee it will work with WCSaga though. Regards Aginor 2 DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Impact Posted March 23, 2012 Share Posted March 23, 2012 The view is first person, we have no real cockpit though (engine limitation, sorry. We wanted to have this inside the game but we couldn't get it to work properly) If the engine isn't able to have cockpits, how do you explain this: ------=:: I FLY BLEIFREI ::=------ Link to comment Share on other sites More sharing options...
Aginor Posted March 23, 2012 Share Posted March 23, 2012 (edited) Well, this is not the quality which we aimed for. What we tried to do was real cockpits like in Wing Commander 1-3, with working displays and so on. The cockpits like in that video are part of the model and there are a lot of restrictions which apply to those. (the most obvious being a quite low resolution and being completely static textured ) The screen elements are just overlays so you don't really have working MFDs and such things in the cockpits. So they are Wing Commander Prophecy style which we didn't like that much. Our producer considered using this sort of cockpits but we think our fans (mostly old WC fans) would have been disappointed. So we decided to at least do a WC4-like interface. btw: The game is moddable so we'll see what modders will come up with. Maybe cockpits, I don't know :D Regards Aginor Edited March 23, 2012 by Aginor DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Rusty_M Posted March 23, 2012 Share Posted March 23, 2012 Looks like I should reinstall my Freespace games. The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming Link to comment Share on other sites More sharing options...
Pilotasso Posted March 23, 2012 Share Posted March 23, 2012 (edited) hehehe I was part of the Dev team going by the name of Haderak by 2002/3. I have since left the dev team due to emergencies of real life, fortunatly they got far better talents than I ever was. Someone recovered the Original 3D models from ORIGIN used on the WC2 box cover art and the ingame cinematics and let everyone download them. The original models were made with very basic polygons using rudimentary 3D renders back in 1991. Some of the them were damaged or corrupted due to years storage on perishable magnetic storage, or simple convertion errors while parsing them to modern fromats. I picked up some of them and started fidling in their meshes and textures. I converted the caernavon Station (had to partially rebuild it), the concordia and and a few other confed and kilrathi ships. I even took the 3D hangar from the cutscenes and pasted it inside the Cocordia model and made it playable! The Player would take off and land in the actual hangar from the cuscenes! It was just an experiment but other fans on the concepct interesting and new members kept joining. I Still remember looking at the box back then and thinking "god! I whish the game actually looked like this!" Who would have thought some 12 years later it became reality! :) I Used TRUSPACE 5 and 6, and used a lot of freeware converters and game utilities. It was A LOT of work just to bring them to usable models the game could render, let alone setting up submodels such as turrets, moving parts, hangar spawn locations, subsystems, and missile and gun ports! Edited March 23, 2012 by Pilotasso 1 [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
Aginor Posted March 23, 2012 Share Posted March 23, 2012 Ok, I'm back :) First of all: Rusty_M, you won't need to install your FS2, Saga is completely standalone. (you'll need it for other FS mods though if you want to try some) Secondly: I tried TrackIR, and it works with Saga. You have to adjust your settings but I guess we flight sim guys are used to that. :D @Pilotasso: Always nice to meet another fellow modder, hope you have fun with our game :) That reminds me: I have to tell the others of my team that TrackIR works. Some of them might find it interesting. Regards Aginor DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Rusty_M Posted March 23, 2012 Share Posted March 23, 2012 I realised that I don't need FS2 for it shortly after making my previous post. I still think I should install it anyway simply because it's great! The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming Link to comment Share on other sites More sharing options...
Pilotasso Posted March 23, 2012 Share Posted March 23, 2012 Yeah all FS2 mods became stand alone. [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
Pilotasso Posted March 23, 2012 Share Posted March 23, 2012 (edited) Heres some models I was working on, but couldnt find all meterial, namely textures. The Concordia with hangar I was talking about. See the hangar I placed in there. its from WC2 cinematics 3D renders. The Mighty broadsword from the cinematics. The Gilgamesh The WC2 Depot!!! That was one tough nut to crack! Kilrathi Stealth Muhahahaha! :D The Epee! The Olympus station. I had it working with textures, sadly they are missing. Bloodfang from WC2. I made it VERY FAST ingame. 2 privateer ships. These mid 90's models were much more sophisticated with lots more polys then their wc2 counterparts. The mighty Midway. Sadly frespace2 didnt have a magnetic catapult simulation. 2 of the Kilrathi capitals from WC2. Again, coundt find the textures. Edited March 23, 2012 by Pilotasso [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
213 Posted March 24, 2012 Share Posted March 24, 2012 some of the most unpolished, campy, buck rogers-like spacecraft designs i've ever seen. putting more wings on your ship isn't going to make it go faster or be more stable, or have more lift. it's space Link to comment Share on other sites More sharing options...
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