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Posted
I have been playing War Thunder for about 3 months, in my opinion although it is completely free to play, if you want all the decent fighters and bombers and all the little goodies it can end up being rather expensive, but all this aside as BIGNEWY has said it is great fun but hardly a true flight combat simulator.

Eventually though(who knows when) it will incorporate land, sea and air combat which does sound rather interesting.

 

 

Yeah, it seems that War thunder should have taken a page from World of tanks, there are some severe issues with how repair costs work and it is pretty obvious that they are so high so that players will feel more compelled to buy XP boosts.

 

As it stands, in World of tanks you can have your tank destroyed and always get to use it in the next round, in War thunder, if you lose a high tier plane you lost it for days unless you can afford to fix it (which is difficult or even impossible to afford unless you grind far more than is worth it).

 

I don't know, this is not helping my opinion of F2P as a concept.

Posted

The idea is not bad for a Virtual War scenario... but for playing the same mission for an entire year (the few missions, under 10 I think) not so good. They rotate in FRB almost the same missions for the last year... very boring and... boring.

 

I didn't mind the plane take long to repair but I disliked the prices for acquisition which was just money leaching. I refused to pay... and stopped playing.

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  • 3 weeks later...
Posted (edited)

My previous post on this still stands, i find the FTP concept a con, but a friend of mine asked me to come back and have a look at it again. The striking thing about this game is that the graphics are very well done indeed, you could almost say beautiful, and modelling is really good. And just to add insult to injury i was getting 120+ FPS and aprox 160 ping, and this was on servers in Europe and the US, i am in Australia. The thing that this says to me is that even though im a DCS ' diehard sim purist', how come we cant achieve the graphics, FPS and ping that this new kid on the block is producing so far ? I realize old technology is the reason, but without poking fingers in chests and ridiculing DCS, i think they need to rethink some things. I know they are working on a new graphics engine, but, what is the leap in quality going to produce and can it keep the interest up. Id hate to think the Flying Tigers are relocating to Warthunder. ^^ I guess in reality the bottom line is all about what the market wants, and to survive you have to go that way, more or less.

Edited by Strut

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Posted

I totally agree Strut. I downloaded Warthunder on a whim. When I jumped into the cockpit and took off, the very first thought that came to my mine was, "wow, this sucker has awesome graphics....why in world can't DCS learn from this!?!"

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  • 3 weeks later...
Posted

I just got War Thunder on Steam. Fired it up, and all I can say is wow. I totally agree with what Strut & gear monkey said.

 

A lot of the testers to this day defend the DCS engine because of "What's going on behind the scenes" that we don't know about. (Physics calculations, systems complexity, etc) That seems to be why we can't get this level of graphic quality via DCS.

 

I happen to think that it's very possible, but ED have invested so much time and money into the 10+ year old engine they have, that it's just too risky to start from scratch. Which, I hate to say, really sucks.

 

I'm always so pleased with DCS and the improvements they're making, until I play a game like War Thunder, and see what flights sims really are capable of.

 

Lastly, just imagine the benefits of writing a new engine, that takes advantage of multiple cores, has better graphics AND physics, explosions, particles, lighting, etc. etc.

 

A guy can dream can't he?

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Posted

Yes we can dream. However do remember that Warthunder has a map of 40Km on 40Km at half the scale..

 

I am sure with some optimizations you can create a detailed world that can look close to Warthunder but with sizes like DCS World or even a complete planet. Look at Outerra.

 

The thing with Warthunder is that they play cheap on getting you to pay them money... after you pay one dime to them... for something trivial it gets easier and easier to pay them more for silly stuff (like bad playing from your part or bugs)... after that is just "guilt" that will make you at least not criticize the "business model" if not pay more and more and praise it.

 

I do criticize it... I never payed them a dime. And currently stopped playing it altogether.

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Posted

+1 downloaded

 

erm freckin awsome!

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Posted

I know warthunder is not going to be in the same class as DCS, BUT played online and must say how impressed i am with it!

Can you use track ir?

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Posted

Played it briefly, nice an all but just couldn't get into it. I'd say release it with some decent starter a/c for say $29 or so vs all this hub ub of buyin this an buyin that. Easy to get sucked in. I'm already suckered into a free game that u can buy extra weapons etc. (Planetside2)

Posted
I know warthunder is not going to be in the same class as DCS, BUT played online and must say how impressed i am with it!

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Posted
Played it briefly, nice an all but just couldn't get into it. I'd say release it with some decent starter a/c for say $29 or so vs all this hub ub of buyin this an buyin that. Easy to get sucked in. I'm already suckered into a free game that u can buy extra weapons etc. (Planetside2)

 

It's kind of a progression game. You have to work up to the higher tiers. You don't have to spend one cent if you don't want to. I've already got a tier 2 US plane and I just started playing yesterday.

 

It comes with tier 1 planes from every country unlocked.

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Posted (edited)
It's kind of a progression game. You have to work up to the higher tiers. You don't have to spend one cent if you don't want to. I've already got a tier 2 US plane and I just started playing yesterday.

 

It comes with tier 1 planes from every country unlocked.

 

Yes, it is easy to get tier 2 planes on day 1, but I am at tier 9 (without paying) and the progression has come to a crawl. If you put money into it, you can level up 8X faster because premium accounts get double XP, you can pay to make a plane give you double xp, and you can pay money to "convert" pilot xp to airforce xp.

 

If you have fun in something like an F4F, then staying free is no problem, but if you really want to unlock jets, you would save your time getting a part time job.

 

Also, the game rewards people for grinding xp in Arcade mode, because the experience is the same per target/mission in full real vs. arcade, but kills/missions are much faster in arcade.

Edited by VincentLaw

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Posted

I am tier 14 on german planes and 10-12 to other nations. To get next planes it means gazillions of hours of play and I don't play Arcade or HB so playing "realistically" in FRB is not paying that much for "leveling up". Just for "the bare plane"... then... you need to "train crews" and fit airplane with new engine and new pixels and bits... to worth something against the army of payed La5 that flies for any nation...

 

What La5s? You will meet them ;) .

 

Thus I abandoned my hopes for getting P51 or P38 (I was disapointed by P47 representation anyway) and stopped. I have P51 right here.

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Posted

I tried it and its fun but its way too complicated as far as how to get the plane you want,the coins etc.

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Posted

For those afraid that this arcade part of War Thunder will suck up any potential flight simmers away from "proper" sim titles like DCS, have no fear! I picked up War Thunder on a whim after seeing a video of it somewhere, and have never played any flight sims before that.

Only a few days of playing it and I became so engrossed in flight sims that here I am now, playing DCS Black Shark :)

Posted
I tried it and its fun but its way too complicated as far as how to get the plane you want,the coins etc.

 

I agree any tips guys?

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Posted (edited)

Fly in the harder levels, Historical at least and the rewards are much higher, then find the planes in your tiers that provide the best rewards ( hover your mouse over the plane and check the Reward Multiplier ) and you'll start pulling the XP and Lions (currency) in.

 

First thing you have to really try and do with War Thunder is get online with a buddy and fly together. It makes a massive difference to have somebody on your wing that won't run off after the first enemy they see.

 

The second thing is about War Thunders planes though, and you should really try to find a plane that you can fly well, and this might not always be the one that you wanted, or the one that you just must have. I for example was focused on getting the later model Spitfire's unlocked when I first started out with War Thunder, but I absolutely love the tier 3 Bristol Beaufort and always bag a great score with it, almost always coming in the top 5 and it's not a plane that I wanted to fly or had any attraction to, it just clicked for me... Now my AI gunners are almost maxed out, my bombing skills are good enough to consistently hit a moving target from above 5000 ft and I really have no burning desire to fly much else despite the fact that I've unlocked up to tier 11 in the RAF line, mostly from this one single aircraft.

Edited by Highwayman-Ed

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  • 2 weeks later...
Posted

Marketing helps in this world. And is not really needed to be abused to get prices in some categories. They just marketed the "full real mode" as simulator and the jurors having no other competition for them granted them the title. You don't imagine it was competing with DCS UH1-H, don't you? :D

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Posted

These awards are handed out for a variety of reasons, but quite often its not going to go to the best candidate.

 

Fact is that games like DCS are just not mainstream enough to be considered most likely. They're not part of "the club". Look at the comment about a Playstation 4 launch. Thats the key right there. Its accessible across multiple platforms and targets a broader audience. Its just like the grammies. Its not about the quality of the thing, its about its mainstream success and frankly there isn't a more successful flight sim out there these days, even if 90% of the game couldn't be considered "sim like".

 

That said, free for all fur balls are still generally speaking what I see the vast majority of IL-2 online being so in that sense War Thunder isn't much different. In fact when I first played it I thought that they'd just literally stolen the Maddox code and written a new matchmaking software. :P

Warning: Nothing I say is automatically correct, even if I think it is.

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