PeterP Posted September 5, 2013 Author Share Posted September 5, 2013 I never could get this top work, it would be nice if ED would just make it standard, it would certainly fit in with the realism they aim for... Please elaborate what I have marked in bold. What have you 'tried' ? Link to comment Share on other sites More sharing options...
Python Posted September 5, 2013 Share Posted September 5, 2013 Hi Peter, I meant in general I cannot get it to work, I followed the instructions and nothing changes. I posted a while back about it so I won't bore you again, I might give it one last attempt this weekend and then pester you if I have no luck again. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PeterP Posted September 5, 2013 Author Share Posted September 5, 2013 Hi Peter, I meant in general I cannot get it to work, I followed the instructions and nothing changes. You must have done something wrong. I posted a while back about it so I won't bore you again, I might give it one last attempt this weekend and then pester you if I have no luck again. Where? - please give me a link. Link to comment Share on other sites More sharing options...
Python Posted September 5, 2013 Share Posted September 5, 2013 Somewhere way back in this thread. I may well have to be fair. I'll have a good sit down on Sunday when I'm off work and try again. 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PeterP Posted September 5, 2013 Author Share Posted September 5, 2013 Somewhere way back in this thread. I may well have to be fair. I'll have a good sit down on Sunday when I'm off work and try again. Well, ... Thanks! 1 Link to comment Share on other sites More sharing options...
SFAL Posted September 5, 2013 Share Posted September 5, 2013 Somewhere way back in this thread. I may well have to be fair. I'll have a good sit down on Sunday when I'm off work and try again. Had same issue but its only human error.... Its dead simple and probably thats why you fail.. happend to me as well So Get the zip file.. unzip and copy the server.lua file... Go to ....\saved games\dcs\config Create view folder insert server.lua Fly away.... Link to comment Share on other sites More sharing options...
zaelu Posted September 5, 2013 Share Posted September 5, 2013 Did you guys find out why in 1.2.6 server.lua from user files is disregarded altogether? Even a perfect copy of 1.2.6 server.lua with only values of angles is not working. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
PeterP Posted September 5, 2013 Author Share Posted September 5, 2013 no Link to comment Share on other sites More sharing options...
Rider1 Posted September 10, 2013 Share Posted September 10, 2013 I have deleted the view folder in the program dir, and put the view folder from a few backups ago in my saved games dir, checked the server.lua for correct values (5 and 100 for me) and still no luck. Where is this setting controlled from now??? This is so very much pissing me off. Link to comment Share on other sites More sharing options...
Skulleader Posted September 10, 2013 Share Posted September 10, 2013 Everything is fine - No change. The views of the Mi-8 will use the developers default, because they aren't included in my server.lua. Oops Dear Peter, I would like to excuse me for the delay of my answer, I'm very very sorry... Once again a great thanks for your help, best regards. Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) I have deleted the view folder in the program dir, and put the view folder from a few backups ago in my saved games dir, checked the server.lua for correct values (5 and 100 for me) and still no luck. Where is this setting controlled from now??? This is so very much pissing me off. Why??? - who told you this?! Rider , I made some tests with 1.2.6 and I can asure you that it's working like before. I can limit my FOV without any problems in each module by changing this single line: local GlobalCameraViewAngleLimits = {20,160} -- {min horiz. FOV in °, max horiz. FOV in °} <- aka ZoomYou must give us a little more detailed explanation about the 'what' and 'when' to expect some help. - posting a sample of your used code and attaching a track men this bug occurs may be a good idea. See: If you want to post a info/bug/issue: Sentence like "works buggy and too big- and/or cant move back" is just a waste of your and my time.- as I need to know the used module/cockpit and so on...Don't expect that I'm able to read your mind or knowing exactly what you are talking about without naming it exactly! A picture is often more worth than thousand words. Edited September 14, 2013 by PeterP Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) It seems this mod my not be compatible with 1.2.6 Huey. When i use this mod i can't use the pilot gun sight and neither does the radar alt work. Can anyone else confirm this? Thanks Cant, be at all. This mod doesn't change at all any cockpit devises (you install it in your saved-games view folder)- you must use a other mod that is pre-1.2.6 and changes the device_init.lua or cockpit textures/model. Clean up your JSGM mods folder of any old stuff that is altering the Huey and do what is suggested here:Some notes on v.1.2.6 Edited September 14, 2013 by PeterP Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 Ok tested again. I'm afraid it is your mod that is causing the radar alt & gunsight to stop working. No other mods installed..everything works. Add your mod and the gunsight cannot be lowered and the radar alt does not work and only shows 000. Have you tested it in the Huey in 1.2.6? Thanks Please load up the exact files you are adding and tell me where exactly you put them in - I will have a look. Link to comment Share on other sites More sharing options...
Hamblue Posted September 14, 2013 Share Posted September 14, 2013 Just found this thread. Looks like a great mod that I'll have to try:thumbup: Thanks Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down Link to comment Share on other sites More sharing options...
jay43 Posted September 14, 2013 Share Posted September 14, 2013 PeterP I can confirm this is still working Tommy are you using PaterP's Kneeboard mod for the Huey as it is this mod that has the device int and if you put this mod back in for 1.2.6 it renders the pilots sight non functional as well as the radar. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit Link to comment Share on other sites More sharing options...
Rider1 Posted September 14, 2013 Share Posted September 14, 2013 Peter P, thanks for the reply! It is good to know that it is working for someone. Let me revert everything back to stock view folders and make the edit again. Will let you know how it goes. 1 Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) Peter P, thanks for the reply! It is good to know that it is working for someone. Let me revert everything back to stock view folders and make the edit again. Will let you know how it goes. Please make sure that you follow my instruction this time and place them in your saved-games folder and don't edit the stock files! Please also read this TXT from the developers that is newly added since 1.2.6 : ...\Program Files\Eagle Dynamics\DCS World\Config\View\readme.txt DO NOT EDIT stock game files. You local changes should go to C:\Users\<YOUR PROFILE>\Saved Games\DCS\Config\View\ Please, copy the file(s) to this folder (create if neccessary) and keep your changes there. EDIT: BTW: This is my 5000th post! Lets celebrate it for a moment !! :holiday: :drunk: :cheer3nc: :wub: :cheer3nc: :laugh: :animals_bunny: :clown_2: :yay: :clap: :clap: :prop: :detective: :smoke: :chef: :pilotfly: :prop: You need a Proof?! Look over here >>> http://forums.eagle.ru/showthread.php?p=1873509#post1873509 (..and No, I didn't paid Lib for his response...) Edited September 14, 2013 by PeterP Link to comment Share on other sites More sharing options...
Rider1 Posted September 14, 2013 Share Posted September 14, 2013 Awesome, Peter P! Congrats man. Link to comment Share on other sites More sharing options...
Rider1 Posted September 14, 2013 Share Posted September 14, 2013 OK, Peter. No Joy. I used the server.lua from the Proper Neck 126-1 rar, put it in my saved games view dir and changed just this: --/////////////////////////////////////// Global Pilot View parameters - Start - PeterP //////////////////////////////// local GlobalEyePoint = {0.16, 0.1, 0.0} -- {front/back , up/down , left/right} <- 'neck dimension' in meters local GlobalCameraViewAngleLimits = {5,100} -- {min horiz. FOV in °, max horiz. FOV in °} <- aka Zoom local GlobalCameraAngleLimits = {190,-75,115} -- {Max head turning to back, max down , max up} <- in ° local GlobalShoulderSize = 0.15 -- move body when azimuth value more then 90 degrees local GlobalShoulderSize_for_not_full_3D_Cockpit = 0 -- 0 = OFF - set to > GlobalShoulderSize = 0.15 or 0.2 < to turn it ON in the non fully 3D cockpits of FC3. Keep in mind that the 2D seat texture will look strange. --/////////////////////////////////////// Global Pilot View parameters - End - PeterP ////////////////////////////////// And it still does not change my zoom in and out FOV. :( I am using the instant action easy mission and using the num pad key buttons to test. I have been making this lua change in every version since early standalone A10.. What am I missing?? Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) . :( I am using the instant action easy mission Which one exactly? (name/module/plane) - better = load it up. I want try to recreate your situation. - also tell me at which res you run DCS. - did you checked the 'user snap-view saving' option? other Mods installed ? did you do a full repair after you deleted your view folder in the DCS installation ? ..than more info than better . ..less info = more guesswork for me. ..and less interest to investigate. - as I already said: It works with no problem on DCS 1.2.6 for me. Edited September 14, 2013 by PeterP Link to comment Share on other sites More sharing options...
Rider1 Posted September 14, 2013 Share Posted September 14, 2013 Sorry A10C Easy East Georgia Spring. I have the stock 126 server lua in the main game dir, unedited. And your edited file in my saved games view dir. Saving snap views is checked. I have not done a repair or reinstal of this latest 126 DL. No other mods installed that would affect view. Link to comment Share on other sites More sharing options...
Skulleader Posted September 14, 2013 Share Posted September 14, 2013 Hello Peter, When I've read you post #371 I've too laught, congratulation for these 5000 messages... Best regards, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
PeterP Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) Thanks! @Rider1 Just to show you that I care: I edited the server.lua GlobalCameraViewAngleLimits to 5,100 just like you and I used the included All planes-modules-test 1.2.6.miz and jumped right into the Su-25T and used the NumPad/ and NumPad* to the limits and took two screens while DCS is at the limits and in a windowed Res. 1024x768 - and it just works. - and I made again test in any other module/plane without a change in the result. Please reproduce this procedure and provide similar screens - so I have something to work with. EDIT : And I added a screen for MadTommy that shows the XM60m pilot sight is lowered and working wile the Radar-altimeter is also functional while this mod is installed, at my end. Edited September 14, 2013 by PeterP Link to comment Share on other sites More sharing options...
Rider1 Posted September 16, 2013 Share Posted September 16, 2013 Hi Peter P. As requested per above: Here are screen shots taken in order at: 20, 100 5, 100 1,100 Can you see what I mean now? :) The zoom out parameters work just fine, but my zoom in appears to be locked at 20... I have no clue. Link to comment Share on other sites More sharing options...
OGREMAN Posted September 19, 2013 Share Posted September 19, 2013 Proper neck mod for DCSW v1.2.4 Hello Peter P, Have you got the version of your neck mod for DCS ver1.2.4? -=Shrek=- sqn has rolled back to v1.2.4 for squadron flying because of server stability issues with 1.2.5/6. I have certainly noticed a distinct improvement in head movement tracking .... it is definitely much more natural. Thanks Peter P for your outstanding Mod S! :-)) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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