Vecko Posted November 11, 2012 Share Posted November 11, 2012 36 - AIM-120C tracks target beyond gimbal limits *No Bug - As Intended* 37 - Ballistic AIM-120C locks target beyond FOV/Gimbal limits *No Bug - As Intended* Can someone please elaborate(in short therms) how in the word is this possible and not bug? I admit i had suspicions that all missiles bugs will be dismissed pretty soon because they probably request little bit more work than graphical glitches , but this was a way faster that i expect, even for my pessimism... [sIGPIC][/sIGPIC] Virtual Aerial Operations Link to comment Share on other sites More sharing options...
159th_Viper Posted November 11, 2012 Share Posted November 11, 2012 (edited) I admit i had suspicions that all missiles bugs will be dismissed pretty soon because they probably request little bit more work than graphical glitches... Honestly please do not insult my intelligence. I/We are all trying our very best to ensure that ALL bugs are identified and dealt with to the best of our ability and for you to dismiss these attempts because they amount to 'a little bit more work' is honestly not called for. As for the why, I am sure that it has already been explained earlier, although I do not know why I even contemplate entertaining your request for clarity after your comments. I wonder sometimes..... Edit: See posts 81, 91 and 92. If you have further information regarding the behaviour or do not agree with the sentiments expressed then please by all means provide it in a constructive fashion so we can get to the bottom of the matter and ensure all bugs are given equal consideration. Edited November 11, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
GGTharos Posted November 11, 2012 Share Posted November 11, 2012 I did elaborate: http://forums.eagle.ru/showpost.php?p=1601350&postcount=92 Can I clarify further for you? Can someone please elaborate(in short therms) how in the word is this possible and not bug? I admit i had suspicions that all missiles bugs will be dismissed pretty soon because they probably request little bit more work than graphical glitches , but this was a way faster that i expect, even for my pessimism... [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted November 11, 2012 Share Posted November 11, 2012 Don't have the track but I have tacview will that be ok? One more thing look at the fuel gauge of Su-27 does show different reading on both the scales as opposed to same reading in FC3. Interesting - you have documentation for this? I'd suspect powered down avionics myself. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
hokie17 Posted November 11, 2012 Share Posted November 11, 2012 (edited) I made a thread for it, but just to document it here: Pressing F7 to access the AWACS comm menu does not work (flying F-15C). I can hear AWACS reports but can't talk to them. EDIT: Turned out to be that for some odd reason, F7 was being used by TrackIR precision mode (which I don't even use.) Edited November 12, 2012 by hokie17 Link to comment Share on other sites More sharing options...
IvanK Posted November 11, 2012 Share Posted November 11, 2012 (edited) Fuel tape has two modes, ie measured and calculated. Measured Mode only calculates and displays quantity in three internal tanks whilst Calculated mode takes into account fuel quantity of external tanks as well. Mode that is modelled In-SIM is measured mode and is accordingly functioning as it should. Implementation of Calculated mode would be one for the Wish-List forum and not a bug report. I respectfully disagree (on the first paragraph). Its not two modes but a hybrid method of Fuel QTY remaining. Only The internal fuel is measured fuel remaining by capacitance units. I cannot find any reference to indicate that the pilot can select a specific mode. External fuel quantity is added to the internal measured amount after refuelling by a manual setting by the ground crew. After engine start measured fuel flow decrements the displayed Fuel remaining until such time as only internal fuel is all thats left. From this point on fuel remaining is a sensed value. Here its described in the MIG29G manual. This after these aircraft were modified to carry external tanks: The thing is the code existed and worked just fine in FC 1.12. It was changed in FC2. So the coding effort has already been expended. Thats what to me is kind of frustrating :) Edited November 11, 2012 by IvanK Link to comment Share on other sites More sharing options...
159th_Viper Posted November 11, 2012 Share Posted November 11, 2012 I respectfully disagree (on the first paragraph).... Will revisit and revert. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted November 11, 2012 Share Posted November 11, 2012 Ivan you are saying the same thing with different terminology, what Viper is saying is that the Ground Crew amount addition is not modelled, deliberately. It is a design choice rather than a bug, not one I agree with. I have asked for it to be changed, time will tell if it will be. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
Leb1705 Posted November 11, 2012 Share Posted November 11, 2012 For the F-15C : - no afterburner LED on the right pannel when afterburner set, - no ECM LED when switched on, - no radio-altimeter on the HUD at low level, - wheels not rolling on own aircraft, - no induced drag when flaps down, - strange attitude at touchdown when strong crosswind. Link to comment Share on other sites More sharing options...
Exorcet Posted November 11, 2012 Share Posted November 11, 2012 For the F-15C : - no ECM LED when switched on, Check your RWR. I think the removed the light, though I'm not 100% sure. Anyway, I was going to post this as a separate thread for DCS World bugs, but it applies to FC3 and it will probably get more attention here: I know you're supposed to post a track when reporting an issue, but I won't have access to it until next week. After getting FC3, I went online to try things out, everything went fine. I got an interesting kill and decided to look at the track. Things get strange from there. From 1:46 - 2:45 in this video: The track diverts from what actually happened. This has happened before I know, but what's odd is that after 2:45 everything is correct. Based on how tracks work, I find it extremely unlikely that this would occur. Here is why: In the video, my first missile is fired HOJ. The second is maddog. On the server, I was not jammed, but had a clear TWS lock. This is why I fly level for a few seconds after shooting, I'm waiting for the missile to go active. After I dive, you can see me move the TD around the radar screen. This is because I'm locking up the second target. I did not fire without a lock. I think what might have happened was that the track recorded everything properly, except the cockpit displays. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
GGTharos Posted November 11, 2012 Share Posted November 11, 2012 For the F-15C : - no afterburner LED on the right pannel when afterburner set, Will have to check that. - no ECM LED when switched on, - no radio-altimeter on the HUD at low level, Not a bug. - wheels not rolling on own aircraft, Known. - no induced drag when flaps down - strange attitude at touchdown when strong crosswind. Please elaborate. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Leb1705 Posted November 11, 2012 Share Posted November 11, 2012 - About the flaps, we should have some drag when flaps down and have also a reduction of speed due to that drag, not only an increase of the angle of incidence, - With a strong crosswind (10m/s), at the touchdown, my aircraft made a change of direction of around 20° and moved about a meter away on one side but in only half a second, not in a more or less smoothy way. Link to comment Share on other sites More sharing options...
Pilotasso Posted November 11, 2012 Share Posted November 11, 2012 (edited) My question is a bit more complex. Is the AIM-9 modeled right? It seemed a rather poor weapon. The thing acts like a heavy missile with little propellant. It has only 1-2 miles range at most, and then it overshoots its targets, cant cope with turning targets very well. The AMRAAM is lightyears better. I always heard pilots say they preferred the slammer to the sidwinder WVR better, but I never expected to be this much. :) EDIT: oh, I see its been looked at. :) List update: 49 - Missiles expend too much speed when turning 50 - Short range missiles do not turn hard enough Ill add another: The sidwinder (didnt test R-73 yet) seems to be dropping behind the launcher aircraft for a second before accelarating away. In all footage I've seen it speeds up pretty quickly. Wooosh! Edited November 11, 2012 by Pilotasso [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
Postal2 Posted November 11, 2012 Share Posted November 11, 2012 Yes P10 on 45 like say leb after check in a manual F-15c . this emplacement is free (spare) . [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
ExGreyFox Posted November 11, 2012 Share Posted November 11, 2012 I'm not sure if I'm doing something wrong but when I fly a random mission with 3 wingmen and when I tell them to join up in close formation, they fly randomly around the place. Nowhere near as structured as it was in FC2. When i give the "close formation" command, they do close in but maybe around a kilometer from me. Intel i7-8700k Coffee Lake@stock G.Skill TridentZ RGB 32GB (2x16) 3200MHz ASUS ROG STRIX GTX 1080 Ti Maximus X FORMULA Z370 BIOS 1401 NZXT Kraken x62 SAMSUNG 970 EVO M.2 2280 500GB (OS) SAMSUNG 970 EVO M.2 2280 1TB (Games) Corsair AX1200i 1200 Watt Cooler Master HAF X HOTAS Warthog | VKB MCG Pro GunFighter Mk. II | MFG Crosswind | TrackIR 5 Heatware Link to comment Share on other sites More sharing options...
Postal2 Posted November 11, 2012 Share Posted November 11, 2012 And same result for : For the F-15C : - no afterburner LED on the right pannel when afterburner set, http://www.f15sim.com/?p=223 Actually no light to pass AB . [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Jrock Posted November 11, 2012 Share Posted November 11, 2012 (edited) im just confused how "wheels not rolling" and "fan blades not turning" and "no air effects in high G off the wintips" isn't a bug O.o Edited November 11, 2012 by Jrock Link to comment Share on other sites More sharing options...
combatace Posted November 12, 2012 Author Share Posted November 12, 2012 Interesting - you have documentation for this? I'd suspect powered down avionics myself. Nate I don't have any documentation for it but will see if I can find something. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
IvanK Posted November 12, 2012 Share Posted November 12, 2012 Chimney smoke visible through under cast. Link to comment Share on other sites More sharing options...
IvanK Posted November 12, 2012 Share Posted November 12, 2012 I am getting CTD almost every time I exit an F15 mission. Other types are ok. The CTD occurs when I exit the de briefing screen and the basic DCS screen is loading. CTD occurs at around 80 load of the basic DCS screen. Are logs of any use here ? If so where do I find them and do I need to set anything up to record them ? Link to comment Share on other sites More sharing options...
Kuky Posted November 12, 2012 Share Posted November 12, 2012 Chimney smoke visible through under cast. I have noticed black smoke is visible throught normal (non-overcast) clouds also No longer active in DCS... Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 All logs are kept in your Saved Games/DCS/Logs folder. Archive and upload the entire folder. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
IvanK Posted November 12, 2012 Share Posted November 12, 2012 logs uploaded here: http://forums.eagle.ru/showpost.php?p=1601818&postcount=8 Can I delete the contents of this folder once the logs have been submitted ? Link to comment Share on other sites More sharing options...
FLANKERATOR Posted November 12, 2012 Share Posted November 12, 2012 Very good initiative Viper making and updating that Bug list, it shows the right mindset towards customers. On a side note, I think it would be better to edit this by adding "ONLY IF platform's radar reacquires target" because it looks frightening to anyone not aware of GG's explanation on another post. And I guess same logic should apply for Russian ARH missiles (R-77). 36 - AIM-120C tracks target beyond gimbal limits *No Bug - As Intended* 37 - Ballistic AIM-120C locks target beyond FOV/Gimbal limits *No Bug - As Intended* Situational Awareness: https://sa-sim.com/ | The Air Combat Dojo: https://discord.gg/Rz77eFj Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 And I guess same logic should apply for Russian ARH missiles (R-77). Yes it most certainly does :) I'll attend to edit the main list later with the explanation. Can I delete the contents of this folder once the logs have been submitted ? Yes. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
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