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Posted

Thanks for doing all the testing guys.

 

 

A rather ugly workaround, stripping the mission naked like that. I hope a fix with the next version of DCS.

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Posted

Any update at all on this? We're being patient and polite about it but having to tear the guts out of all our missions just to connect is getting old. I understand fixes take time- but communication is an important commodity that helps preserve interest.

 

Thanks.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted
Any update at all on this? We're being patient and polite about it but having to tear the guts out of all our missions just to connect is getting old. I understand fixes take time- but communication is an important commodity that helps preserve interest.

 

Thanks.

 

:thumbup:+1

 

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Posted

I thought this is were they take the month off and come back around the mid Janurary. Not sure but there might not be anyone home.

 

Or maybe that was summer time, either way we can knock on the door and see if anyone answers.

 

Knock knock

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Posted

Can't complain about hearing the acknowledgment from the man himself... Thanks Wags.

 

Now then, shall we have a raffle as to when the next patch will come out?

 

Winner gets a FREE copy of DCS World!

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

Thanks Wags always nice to hear from ya. looking forward to what you in store for us. Thanks for the hard work to you, the devs, testers and support staff.

 

thanks

MSI Creator X299 - INTEL i9 - 10900X 3.7 GHZ - 32 GB Corsair Dominator DDR4 - EVGA GTX 1080 FTW AC2

  • ED Team
Posted (edited)

There have been some old problems in MP that were previously hidden. When the client code was recently reworked to initialize faster systems, the problem came to surface. This is being resolved now.

 

Also, please keep in mind that DCS is undergoing radical changes... particularly with the inclusion of Combined Arms (and to support future modules). This is also highlighting issues that we doing our best to rectify.

 

I understand how frustrating this can be right now during this transition period, and I can only ask for your patience as we try to create something that I have personally been dreaming about for many years.

 

Thanks

Edited by Wags
Posted

Info like that helps puts people's mind at ease, thanks.

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Posted
Info like that helps puts people's mind at ease, thanks.

 

What do you care, you still aren't able to fly for a while :P

 

just kidding :D

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Posted

Every step torward your dream is exciting and fun, keep up the vision.

 

we are all along for the ride.

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Posted
What do you care, you still aren't able to fly for a while :P

 

just kidding :D

 

 

So when do get back everything will be working perfectly. They have about 4 months to fix it all. :D

i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED

 

Posted
So when do get back everything will be working perfectly. They have about 4 months to fix it all. :D

 

Keep yer head down till then bruddah...

[sIGPIC][/sIGPIC]

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Posted
I understand how frustrating this can be right now during this transition period, and I can only ask for your patience as we try to create something that I have personally been dreaming about for many years.
Many of us dream about it and it's relatively not far away already. Fingers crossed for good bug hunting. Thanks for update :thumbup:. Now I'm full armed with patience.
Posted
Keep yer head down till then bruddah...

 

 

I'm good, I'm on a tropical Island, thanks though.

i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED

 

Posted

Wags... I can't come close to expressing how relieved I am that the 15 pages of this thread have not only got your attention but that it may have also helped to provide information that assists in resolving some of the MP issues.

 

We'll do our part and be patient in hopes that you'll get it even HALF as good as it sounds like you want it to be... I suspect in that form it'll still be twice as good as any of us expect.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • ED Team
Posted
There have been some old problems in MP that were previously hidden. When the client code was recently reworked to initialize faster systems, the problem came to surface. This is being resolved now.

 

Also, please keep in mind that DCS is undergoing radical changes... particularly with the inclusion of Combined Arms (and to support future modules). This is also highlighting issues that we doing our best to rectify.

 

I understand how frustrating this can be right now during this transition period, and I can only ask for your patience as we try to create something that I have personally been dreaming about for many years.

 

Thanks

 

Thanks for the update Wags

 

that means more to the online community than anything else, keep up the good work :thumbup:

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Posted

Thank You Wags,

It is very encouraging when senior members take time out to acknowledge problems and offer explanations of progress being made. It must seem at times that the community "only complain" but I know that in my squadron at least your efforts are appreciated.

[sIGPIC][/sIGPIC]

Posted

senior member? roflmao... isnt Wags like the head honco programmer/producer man himself..

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  • ED Team
Posted (edited)
senior member? roflmao... isnt Wags like the head honco programmer/producer man himself..

 

Not really. There is the owner of the company Nick Gray, then the director of Eagle Dynamics Igor Tishin, and then basically want amounts to four producers (chizh, asso, jim and myself).

 

Yes, I am dreaded "middle management" ;)

Edited by Wags
Posted

So you're basically responsible for addressing and relieving pressure from both directions! It's tough being in the middle... I feel your pain.

 

Wags, currently there are a lot of servers running just about full time- full of people who want to help and get frustrated with kicking their tires. Is there ANYTHING at all that you guys need us to do on our end- to generate any type of behavior in particular and provide logs / info from those experiences?

 

I know you have testors to do this sort of thing- but a shout out to the community may help provide you with a wider variety of info.

 

Perhaps I'm reaching- but one thing I have seen from the community is if you have high priority things you need to work on, and we can help you work on them... then there's no doubt you'll get all the help from the community you need.

 

If we knew what you were prioritizing many of us could focus our bug reporting or error reporting in that area.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

I don't mind being patient and I don't even give it a second thought really. I have never griped about Nevada, am waiting patiently for a new DCS fast mover, and looking forward to your dream as well. It's when ED pushes out updates and patches that make things worse and break things that were previously working, is where my frustration comes to a head.

 

Did none of the testers spend time logging in to pub servers and seeing how the connectivity and stability was or drop a couple of CBU canisters and get a slideshow like the rest of us are experiencing? Flight sims live and die by smooth game play. These are show stoppers for some of us.

Edited by Rider1

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