eFirehawk Posted January 24, 2013 Posted January 24, 2013 (edited) Hello everyone, I'm planning to make a short DCS World video, however the camera controls available are too standard, just rotating around planes and moving the camera itself closer or farther from the plane or other objects won't give me what I need to record some nice scenes, apart from the fly-by and chase cameras. I've played with all the available keyboard commands but I still can't get certain things done. Is it possible to simply "zoom in or out" the external cameras? By zooming I mean an actual zoom, not just moving the camera towards the plane and having everything distorted, such as a huge F-15 nose in front of you and tiny little wings on the back. :noexpression: Is it possible to "pan" the camera ( not sure if this is the correct definition of what I want to do ), like smoothly sliding the camera left or right without keeping the look-at point centered at the center of the plane's airframe? Here are a few examples showing what I want do exactly, this video was recorded in Lock On, in between these marks the camera is smoothly panning to the side while you see the planes, but the look-at point is clearly not aimed at the planes: http://www.youtube.com/watch?v=lDHQjTxDRYk 02:30 to 02:55 04:15 to 04:20 04:40 to 04:50 If anybody knows how to zoom in and do these moves please tell me :) Thanks in advance Edited January 24, 2013 by eFirehawk Pentium II 233Mhz | 16MB RAM | 14.4kb Modem | 1.44MB Floppy Disk Drive | Windows 3.1 with TM Warthog & TrackIR 5
Suchacz Posted January 24, 2013 Posted January 24, 2013 I have no idea. But it was nice to see this hillarious video again :thumbup::megalol: Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
Rongor Posted January 24, 2013 Posted January 24, 2013 Isnt there a free camera mode in the mission playback?
cichlidfan Posted January 24, 2013 Posted January 24, 2013 LCtl+F11 ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team Glowing_Amraam Posted January 24, 2013 ED Team Posted January 24, 2013 "02:30 to 02:55" For this shot, im assuming there is a third plane, acting as the "camera man", simply moving forward slowly. And the camera is probably the normal F2 view, "unlocked" with ALT-F2 to look the other direction (towards the A-10's), and then zoomed in. This is basically the trick for many possible camera angles, to attach the camera to some other unit which is moving. Just have to plan it out in most cases, while in other cases you just end up getting a lucky shot. :) https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
Leeham Posted January 24, 2013 Posted January 24, 2013 2:30 could also be done in post production. The zoom level suggests that the creator cropped the video, then used keyframes to pan around the shot. Sounds more complicated than it really is. ASUS Z-170 PRO Gaming | Intl Core I7 7600 | 16GB Corsair DDR-4 2132 | nVidia 1660 Ti Black Edition 6GB | Saitek X-52 HOTAS | Oculus Rift
SkateZilla Posted January 24, 2013 Posted January 24, 2013 (edited) RIGHT Control Button And * and / control Zoom, as in when you zoom in it closes the FoV Too (like a real Camera) So RCTRL+* Zoom IN/Close FOV RCTRL+/ Zoom Out/ Open FoV Period (". DEL") Button Controls Locking Camera on Object: which gets you this: Edited January 24, 2013 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
TheMoose Posted January 24, 2013 Posted January 24, 2013 Thanks GA :thumbup: Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
Tholozor Posted January 25, 2013 Posted January 25, 2013 2:30 could also be done in post production. The zoom level suggests that the creator cropped the video, then used keyframes to pan around the shot. Sounds more complicated than it really is. If you watch carefully, you can tell that wasn't done. The orientation and depth of objects in the frame and background are different as the camera moves. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
EchoMasterMind Posted May 14, 2013 Posted May 14, 2013 Speaking of filming things for machinima purposes. Is it possible to fly inside the cockpit, yet hide the cockpit to give you a nice way to use a TrackIR to aim your camera, without having to worry about the cockpit blocking your view? [sIGPIC][/sIGPIC]
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