Maximus_Lazarus Posted February 17, 2013 Author Posted February 17, 2013 Well yeah but you can only VIEW the track, after it's closed down right ? So, worst case scenario, you have a guy that has two computers, and then logs in as a spectator on his second computer. Then, while he's flying on his first computer, he has to leave the server on his second computer, to look at the file he just recorded, and see where enemies are , or better said "were" , at the moment he logged of his second computer ? And he has to keep repeating this procedure ? How many people are so desperate that they would do such a silly thing ? Also, how about just not allowing spectators for more than say a minute or someting ? One more thing, tacview is , for me personally, kind of my ANTI CHEAT fail safe. It gives me re-assurance taht i can always look back what happened . It seems to me that the pro's of having tacview outweigh the negatives by a somewhat large margin ? [sIGPIC][/sIGPIC]
159th_Viper Posted February 17, 2013 Posted February 17, 2013 Well yeah but you can only VIEW the track, after it's closed down right ? No, you can view it as it is happening, real-time, on a second monitor. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Eddie Posted February 17, 2013 Posted February 17, 2013 No, you can view it as it is happening, real-time, on a second monitor. Only if you want to keep alt-tabbing and reopening the .acmi file, as TacView will only load the file as recorded and not data added after the point it was opened. Or put simply, if you open the acmi file after you've been in a mission for 2 mins, you will only be able to view the previous 2 mins of flight. If you wish to view anymore you'll have to open the acmi again. Not quite real time. Unfortunately Maximus, there are people in the public server MP community who only care about their "score" or some other equally meaningless thing. And sadly they will always try and find ways of ruining it for others. And sadly some people allow them do so by preventing the use of such valuable tools, even if they do so with good intentions. It's the nature of public servers.
Maximus_Lazarus Posted February 17, 2013 Author Posted February 17, 2013 Man, this puts a huge damper on my would be multiplayer fun to be honest . :-( [sIGPIC][/sIGPIC]
159th_Viper Posted February 17, 2013 Posted February 17, 2013 Man, this puts a huge damper on my would be multiplayer fun to be honest . :-( Just run two installs, one that caters for MP and another for SP. Track replay is iffy, but one way to capture an .acmi file after a MP session. The inability to export data is unfortunately a BIG must in any MP environment. No need for Tacview to have the requisite amount of fun - join servers and you'll see :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Eddie Posted February 17, 2013 Posted February 17, 2013 The inability to export data is unfortunately a BIG must in our public MP environment. Fixed that for ya. While tacview and such things are frowned upon in the public server MP world, they are considered a must and recognized as the highly valuable tools they are in most of the wings, squads and other closed servers out there. If you really want to make use of training and development tools like tacview there are plenty of MP organisations out there, from those who strive to obtain a high level of realism to those who are no more than casual groups of people who simply get together to fly around an blow stuff up, and everything in between. While most will require Teamspeak or similar voice comms, some don't require anything more for entry to their server. Well worth a look.
159th_Viper Posted February 17, 2013 Posted February 17, 2013 ...closed servers out there..... Aaah yes - ignored those. Ta :thumbup: Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Maximus_Lazarus Posted February 17, 2013 Author Posted February 17, 2013 Single player doesn't really do it ofr me with this game . Honestly, all that i'm interested in at this moment becoming a better air to air pilot, in multiplayer. I play a lot of FPS, so you can imagine i'm always weary about cheaters because they're quite common there. But in BF3 for instance you can pretty well find out if someone is a cheater. (statistics of all players are all kept and incredibly detailed, down to every bullet fired ) And there's Punkbuster . To me, Tacview was the only thing that was some sort of checking tool , and i don't think i can play knowing i can never check what happened when i want to check it out. I mean, i totally understand the underlying sentiment of removing tacview , but i'll be playing on tacview enabled servers probably, and accepting the risk of some pathetic alt-tabbing piece of sh^t . [sIGPIC][/sIGPIC]
Pilotasso Posted February 17, 2013 Posted February 17, 2013 Lack of air to air servers means pilotasso is around. :smartass: :D .
Maximus_Lazarus Posted February 17, 2013 Author Posted February 17, 2013 Why, do you have 2 screens ? :D ^ [sIGPIC][/sIGPIC]
Pilotasso Posted February 17, 2013 Posted February 17, 2013 Actually I do but never got around to configure the game for this. I dont think my GFX is powerfull enough to handle it. .
WildBillKelsoe Posted February 18, 2013 Posted February 18, 2013 132ms is perfectly adequate. I agree AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Frostie Posted February 18, 2013 Posted February 18, 2013 Single player doesn't really do it ofr me with this game . Honestly, all that i'm interested in at this moment becoming a better air to air pilot, in multiplayer. I play a lot of FPS, so you can imagine i'm always weary about cheaters because they're quite common there. But in BF3 for instance you can pretty well find out if someone is a cheater. (statistics of all players are all kept and incredibly detailed, down to every bullet fired ) And there's Punkbuster . To me, Tacview was the only thing that was some sort of checking tool , and i don't think i can play knowing i can never check what happened when i want to check it out. I mean, i totally understand the underlying sentiment of removing tacview , but i'll be playing on tacview enabled servers probably, and accepting the risk of some pathetic alt-tabbing piece of sh^t . One thing that should be made clear here is that unabling exports is primarily to remove the chance to accuse, which is a far bigger disease than the actual cheating itself. The fact of someone being shot down by another player grates heavily with some and a chat full of bile is not a welcoming site. Though some will just sulk off to play by themselves not particularly learning anything most will inject nausea. Cheating is not really the issue and going into a server with the mindset that there are a portion of guys cheating you out of your virtual life is not going to help you improve it's just going to make you doubt the integrity of the game and your killer. There are many things in this sim which make things complicated, network lag being a major culprit, just be ready to not draw too many conclusions on how events unfold. I have seen plenty of new guys who have called out cheating only for it to be down to a simple lack of understanding the sim. Whilst exports is currently free for all on our server when it eventually gets locked down the Tacview answer is simple, after flying mp turn 'record dcs' back on in tacview rerun the mp track x10 and in no time you have your acmi. 1 "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
HiJack Posted February 18, 2013 Posted February 18, 2013 To me, Tacview was the only thing that was some sort of checking tool , and i don't think i can play knowing i can never check what happened when i want to check it out. After you have played on the Intergrety checked server you can activate Tackview and replay the track and then look at what happend. Don't stay on the server for hours as your track will be to big, do a exit and rejoin from time to time to split your tracks. 138th.Jack
Maximus_Lazarus Posted February 18, 2013 Author Posted February 18, 2013 I'm sorry but i don't understand that. How can i replay a track when nothing is being recorded ? I'm not super skilled with tacview, i only know how to open a file and look at it. [sIGPIC][/sIGPIC]
Jona33 Posted February 18, 2013 Posted February 18, 2013 Multilplayer tracks are automatically saved somewhere or other (Helpful I know. :D) and are part of the sim. Then you can play the track at accelerated speed while recording with Tacview. Occasionally the tracks will go mental on you. Always remember. I don't have a clue what I'm doing
104th_Maverick Posted February 18, 2013 Posted February 18, 2013 Quick example of how to do this mate.... Enter the 104th or 51st server with TACVIEW disabled..... shoot some fools... leave the game. Turn TACVIEW back on to record FC3.... Open Single Player and click REPLAY... select the track from the MULTIPLAYER folder (look at date and time).... let the track play back. Exit and watch the TACVIEW track! Not ideal I know... but it's the only way you can review tracks with TACVIEW in our servers! Mav edit: All your tracks are automatically saved in c:/users/(yourname)/saved games/dcs/tracks/multiplayer You will also find all your screen shots automatically saved to c:/users/(yourname)/saved games/dcs/ [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Frostie Posted February 18, 2013 Posted February 18, 2013 Just to add to what Maverick has said, the multiplayer tracks are named similair to this: client-20130217-200047 These numbers relate to the date and time of recording ie. 2013 02 17 - 20:00:47 sec "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Maximus_Lazarus Posted February 18, 2013 Author Posted February 18, 2013 Well that's good enough for me :) I did not know the game also recorded flight data . Thanks :)) [sIGPIC][/sIGPIC]
cichlidfan Posted February 18, 2013 Posted February 18, 2013 Occasionally the tracks will go mental on you. That is an understatement. Frequently the tracks will bear little or no resemblance to what actually happened. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Crescendo Posted February 19, 2013 Posted February 19, 2013 If you want to regularly watch your tacview replays on a tacview-disabled server, I find it best to quit the server as soon as you die or land after a sortie. This will generate one track per sortie, and will in turn prevent the tracks from getting too large in playback length. This is very important because if the tracks get too large they start to 'break down'. In short: split your tracks into chunks. This will make the tracks and in turn tacview perform much better. --- As an aside, I completely understand why some servers choose to disable tacview, but I just want to vent about how tedious it is to have to watch a replay just to get a tacview recording, even if you accelerate time. Tacview is such an invaluable tool for learing and debriefing, so it's very frustrating to have it hamstrung as a result of some unscrupulous types. Again, just venting. . [sIGPIC][/sIGPIC]
Rhinox Posted February 19, 2013 Posted February 19, 2013 That is an understatement. Frequently the tracks will bear little or no resemblance to what actually happened. Sadly true. This problem persists from the old lomac-days, and if it changed at all, then only to become worse...
GGTharos Posted February 19, 2013 Posted February 19, 2013 Tracks can indeed be quite unreliable. Making this problem go away isn't trivial. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Maximus_Lazarus Posted February 23, 2013 Author Posted February 23, 2013 Is anyone flying this afternoon maybe ? Maybe form a 2, 3 or 4 man squad on TS ? [sIGPIC][/sIGPIC]
alexej21 Posted February 23, 2013 Posted February 23, 2013 I will start my A2A server. Flaming Cliffs 3 - Su27,Mig 29 vs F15C. I will send you TS in the chat... [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
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