Maximus_Lazarus Posted May 18, 2014 Posted May 18, 2014 (edited) oops double post Edited May 18, 2014 by Maximus_Lazarus [sIGPIC][/sIGPIC]
Maximus_Lazarus Posted May 18, 2014 Posted May 18, 2014 Something wrong with the server(s) today ? It was unplayable , other servers as well btw . Some people were pulling off all kinds of epic manouvres :D sADAJYOAjUs [sIGPIC][/sIGPIC]
TAW_Blaze Posted May 18, 2014 Posted May 18, 2014 Lag #1 ACM move. I think the guys found out what made the new mission laggy, we'll see tomorrow.
HiJack Posted May 19, 2014 Posted May 19, 2014 Yes it was something wrong last night, a lot of lag. It was a slideshow close to the ground and almost impossible to keep lock on the bandit. The 104th always used to have good frames and no skipping :( I hope you find the problem.
RIPTIDE Posted May 19, 2014 Posted May 19, 2014 Yes it was something wrong last night, a lot of lag. It was a slideshow close to the ground and almost impossible to keep lock on the bandit. The 104th always used to have good frames and no skipping :( I hope you find the problem. We hot Tested a mission built by one of our fine young Cadets. Turns out he had a few convoys too many in it. It didn't help matters. ;) [sIGPIC][/sIGPIC]
xcom Posted May 19, 2014 Posted May 19, 2014 We have isolated the main issue for lag, it is mainly caused by moving units, either by predetermined waypoints or by CA movements. I suggest creating units as static as possible or limit the number of moveable units. Good luck :) [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
ENO Posted May 19, 2014 Posted May 19, 2014 ^ makes for some pretty boring missions unfortunately. With that said I've had some pretty substantial combat with moving forces in recent missions and about 8-10 guys onboard and not experienced any lag that anyone complained about... Wonder if it's particular groups that are more prone. Then again- though there are quite a few ground units on the move there are only 2 basic types and I've heard that can help. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
xcom Posted May 19, 2014 Posted May 19, 2014 We have weekly campaign events with around 40 pilots, if we move more than around 30 units, the lag is shown. I think also the number of units in the mission has a factor, we have around 500. As long as we keep in those ranges, the mission is smooth. It also allows us to have great ground battles and excellent stratigic play. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
HiJack Posted May 19, 2014 Posted May 19, 2014 ^ makes for some pretty boring missions unfortunately Except for the PvP battles of course witch is not boring on the 104th I dare to say :)
RIPTIDE Posted May 21, 2014 Posted May 21, 2014 Later today the following items will be added to our Integrity Checking. Some mods or random files fiddled with in "Bazar/World/Shapes" may cause IC failure for some. So try to have stock files. Config/Effects/ParticleSystem2 Bazar/World/Shapes Config/World [sIGPIC][/sIGPIC]
karambiatos Posted May 21, 2014 Posted May 21, 2014 so mustangs mod will no longer work? A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
HiJack Posted May 21, 2014 Posted May 21, 2014 Later today the following items will be added to our Integrity Checking. Some mods or random files fiddled with in "Bazar/World/Shapes" may cause IC failure for some. So try to have stock files. Config/Effects/ParticleSystem2 Bazar/World/Shapes Config/World Good. Can you post the complete IC check RIPTIDE?
Mustang Posted May 21, 2014 Author Posted May 21, 2014 (edited) so mustangs mod will no longer work? If you're refering to the shaders mod, no that is not affected (Bazar/Shaders is not in the IC) edit: i was able to successfully connect to the server with the mod loaded so nothing to worry about ;) Edited May 21, 2014 by Mustang
RIPTIDE Posted May 21, 2014 Posted May 21, 2014 Good. Can you post the complete IC check RIPTIDE? "Config/Weapons", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/CustomHuman.lua", "Config/World", "Scripts/Aircrafts/_Common/Damage.lua", "Scripts/Aircrafts/_Common/helicopter_exhaust.lua", "Scripts/Aircrafts/_Common/MechTiming.lua", "Scripts/Aircrafts/_Common/Pylons.lua", "Scripts/Aircrafts/_Common/AIControl.lua", "Config/Effects/ParticleSystem2", "Bazar/World/Shapes", [sIGPIC][/sIGPIC]
ENO Posted May 22, 2014 Posted May 22, 2014 This one was posted by the guys at the 51st... integrity_check = { "Config/Weapons", "Config/Effects/ParticleSystem2", "Config/World", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/customhuman.lua", "Scripts/Database/db_sensors.lua", "Scripts/Database/db_weapons.lua", "Scripts/Database/db_weapons_data.lua", "Scripts/Database/HelicopterConst.lua", "Scripts/Database/PlaneConst.lua", "Scripts/Database/SFM_Data.lua", "Scripts/Database/scripts", "Scripts/Aircrafts/_Common/customhuman.lua", Thanks to Frostie for that one... "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Frostie Posted May 22, 2014 Posted May 22, 2014 (edited) This one was posted by the guys at the 51st... integrity_check = { "Config/Weapons", "Config/Effects/ParticleSystem2", "Config/World", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/customhuman.lua", "Scripts/Database/db_sensors.lua", "Scripts/Database/db_weapons.lua", "Scripts/Database/db_weapons_data.lua", "Scripts/Database/HelicopterConst.lua", "Scripts/Database/PlaneConst.lua", "Scripts/Database/SFM_Data.lua", "Scripts/Database/scripts", "Scripts/Aircrafts/_Common/customhuman.lua", Thanks to Frostie for that one... That was an advised list to a server owner. This below is the 51st integrity check, now with added Scripts/aircrafts files like Riptide has posted above. integrity_check = { "Config/Weapons", "Config/Effects/ParticleSystem2", "Config/World", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/customhuman.lua", "Scripts/Database/db_sensors.lua", "Scripts/Database/db_weapons.lua", "Scripts/Database/db_weapons_data.lua", "Scripts/Database/HelicopterConst.lua", "Scripts/Database/PlaneConst.lua", "Scripts/Database/SFM_Data.lua", "Scripts/Database/scripts", "Bazar/World/Shapes", "Scripts/Aircrafts/_Common/Damage.lua", "Scripts/Aircrafts/_Common/helicopter_exhaust.lua", "Scripts/Aircrafts/_Common/MechTiming.lua", "Scripts/Aircrafts/_Common/Pylons.lua", "Scripts/Aircrafts/_Common/AIControl.lua", Edited May 23, 2014 by Frostie 1 "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
xcom Posted May 22, 2014 Posted May 22, 2014 Excellent, will be added to DCS Israel. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
txmtb Posted May 22, 2014 Posted May 22, 2014 Frostie, would the "Bin" entry prevent users with SweetFX from connecting? Everything it installs goes in the Bin directory. Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip
Falcon_S Posted May 22, 2014 Posted May 22, 2014 @ txmtb No. Dont worry. 1 Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
txmtb Posted May 22, 2014 Posted May 22, 2014 @ txmtb No. Dont worry. Thanks! Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip
ENO Posted May 22, 2014 Posted May 22, 2014 Thanks Frostie... I'll be applying that and I suspect Hollo Pointe will as well. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
RIPTIDE Posted May 23, 2014 Posted May 23, 2014 (edited) That was an advised list to a server owner. This below is the 51st integrity check, now with added Scripts/aircrafts files like Riptide has posted above. integrity_check = { "Bin", "Config/Weapons", "Config/Effects/ParticleSystem2", "Config/World", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/customhuman.lua", "Scripts/Database/db_sensors.lua", "Scripts/Database/db_weapons.lua", "Scripts/Database/db_weapons_data.lua", "Scripts/Database/HelicopterConst.lua", "Scripts/Database/PlaneConst.lua", "Scripts/Database/SFM_Data.lua", "Scripts/Database/scripts", "Bazar/World/Shapes", "Scripts/Aircrafts/_Common/Damage.lua", "Scripts/Aircrafts/_Common/helicopter_exhaust.lua", "Scripts/Aircrafts/_Common/MechTiming.lua", "Scripts/Aircrafts/_Common/Pylons.lua", "Scripts/Aircrafts/_Common/AIControl.lua", That's a nice IC scheme, Mr. Frostie. EDIT: What would be ICing on the cake, would be if ED included ALL of the available/released edm cockpit files into a handy folder structure so that they could be IC'd, and not dependant on what modules different people had bought. Edited May 23, 2014 by RIPTIDE [sIGPIC][/sIGPIC]
Frostie Posted May 23, 2014 Posted May 23, 2014 (edited) Frostie, would the "Bin" entry prevent users with SweetFX from connecting? Everything it installs goes in the Bin directory. Yes, sorry guys, you may want to take the 'Bin' folder off that list it shouldn't have been on there, I already have and I've edited my earlier post with the list. A bit of an oversight on my part. Had a few IC failures last night on our server which highlighted the problem, my DCS is default so I don't get issues that a lot with mods may see. Again, sorry for causing any bother. New list integrity_check = { "Config/Weapons", "Config/Effects/ParticleSystem2", "Config/World", "Scripts/compile.lua", "Scripts/Aircrafts/_Common/customhuman.lua", "Scripts/Database/db_sensors.lua", "Scripts/Database/db_weapons.lua", "Scripts/Database/db_weapons_data.lua", "Scripts/Database/HelicopterConst.lua", "Scripts/Database/PlaneConst.lua", "Scripts/Database/SFM_Data.lua", "Scripts/Database/scripts", "Bazar/World/Shapes", "Scripts/Aircrafts/_Common/Damage.lua", "Scripts/Aircrafts/_Common/helicopter_exhaust.lua", "Scripts/Aircrafts/_Common/MechTiming.lua", "Scripts/Aircrafts/_Common/Pylons.lua", "Scripts/Aircrafts/_Common/AIControl.lua", Edited May 23, 2014 by Frostie "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Maximus_Lazarus Posted May 29, 2014 Posted May 29, 2014 Anyone playing today ? It's a holiday in holland but i'm guessing not in the rest of europe and US :( [sIGPIC][/sIGPIC]
sobek Posted May 29, 2014 Posted May 29, 2014 It's a holiday in a lot of Countries. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
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