McBlemmen Posted June 10, 2013 Posted June 10, 2013 Hello, What exacly is in combat mix ammo , and what ammo should be used VS tanks? Thank you
Avilator Posted June 10, 2013 Posted June 10, 2013 Combat Mix is a mixture of armor piercing and high explosive ammunition in a 4:1 ratio, and is the real-world load for the A-10. 1 I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!" Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow. -Robert Goddard "A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson "I swear by my pretty floral bonet, I will end you." -Mal from Firefly
Snoopy Posted June 10, 2013 Posted June 10, 2013 Combat Mix is a mixture of armor piercing and high explosive ammunition in a 4:1 ratio, and is the real-world load for the A-10. Not the only combat load. We only carry hei currently in Afghanistan. 1 v303d Fighter Group Discord | Virtual 303d Fighter Group Website
Avilator Posted June 10, 2013 Posted June 10, 2013 Ah, ok. Is that because there aren't really armored vehicles to defeat? I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!" Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow. -Robert Goddard "A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson "I swear by my pretty floral bonet, I will end you." -Mal from Firefly
Snoopy Posted June 10, 2013 Posted June 10, 2013 Yes sir v303d Fighter Group Discord | Virtual 303d Fighter Group Website
McBlemmen Posted June 10, 2013 Author Posted June 10, 2013 So , for soft targets you use HEI , for tanks CM?
IonicRipper Posted June 10, 2013 Posted June 10, 2013 So , for soft targets you use HEI , for tanks CM? Correct 1 i5 4590 @ 3.77GHz | GTX 1060 6GB | 16GB 1600MHz DDR3 | 1TB HDD+500GB HDD | Win10 Home X64 [sIGPIC][/sIGPIC]
McBlemmen Posted June 10, 2013 Author Posted June 10, 2013 Correct Thanks alot , these forums are so helpfull! :D I dont know if people here care about it , but rep for everyone !
Habu_69 Posted June 10, 2013 Posted June 10, 2013 Are the round impacts actually modeled to perform differently in the sim?
Hamblue Posted June 10, 2013 Posted June 10, 2013 Why do they mix them 4 to 1? to prevent the barrels from overheating with the depleted uranium? Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down
SmokeyTheLung Posted June 10, 2013 Posted June 10, 2013 Maybe but I don't think so. I know the D.U. portion of the round is sub-caliber and encased in a softer metal jacket. Also, the GAU-8 rounds use a plastic (I think) driving band to reduce barrel wear. I've always figured HEI is loaded to destroy more sensitive and un-armored parts of tanks, like sights and radio equipment. I suppose it also makes an A-10 more effective if it encounters something softer than a well armoured vehicle System specifications: Computer, joystick, DCS world, Beer
UCAS Posted June 10, 2013 Posted June 10, 2013 (edited) Hello, What exacly is in combat mix ammo , and what ammo should be used VS tanks? Thank you CM vs tanks (5 API + 1 HEI). HEI vs turd people (56 grams PBXN-5). Edited June 17, 2013 by UCAS
Eddie Posted June 10, 2013 Posted June 10, 2013 The HEI rounds in CM are simply there for effect on soft targets. If you only have API rounds on board, your effectiveness vs soft targets such as dismounted infantry or even trucks etc. is reduced. And the 4-1 ratios is there because it is the most effective/best balanced mixture. No different to how tracers are normally 4-1 mix with ball rounds etc. Thats all there is to it.
UCAS Posted June 11, 2013 Posted June 11, 2013 (edited) Also worth noting that when you have CM loaded, the top pipper dot is for API and the bottom is for HEI. Another interesting fact is that a HEI round contain roughly the same amount of explosive as an M2 or F1 hand grenade. Edited June 11, 2013 by UCAS
OutOnTheOP Posted June 17, 2013 Posted June 17, 2013 Well.... not the best example- while 4:1 or 5:1 tracer is considered adequate mixing, in the case of tracers, they DO mix them with AP or ball ammo to prevent tracer residue from depositing in the barrel. Also, tracer rounds tend to have worse ballistics (they're much longer for the same weight, and tend to destabilize and tumble easier) and significantly worse terminal performance (at least, in small arms). HEI/AP in CM, though, that's all about mixing the effects for the expected target set. AP kinda sucks against unarmored vehicles and dismounts
UCAS Posted June 17, 2013 Posted June 17, 2013 Well.... not the best example- while 4:1 or 5:1 tracer is considered adequate mixing, in the case of tracers, they DO mix them with AP or ball ammo to prevent tracer residue from depositing in the barrel. Also, tracer rounds tend to have worse ballistics (they're much longer for the same weight, and tend to destabilize and tumble easier) and significantly worse terminal performance (at least, in small arms). HEI/AP in CM, though, that's all about mixing the effects for the expected target set. AP kinda sucks against unarmored vehicles and dismounts Hence why APEX was invented. http://www.keepandshare.com/doc/view.php?id=6373749&da=y
bigcomputerman Posted February 7, 2023 Posted February 7, 2023 On 6/10/2013 at 11:36 PM, Eddie said: The HEI rounds in CM are simply there for effect on soft targets. If you only have API rounds on board, your effectiveness vs soft targets such as dismounted infantry or even trucks etc. is reduced. And the 4-1 ratios is there because it is the most effective/best balanced mixture. No different to how tracers are normally 4-1 mix with ball rounds etc. Thats all there is to it. An interview with an A-10 Pilot, they said Combat Mix is to 4:1 because they use depleted uranium to punch holes in the tank and the high "explosive" incendiary effects can destroy everything inside of it. In reality if it only had a full load of API, it wouldn't really do an excellent job at killing the guys inside now would it?
Dragon1-1 Posted February 7, 2023 Posted February 7, 2023 It would, I seriously doubt the HEI would be going through holes made by API, except by luck. Dispersion is too high. It could have some incendiary effect of that sort, but combat vehicles are typically pretty tightly packed, if you can punch a hole, you'll mostly likely hit something important, and spallation will do an adequate job maiming the crew. In fact, it might do it even if you don't quite manage to make a hole, at least in older designs without spall liners.
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