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Posted
I don't think a horse can be changed mid-stream :P..besides, other people may be happy with the rewards they donated for

 

You can change your pledge amount up or down at any point up until it closes. So to be honest if I see we're at say $130k with a few hours to go there's currently no real incentive for me to leave my pledge at $112 as I have no real interest in hard copies of manuals. I may as well lower my pledge at that point and keep the $80 to buy some planes in the future. But if there was something with a bit more incentive there like a future plane or two then I'd be happy to leave it as is even if it would be more cost effective for me to buy them after. I guess it's more a perception thing - I'm happy to chip in extra to support the game but I also need a little more back than a few manuals for that amount.

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Posted (edited)
For us existing DCS customers who have the P51 and will likely buy the FW-190 once that comes out there's not a powerful incentive for us to pledge other than we really want to see the game made (which we do). I've pledged $112 currently and in effect I'll not be getting anything for that other than some manuals which I really couldn't be bothered with. I think an option to ditch the manuals and get a future plane or two would be more of an incentive. Right now I have to admit that after seeing that 3 of the planes are totally free anyway I'm not feeling like I'm getting a huge amount for my pledge. Yes we might push on to stretch goals but in the event that we don't hit $375k I think a provision for some other kind of reward should be there.

 

I agree. Didn't realise that 3 of the planes would be free, and I already own the P51, so...

As much as I want to back the project, the $87 I pledged now seems like a lot when the incentive is only a couple of free books.

 

Edit: Yeah, I might do what Ron says above; to be honest, I'm already tempted to lower my pledge and wait for the free version (free Spitfire!) but that sort of attitude doesn't get kickstarter projects off the ground!

Edited by Tone71

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Posted
You can change your pledge amount up or down at any point up until it closes. So to be honest if I see we're at say $130k with a few hours to go there's currently no real incentive for me to leave my pledge at $112 as I have no real interest in hard copies of manuals. I may as well lower my pledge at that point and keep the $80 to buy some planes in the future. But if there was something with a bit more incentive there like a future plane or two then I'd be happy to leave it as is even if it would be more cost effective for me to buy them after. I guess it's more a perception thing - I'm happy to chip in extra to support the game but I also need a little more back than a few manuals for that amount.

 

I understand your feelings but I don't think that Luthier can make a change like that...he was denied while trying to make an edit. I bet the manuals would be popular on e-bay if the game becomes a popular reality

Posted
Back with your heart or don't. I'd hate to rely on people who are not. Like some forum member put it; "I've just filled up my car with $80-90 worth of gas, so I think I can afford the loss".

 

With any KS campaign the developer is relying on people with a variety of motivations to back them. I'm just raising a concern of mine and I think others will likely feel the same way. Luthier can choose to address those concerns or not and then I'll make the choice appropriate for me. That's the way KS works.

Posted (edited)

Hold on...

 

Where does it say that the 3 planes will be free?

 

All I see is that the BASE SIMULATION will be free. The same as with DCS: World, which is free, but you need to buy the modules if you want to fly them.

 

I understand it like this:

If you pledge $20, you get ONE airplane.

If you pledge $30, you get TWO airplanes.

If you pledge $40 or more, you get ALL the airplanes from all the stretch goals.

 

The fact it says the GAME is free, doesn't mean the FLYABLE AIRPLANES are, too.

 

 

I'll ask the guy via Kickstarter, see what's what. We're shooting blanks here and there's way too much confusion, it seems.

 

 

 

EDIT: never mind, I just found Luthier's post explaining this.

Edited by ishtmail

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Posted
Ish - check post #1053 in this thread. 3 of the planes are free.

 

Oh, I just noticed that post... Sorry for my above post :)

 

Well, Ilya should really clarify this in the Kickstarter campaign. This is pretty unclear.

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Posted

http://forums.eagle.ru/showthread.php?t=109847&page=106

 

"FREE for everyone:

P-47

Spitfire

Bf.109K

 

Paid on release

P-51 (from DCS World)

FW-190D (from DCS World)

 

If you back at a $20 level, you can pick a P-51 or FW-190D.

 

If you back at a $40 level, you will have both.

 

If you already own a DCS World P-51 and/or FW-190, then obviously no one wants you to have to pay for anything twice.

 

If we reach stretch goals, then the story changes.

 

Free aircraft list will most likely not change.

 

Backing at $20 still gets you one of the larger variety of paid aircraft.

 

$40 or above still gets you ALL of the initial flyables.

 

None of the aircraft released in future updates are covered by any of this"

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Posted (edited)
With any KS campaign the developer is relying on people with a variety of motivations to back them. I'm just raising a concern of mine and I think others will likely feel the same way. Luthier can choose to address those concerns or not and then I'll make the choice appropriate for me. That's the way KS works.
And that's the way any election works too I suppose. I like voters to have backbone, to stand behind their vote and not doubt and falter.

I can tell you want this project to happen just as much as me; why not support it all the way?

Who cares what is free and what is not; bottom line is making this project happen.

Edited by Hans-Joachim Marseille
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Posted

Well, I intend to pledge $40 on Wednesday, and I'll maybe upgrade at the end of the month (depending on where we are with the stretch goals). Not really interested in the physical manuals, so I'll keep my pledge level at digital only, regardless of the fact I might pledge more.

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Posted

I don't really understand the business model at this point.

 

Giving 3 free DCS level planes seems a strange choice, unless the idea is to draw punters away from other products the initial release being really a loss leader. DCS isn't known for anything other than jets, the WW2 hardcore may take some drawing away from the IL2 series. Maybe this is Tishin's play for world flight sim domination.

Posted

Well if its a success I'm sure there will be other aircraft available to buy.

I'm very excited about flying a DCS 109, and would certainly stump up the cash for other models.

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Posted

Great info, thanks Luthier.I was about to post that we indeed need some more advertisement,its great to see that the video went public now.Already there has been a big increase in views and likes, thats excellent.

[sIGPIC][/sIGPIC]

Posted
I don't really understand the business model at this point.

 

Giving 3 free DCS level planes seems a strange choice, unless the idea is to draw punters away from other products the initial release being really a loss leader. DCS isn't known for anything other than jets, the WW2 hardcore may take some drawing away from the IL2 series. Maybe this is Tishin's play for world flight sim domination.

 

IMHO, it will seem strange for those who find this title (hoping that it succeeds) after a year time. It can be considered, in a way, that we are paying for those 3 free planes while the rest of the bunch will not. No that I have anything against that.

 

It would have sounded more feasible to me, with all the complexity of a study type simulator, that only one of those planes is free after the core game is done. For the example Spitfire or had the documentation been available, 109G.

 

If the first stretch goal is met, then the situation will naturally be different.

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Posted

1. How will MP work? Coops/servers? how many players in a mission.

 

2. How big is the map, ive heard 100/160km but is that just the detailed area with more less detailed map area around that, will there be a English coast?

 

3. Can Paypal be added to the ways to pledge?

Posted
1. How will MP work? Coops/servers? how many players in a mission.

 

2. How big is the map, ive heard 100/160km but is that just the detailed area with more less detailed map area around that, will there be a English coast?

 

3. Can Paypal be added to the ways to pledge?

 

Multiplayer should work in the same way as anything DCS to date. So, lots and lots of players in a (possibly buggy) multiplayer environment :)

 

If Kickstarter supports Paypal, then no prob. I don't think it does. This is not something Mr. Ilya can choose at will: either Kickstarter supports it, or it doesn't.

 

But if you have Paypal, you have a credit card. So why not use Kickstarter's method of payment, which goes through Amazon. I trust Amazon as much as I trust Paypal.

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Posted
IMHO, it will seem strange for those who find this title (hoping that it succeeds) after a year time. It can be considered, in a way, that we are paying for those 3 free planes while the rest of the bunch will not. No that I have anything against that.

 

It would have sounded more feasible to me, with all the complexity of a study type simulator, that only one of those planes is free after the core game is done. For the example Spitfire or had the documentation been available, 109G.

 

If the first stretch goal is met, then the situation will naturally be different.

 

Apart from the good of the genre though where's the incentive to contribute? There are already people posting that they're considering cancelling or reducing their contribution as they've worked out that the initial content will be free.

 

They could have made $40 the point of access to the basic package of 3 RRG planes and made it clear that that's a good deal as they'll be much more expensive on release.

 

I'm just concerned that after the initial flurry of contributions from hardcore fans the contributions will dry up without well structured rewards to entice the less comitted.

 

We'll see.

Posted

I do hope that the contributions will not dry out. I've even posted about this on some other forums to help out, that are not flight sim related. At this pace my estimate is first stretch goal reached, or close to it.

 

About the incentive... it sure is here, waiting for my paycheck to arrive so that I can transfer the money onto my foreign currency account. One would be crazy not to give this a chance, since I doubt we will see a European theater from the other camp.

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Posted

First off, I am curious if the initially provided planes will be at DCS or FC level ?

I honestly can't see three planes at DCS level given away for free, but I'm asking to make sure.

Please excuse if this has already been explained, but it is impossible to remember every information in this giant thread.

 

[...]

I don't want to make empty promises or vaguely hint at something, but I really liked having multiple variants of the same plane in my older projects. The overall process is much simpler. Once we have the K, making the various Gs and maybe the F should be comparatively simple.

[...]

 

Then again, not to sound any rude, but I have concerns and questions about this.

 

We get the Fw190D-9 as a full price module by ED, matter of fact.

If stretch goals are met, we then get a Fw190A-5 (I expect it to be a full price module too) by RRG.

Here, one could still argue those are fundamentally different planes (radial vs inline).

 

What if then, later on, it gets decided to do a Fw190A-5 1,65 Ata or any other version, whilst we already have the D-9 and A-5 ? !

Is this then expected to sell as another full price module too ?

Same with the various Bf109s and/or Spitfires ?!

 

Of course, "don't buy it if you don't like it" and I generally agree on that mindset !

But I just can't see the approach of "add-on modules" with the idea of "having multiple variants of the same plane" work out the way it was done in the past for ED's modules.

 

As said, these are just concerns/questins that came to my mind.

No intention to sound rude, give negative criticism or anything the like !

Please shed some more light on that matter.

 

Greetings

MadCat

  • ED Team
Posted

I dont think its fair to compare it to the F-35A funding

 

DCS WWII has nearly reached its half way mark in the first days of the funding.

 

Keep spreading the word and stay positive guys

 

WWII is not even my cup of tea ( even though I own the P-51 ) but am willing to back this just to be part of something great.

 

:)

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Posted

I agree that higher pledges should have better rewards, and printed manuals are not what most people are after.

 

In fact, I'm of the opinion that Ilya could (and should) make the basic package (3 basic planes) cost $50. That would be an amazing value package: 3 DCS-level aircraft for 50 bucks? GIMME GIMME.

 

$80 would get you the two extra planes (P51D and FW190), while only a pledge of $100 or more would make you eligible for ALL the airplanes from the stretch goals: and the pledge could state that the pledger at this level could choose (after the campaign is over): a printed manual or the additional airplanes.

 

 

So that's my opinion on how Ilya should have done it. I may end up backing according to my opinion, regardless of the fact that I might get the same value for less.

 

I hope people will realize here that pledging for this kind of project is NOT a matter of buying the product (and therefore finding the best bargain), it should be a matter of you supporting the project as an idea.

 

That's how I ended up pledging almost 2000 USD for Star Citizen, even though I could easily wait, play the game and earn all those ships in-game for free. It's not about buying ships (or airplanes), it's about believing in the project and wanting to support it.

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Posted

F35 was one plane though I assume, this is WW2, with potentially quite a few DCS quality planes over time. Hence, it is fantastic value, and I would be stunned if it doesn't make 100k.

I'm in $125 with Star Citizen, for a ship I could easily get in game. So yes, a lot of it is about supporting the idea.

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Posted

I was totally hopping on the bandwagon to pay $40 for the P-47 & Spit IX! In my head that makes the 2 planes $20/each and the 109 for free! Hell of a deal! I also assumed the only free content was to be the map.

 

Luther's explanation of what $20 /$40 gets you is entirely different from what I understood after reading the kickstarter page. I will still donate my $40, tho I already own the P-51 & had no intentions of buying the 190. I do feel like I'm getting "less" for my $40 tho.

 

After finding the 3 planes are free, I am curious to how "HD" they will be? I haven't experienced FC3, so I'm not knocking it, just that I know A-10 & P-51 are higher quality in design as well as in procedure. Are they going to have the same detail & interaction as stand alone modules or will the be held to a similar standard of FC3? I don't expect the highest quality out of free products and I won't hold it against anybody if they are simplified. If the planes are simplified, are/will there be any plans to release an HD version? (Similar to the SU-25 & A-10A modules). If yes, then perhaps those who have pledged the $40 or more can get the HD version of those planes when released, while those who have not will have the opportunity to purchase the individual models.

Posted (edited)
You need to get some of that first days momentum back!

It's already looking eerily close to what happened to the F-35A, big contributions on day one and two then a trickle from there on out.

 

Oleg should pop in here and take a few questions :smartass:

Edited by GT 5.0
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