Smokin Hole Posted July 15, 2013 Posted July 15, 2013 Temp/dew point spread has a big influence on how much temperature difference is needed to create visible water vapor. That's all a vortice is. At altitude, there are some days where the vortices lasts as long as the contrails. If you are close enough you can watch them spin and twist like a wounded snake. It's quite cool.
Cedaway Posted July 16, 2013 Posted July 16, 2013 Would this nice graphic add be modeled with such calculation on our PC? I'd be astonished. DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
Dudester22 Posted July 17, 2013 Posted July 17, 2013 I would like to know what luither is going to say on the 1st Sep 2013. ED cannot get screen shots of Edge Nevada because the engine isn't in place, so I'm not sure how he is going to turn up with screens shots when he says the map is based on Edge.
Nirvi Posted July 17, 2013 Posted July 17, 2013 I would like to know what luither is going to say on the 1st Sep 2013. ED cannot get screen shots of Edge Nevada because the engine isn't in place, so I'm not sure how he is going to turn up with screens shots when he says the map is based on Edge. Maybe ED will show us some screenshots of EDGE/Nevada before 1st September :megalol: Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
ED Team NineLine Posted July 17, 2013 ED Team Posted July 17, 2013 Who says he will have screenshots of a fully functioning product in Sept? I think Sept 1st will be announcing his official plans, if he plans to do planes close to the level of the P-51D module it will be some time before you see much of anything. Also, if the Nevada map is nearly complete like we have been told, what is to say other maps cant be built while EDGE is still a WIP? Dosent mean it will be ready for screenshots... but lets not get disappointed before he even has a chance to pitch his plans to us ;) I would like to know what luither is going to say on the 1st Sep 2013. ED cannot get screen shots of Edge Nevada because the engine isn't in place, so I'm not sure how he is going to turn up with screens shots when he says the map is based on Edge. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
SkateZilla Posted July 17, 2013 Author Posted July 17, 2013 Maybe ED will show us some screenshots of EDGE/Nevada before 1st September :megalol: Bam: 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Silver_Dragon Posted July 17, 2013 Posted July 17, 2013 :lol::lol::lol::thumbup: For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
verana_ss Posted July 18, 2013 Posted July 18, 2013 Not being a fanboy but those new features you have listed, I have to say you guys are doing fantastic job.Too bad I wont be able to touch it till next year for the real life matter.
Cedaway Posted July 18, 2013 Posted July 18, 2013 Concerning the wingtip vortices, is it just a visual effect or is it actually physically modeled/calculated. If so, this can introduce the 'wash' effects for crossing aircraft too. I posted a question some weeks ago... Let me find it... Yeah, that one: Right. The current prop-wash affect the generating aircraft itself but I don't think it affect the surrounding (in the crossing trajectory of course) aircraft. I don't talk about the visual effect in/over clouds but the physical effect: when me, in my A-10c / P-51d / whatever... I cross the wash of another aircraft, it could be fine to have the shake, the dynamic effect. Maybe a question for the specialists of the atmosphere (air) model. And the answer was: It's not that hard to do but it requires certain programmer's manpower. It's in our plans though and the materials are awaiting Lancelot to convert formulas to concrete code. :) So, is it that? Or is it 'just' a visual effect? DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
Kuky Posted July 18, 2013 Posted July 18, 2013 for now its only visual effect PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Cedaway Posted July 18, 2013 Posted July 18, 2013 for now its only visual effect Thanks:thumbup: DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
Wrecking Crew Posted July 18, 2013 Posted July 18, 2013 Wags, Please look into the problem in Combined Arms in that non-Host Ground Commanders cannot control AI aircraft. Can you provide a report on fixing this issue? WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
ED Team Wags Posted July 18, 2013 ED Team Posted July 18, 2013 Wags, Please look into the problem in Combined Arms in that non-Host Ground Commanders cannot control AI aircraft. Can you provide a report on fixing this issue? WC This is already on our to-do list. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Wrecking Crew Posted July 18, 2013 Posted July 18, 2013 Thanks for the quick reply, Wags. This recent thread has information about the symptoms - http://forums.eagle.ru/showthread.php?t=110106 I look forward to hearing more about resolving this, and when. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Frogisis Posted July 18, 2013 Posted July 18, 2013 Sounds like there are a lot of nice improvements this time around. Eager to give the ATC modifications a test run. The new detection logic sounds like it'll make things more interesting as well. Disproportionally excited for the new explosion eye candy. I hope we get some screenshots soon. I know it's a ways off but I'm also looking forward to the AFM for the F-15 and Su-27. That's really what I'm waiting for before I get really into those aircraft and do their campaigns. For when it goes wrong: Win10x64, GTX1080, Intel i7 @3.5 GHz, 32GB DDR3, Warthog HOTAS, Saitek combat rudder pedals, TrackIR 5 / Vive Pro, a case of Pabst, The Funk
Voodoo-chacal Posted July 19, 2013 Posted July 19, 2013 12 julho de 2013 - DCS News Update Our effect artists are busy improving many effects for both their visual appeal and performance. As mentioned last week, one example are new wing tip vortices. As more are completed, I will be sure to post them in future updates. this vortex effect is very poor http://forums.eagle.ru/attachment.php?attachmentid=84715&d=1373650456 I like this vortex effect http://calnikont.com/images/F-15C_EAGLE_WING_VORTEX.jpg
Scoggs Posted July 19, 2013 Posted July 19, 2013 Our effect artists are busy improving many effects for both their visual appeal and performance. As mentioned last week, one example are new wing tip vortices. As more are completed, I will be sure to post them in future updates. this vortex effect is very poor http://forums.eagle.ru/attachment.php?attachmentid=84715&d=1373650456 I like this vortex effect http://calnikont.com/images/F-15C_EAGLE_WING_VORTEX.jpg I'm sure they will get on that when Quantum Computing becomes commonplace. Until then you may have to deal with art assets disimilar to real life. My SpecsAsus Maximus Hero IX Z270 i7 7700k @ 4.7GHz 32GB G.SKILL TridentZ 3700MHz DDR4 EVGA RTX 2080Ti Samsung 960 Evo 1TB M.2 NVME SSD EVGA SuperNOVA 1200 P2 Acer XB270HU 144Hz @ 1440p (IPS) Valve Index OOOOhhh, I wish I had the Alpha of a Hornet!
Voodoo-chacal Posted July 19, 2013 Posted July 19, 2013 (edited) I'm sure they will get on that when Quantum Computing becomes commonplace. Until then you may have to deal with art assets disimilar to real life. the vortex effect will help facilitate identifying a target in visual mode Current technology allows us to have a simulated high level of detail. * processors, 8 cores 4000 GHZ , video cards 3 or 6GB DDR5 , motherboard 32GB DDR3 , HD SSD http://t2.gstatic.com/images?q=tbn:ANd9GcRd7NU6eLv1TXiahw2VmFtVXmMwee59e9CmjL-_oLzG8S-S5IPK Livro: Edited July 19, 2013 by Voodoo-chacal
Rider1 Posted July 19, 2013 Posted July 19, 2013 (edited) Standalone A10 C had wingtip vortices. They did not cause any FPS loss that I can remember. Not sure why we had to lose those in World. Same with the tinted front cockpit. But we got cluster bombs, rockets that now slide show the game. World is like CLOD in reverse. Every single update comes with FPS hits. Seriously how fun can it be to fire the mini gun on the Huey at 5 FPS? (It's no fun looking at it out the window of the A10 on multiplayer either) At this point ANYTHING that can be done for performance would certainly be a relief. Edited July 19, 2013 by Rider1
Voodoo-chacal Posted July 19, 2013 Posted July 19, 2013 Hello guys, I think that the effect of the new wingtip vortices are too short. Watch this video .. :Thumbup: cool video, hopefully the DCS is capable of doing the same vortex
msalama Posted July 19, 2013 Posted July 19, 2013 hopefully the DCS is capable of doing the same vortex Maybe later, who knows? But I'm pretty certain they've got bigger fish to fry first however... The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
EtherealN Posted July 19, 2013 Posted July 19, 2013 (edited) Seriously how fun can it be to fire the mini gun on the Huey at 5 FPS? (It's no fun looking at it out the window of the A10 on multiplayer either) At this point ANYTHING that can be done for performance would certainly be a relief. Could you specify please? I ran some minigun tests just to see now, and found nothing remarkable. Or do you mean specifcally that it's not "fun" to fire miniguns while a (different) known performance issue is in effect? This is my test on the miniguns: (At the start some maneuvers with part of city in view while firing guns, thereafter stabilized view with intermittent salvoes of a couple seconds.) If it is the miniguns themselves that cause the problem for you, please try a lower graphics configuration, or PM me and we can see if we can figure out what the problem is. Edited July 19, 2013 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
ED Team NineLine Posted July 19, 2013 ED Team Posted July 19, 2013 Compare your specs with his... if I am reading right... that might be the difference... there is issues with shells that have smoke effects on slower machines to some extent, P-51 can loose some FPS for if alot of gun fire is going off. Not a ton mind you... but then my machine is on the low end as well... Could you specify please? I ran some minigun tests just to see now, and found nothing remarkable. Or do you mean specifcally that it's not "fun" to fire miniguns while a known performance issue is in effect? This is my test on the miniguns: (At the start some maneuvers with part of city in view while firing guns, thereafter stabilized view with intermittent salvoes of a couple seconds.) If it is the miniguns themselves that cause the problem for you, please try a lower graphics configuration, or PM me and we can see if we can figure out what the problem is. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
SkateZilla Posted July 19, 2013 Author Posted July 19, 2013 the chimney smoke was always a FPS Killer for me at least when I run 3 screens, when I drop to one, it's not as bad... Conclusion?, there's way too many people on Caucaus using their Chimneys... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
EtherealN Posted July 19, 2013 Posted July 19, 2013 Compare your specs with his... if I am reading right... that might be the difference... there is issues with shells that have smoke effects on slower machines to some extent, P-51 can loose some FPS for if alot of gun fire is going off. Not a ton mind you... but then my machine is on the low end as well... Yeah, but I just want to be sure whether this can be pinned down to a specific config on his computer. He's not that much weaker than mine though (I don't use my OC, btw). His GPU is okey, and the "drops" I see are mainly when the initial tracers are visible, so it shouldn't be ballistics calculation on the CPU. Off-topic for this thread though, but I'd be intrigued to help him out in PM or a different thread to see what can be done there. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
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