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Merak started following Graphics representation of Turbines Heat Haze incorrectly
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И как удалось???
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Maneuvering On The Ground With Differential Braking
OmasRachE replied to AG-51_Razor's topic in Bugs and Problems
Still nonsence. So it would be nice from Mag3 to affirm a bug and give some perspektive for a solution. -
Rocket in zone will be a great addition. But it we be cool for "missile in zone" / "bomb in zone" / "rocket in zone" to have a field "ALL". It prevent all type of weapon to trigger.
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Error mission editing and lots of Saves
DishDoggie replied to DishDoggie's topic in Mission Editor Bugs
Thank You for the help. Deep Respect Sir -
douca joined the community
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Maneuvering On The Ground With Differential Braking
Doughguy replied to AG-51_Razor's topic in Bugs and Problems
With 10 kts is somewhat still doable. Ive done the tracks with that. 10 kts is toughly 5m/s wind. Double that and youre stuck. -
Maneuvering On The Ground With Differential Braking
OmasRachE replied to AG-51_Razor's topic in Bugs and Problems
I can tell that this is nonsence because otherwise that plane would never have been used during the war, since nobody could deactivate wind in real life. I´m sure with a fair amount of wind you would notice that it doesn´t turn that easy, but unless there is a thunderstorm, I´m pretty sure the original Corsair could handle 10 kts of crosswind while taxiing. -
known issue MFD exported viewport brightness & contrast - critical on TGP
BIGNEWY replied to ZACHI's topic in Bugs and Problems
Maybe, that is my hope also -
Maneuvering On The Ground With Differential Braking
Doughguy replied to AG-51_Razor's topic in Bugs and Problems
As was said, i cant say if the f4u is wrong in that regard, or EDs models never took weathervaning into account. But then, the corsair is pretty large and has a huge rudder compared to other warbirds. Also at 10 kts / 5m/s it was still kinda managable, but you noticed the effects. Double the amount and it wasnt possible anymore, as per my tracks. -
Thanks @paloncho. Yes, unfortunately, this would be a bug relating to DCS wingman behaviours and is not something we can control in the missions. This may have been a one off, but if you often have odd issues with the wingman, common causes may be unlicensed third-party mods installed (not including SRS or Open Kneeboard) - see Common Issues and Bugs section. Common mods like Viacom and even Tacview (sorry) are known to cause some issues in campaigns. If the problem persists, you would still be able to complete the mission for example by letting wingman engage with Mavericks and then order it to rejoin. Hope you're otherwise enjoying your deployment. Ram On!
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Mission 10 - Aleppo Rail Yards
Looking Glass replied to Gunz's topic in DCS: F/A-18C Inherent Resolve
Mission running great now. Just fixing last bug and testing, could take a week -
known issue MFD exported viewport brightness & contrast - critical on TGP
ZACHI replied to ZACHI's topic in Bugs and Problems
Thanks @BIGNEWY! Perhaps the Vulkan implementation could help -
Unable to complete the upgrade download since the last upgrade
sleighzy replied to chn6's topic in General Bugs
Have you tried using a VPN as well? -
Может восстановление сборки вылечит?
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Gryphon2 joined the community
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As Edge from U2 would say: A long delay ...
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Thanks @KENNY1988. Unfortunately, there's nothing we can do about these DCS wingman AI behaviour bugs. There's nothing in the mission or scripting that tells it to do this. However, looking at your Tacview, I suspect the problem is that your wingman took off almost a minute ahead you. It can confuse it making it decide to prepare for recovery (jettison full tanks and hook down). Other common causes to odd wingman behaviours can be unlicensed third-party mods installed (not including SRS or Open Kneeboard) - see Common Issues and Bugs section. Common mods like Viacom and even Tacview (sorry) are known to cause some issues in campaigns. If the problem persists, and it is only dropping its tanks, then I suggest you just continue the mission and let wingman be wingman. Hope you're otherwise enjoying your deployment. Ram on.
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Cool, thanks for sharing this!
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resolved DCS Launcher - Modules list are suddenly all in Chinese
sleighzy replied to Revhed's topic in General Bugs
Delete your Saved Games\DCS\launcher.sqlite3 file and start DCS again. Some folk have said switching languages and saving and restarting between each time resolved. You could try that as well, otherwise delete the file I mentioned above. -
Thanks @KENNY1988. Yes, @RLTick normal DCS wingman commands are given on AUX. Have a look in your campaign guide also, which explains this. It can be found in your mods/campaigns/rampagers/doc folder.
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angika joined the community
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My PC died a few days ago so I can’t provide any screenshots etc. However, IIRC all I changed was to disable coreparking for all of the power profiles. This is pretty much the only thing you need to do.
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I was away for a while and didn' t even notice that I got replies after all. Yes it' s true, I was using an axis für the RPM settings and never tried anything else. I thought it was fine this way ... it might explain a lot. I will try to set it to slider or use other ways and hopefully it solves the issue! Thank you all for your help!
- Today
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rcschool joined the community
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Quest 2 via WiFi. You can also use Virtual Desktop with a USBC-Ethernet adapter (still need to connect to a router) for wired connection if your wifi has issues. Not officially supported, but they do have recommendations given the number of people that do this.
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В комплекте набор пружин, кулачков, usb кабель + демпфер. Продаю по причине приобретения FFB педалей. Цена 15 тыс. руб. Если вдруг не отвечаю, +79055203877 (телеграм)
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Must be something like that, since there is no such big lake in the region at all.
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Yes it is probably the same person doing both maps. When I fly on Afghannistan it feels somehow a bit empty/lackluster so hoping that Iraq has some more coming as I haven't got that map yet.