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In my opinion some are not minor errors: having ATC to give the wrong IAF for approaching the runway in bad weather? Or having the wingmen repeat endlessly the same things when they spot enemies? Or having wingmen crash on the tarmac? By citing Licence Conditions to defend ED position for the huge list of accumulated issues means throwing away the concept of "passion and support". There are incredibly talented community members who work hard to maintain fantastic solutions for DCS (without which I fear DCS wouldn't be what it is today) and campaign creators who put in a tremendous amount of effort to provide us with decent missions. It's high time for ED to do its part and dedicate the necessary time to fixing the legacy, otherwise we risk making life difficult even for those who are passionate about it. (BTW: I honestly don't think they'd even dream of mentioning the licensing terms. Luckily they are not an Insurance company )
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Tsofeh joined the community
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Some more system modelling - today are Warning Lights with Master Caution Reset. New failures make the warning lights blink until Master Caution Reset is pressed.
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akijikan joined the community
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I did know that. I also know that most reviews are on the extreme sides of the opinion spectrum from love to hate, and we'll be lucky to find one that's by an actual C-130J pilot. So far no one has identified themselves on this forum as far as I know. On Day 1 hopefully we get a Casmo, Lex Talionis, Mooch, C.W. LeMoine or 47Driver level bubba to show up and give us the straight dope on the Herc FM, systems review in early access, and so on. Everyone else is a YouTube Twitch streamer looking for clicks so they can get a Virpil sponsorship as far as I'm concerned. Still, once the module drops, you're paying full price and the time until it goes on sale or a free fly weekend is long into the foggy distance. My point above is that in the flight sim world, I don't think it pays to be a cheapskate unless you have infinite patience. This is just not a penny pinching pastime. You gotta take the L on the Hawk to support the dev or the developer dies. I'm Team Support ED and Team Support 3rd Party Developers Who Read and Honor the Contract They Signed and Not Try To Shake Down the Lead Developer/Publisher In Public Only To Go Down In Flames. I'm not team wait-and-see. The flight sim industry depends on the Greater Fool, and not just one or two of us. It takes all of us.
- Yesterday
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Laetus started following Flaming Cliffs: Clickable Cockpits Continued
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h3pilot changed their profile photo
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Hi PC. I have attached the 2 files that encompass the Vaicom Pro update results. I hope this helps. Thx! VAICOM PRO Update page 2.pdf VAICOM PRO Update page 1.pdf
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DCS World 2025 Screenshots and Video Thread
Nazgûl replied to ST0RM's topic in Screenshots and Videos
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Welcome to the Expeditionary Air Command Group. We’re looking for new pilots to join EAC, a newly formed DCS WWII group dedicated to camaraderie, teamwork, and a shared passion for the golden age of air combat. We primarily fly Allied aircraft, organised into dedicated squadrons for the P-47D, P-51D, Mosquito, Spitfire, and Corsair. Whether you’re a battle-tested ace or just getting started with warbirds, EAC is the perfect place to sharpen your flying skills, learn from others, and immerse yourself in WWII aviation history and some awesome flying. Although based in the UK, our roster includes pilots from all around the world. You’ll find us dogfighting on the Project Overlord server for PvP action, or training and running custom missions on our own 24/7 live PvE server. What We Offer: • A welcoming, knowledgeable DCS community • Monthly, custom-built milsim missions and training events • A 24/7 training server featuring Normandy 2 and Marianas maps, recreating the ETO and PTO theatres If you’re ready to fly with a supportive squadron and be part of something new come and join our discord. https://discord.gg/yV3swkjr99
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- recuitment
- ww2
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H1ghxDDD changed their profile photo
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the biggest thing i found with maneuvers like this is to avoid lots of collective. You only want enough to keep it controllable or it will work against you and slow you down instead of allowing you to climb like that. In the Ka-50 if you have too much collective then the rotors hit. The Apache doesn't have that problem but it still needs very low collective when able. Its all about using your momentum and timing.
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amazing mod, can't wait for the cockpit.
- 37 replies
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F-23A mod by ThunderStruck Simulations
G.J.S replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
Looking forward to its arrival fella. Kudos to you and your team. -
I wouldn’t expect this for free in DCS as it’s a paid subscription model in those other add-ons. But it’s cool.
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See BeyondATC for another sim. https://www.beyondatc.net/features For actual ATC work there needs to be a system inside DCS and that ED needs to code/overhaul, which they are doing as per previous newsletters throughout the years. It is a bit meaningless to have audio interaction with an AI and no sim reaction to that, like AI planes obeying to ATC and the ATC managing actual traffic (to be fair, they do a bit) among other many things.
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lexington1709 changed their profile photo
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From the end-user license you agreed to when purchasing modules: 3. LICENCE CONDITIONS ... 3.2 You acknowledge that the Program has not been developed to meet your individual requirements and that it is therefore your responsibility to ensure that the facilities and functions of the Program as described in the Documentation meet your requirements. 3.3 You acknowledge that the Program may not be free of errors or bugs and you agree that the existence of any minor errors shall not constitute a breach of this Licence.
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itkj joined the community
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lexington1709 started following TeTeT's Vietnam War Vessels
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motoadve started following Germany VR
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Civ traffic set to none Terrain shadows set to none That made a difference for me in this map I also have a 5090 and a AMD 9800X3D
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Mission 2 9-Line Question
Alaybozan1 replied to Clutchy's topic in DCS: F/A-18C The Rampagers Campaign
Thnx man, I learned from this video that I needed to add a zero at the end of every 4 digits for the precise code. -
Super 50PPD?
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Alaybozan1 joined the community
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Vulkan API, if more than just a thin wrapper, and really implemented well could be a massive improvement in performance under certain scenarios. Particularly, for VR users, "rdr CPU" - which often spikes VERY high when a lot of objects come on screen. In the Vulkan implementation can get that under control it might half the rdr CPU demand. When you understand that app CPU + rdr CPU must be below the same MS frametime as GPU (so in 72hz native mode, app CPU + rdr CPU must remain below 13.3 or so) we can see just how important this is to ensure locked FPS in demanding single player campaigns or scripted missions when a lot of units come on screen. My understanding was that they have had vulkan API up and running for a while but it sounded like they wanted to push harder on the implementation to unlock more performance boost. Indeed, if Vulkan API can boost not only average FPS, but clear up rdr CPU bottlenecks, it could be a real game changer for many users - especially VR users. I really hope we will be hearing/seeing/experiencing more on this front in the not too distant future. It has been a very long time coming.
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Ah ! Well, now I know I do see damage lines in the .lua's Could even be a DCS problem. There are a lot of known WW2 issues. Thanks
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I just got this map and my 5090 at same time. I am wondering what is going on with my experience? Can anyone offer insight? Details follow: I upgraded from 4090 > 5090. Reverb G2, 3100x3100, DLSS4 Transformer Preset K forced. 90hz, 45fps reprojected locked in OpenXR. Many settings are high, but I have dialed in things like LOD, max FPS to 50, and dialed back several things to something that works very well for me everywhere. I fly the Huey primarily - on Marianas I get 12-17ms frame time on my 5090 now, usually closest to 14-15. Even the resource heavy CH-47 on Marianas free flight Saipan I get 16ms. Similar results in the most demanding of other maps, but usually better performance (so lots of headroom) - Sinai, Iraq, Syria, etc. I booted up Cold War Berlin Free Flight IA mission in the Huey, and on the ground my frametime is 19ms. Flying around in central Berlin, it hovers around 19-23ms -- and of course, when you hit ~22ms things switch into 30fps reprojection mode. Thus Cold War Germany so far is the only scenario (other than a reflected campaign with a ton of demand on rdr CPU when lots of complex objects come on screen) to hit my frametime this hard. I don't think my 4090 would have handled this at all! My question is, I heard so many people say that performance is great, but my first flight out pushed my system to the absolute limit, and over it a bit into 30fps reprojection mode. Yikes. Is there something I am doing wrong here? Or is Berlin just extra crazy? I wasn't even running a mission with combat or more units, or particularly demanding golden hour lighting & shadows. Just the mid day clear skies free flight. I was expecting better VR performance? (Other than that, the map looks absolutely glorious and is by far the best low level free flight in the simulation, hands down!!). Hoping either I am doing something wrong, or that the map sees more optimization (without any reduction it beauty and detail).
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Are you using VAICOM community software? There is similar functionality in there.
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I cant wait either. First time I see a mod since Codename Flanker Su 30 with this level of fidelity... and that's based on FC3 - this is based on a very mature full module. if they can make it happen, it will be amazing. i hope they will include some missions.
- 332 replies
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- ka-52
- black shark
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Yes, it does indicate that it is downloading and displays the items that are checked and changed. I will try and screen shot it for you a bit later as I am in a meeting atm. Thx for the quick response!
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Modules are not freeware. We pay for them and we have the right to have bugs fixed in a reasoneable time. I'm not going to wait 35 years to get them fixed. I'm also available to pay for enhanced bug free versions of some module but so far I don't even get an answer in the forum.
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investigating Game crashes when joining cpg seat (multicrew)
Floyd1212 replied to Keyser1800's topic in Bugs and Problems
I had someone hop in my front seat after I had been flying for a bit last night without a crash. This was in a hot-start aircraft. Are you seeing this with hot-start, cold-start, or both?