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Is RSBN car compatible with RETURN mode?
edineygomes replied to Michael-Fr's topic in DCS: MiG-29A Fulcrum
The problem here is that the PRMG is not working via DTC when using RETURN mode automatically. Only the RSBN. -
Is RSBN car compatible with RETURN mode?
Michael-Fr replied to Michael-Fr's topic in DCS: MiG-29A Fulcrum
I tried again: The RETURN mode worked on my airfield 1 (having recorded on RSBN in the DTC). For airport 2: I configured it for approach (AP2 and Beacon 2), but the return mode still pointed to airport 1. So I'm lost. Did I do something wrong, or does this mode only work with airport 1? -
Obstacles on the final approach of RWY 15R, Melez Airport
Minsky replied to Jambock's topic in Bugs and Problems
I think you're confusing Syria with Sinai. -
i'm agree with @Art-J , since it doesn't look you already did. try to rename your DCS folder inside saved games to start from scrath all the setting
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DCS MiG-29A Screenshots and Videos Thread
Gunfreak replied to MiGCap1's topic in DCS: MiG-29A Fulcrum
That would be nice -
Yes there is, following this guide... https://forum.dcs.world/topic/94816-guide-info-dcs-updater-usage-version-numbers-module-ids/ ... but it's a desperate last resort solution in my opinion. Have you tried temporary renaming/removal of your Saved Games/DCS folder as Sleighzy asked you to do? Repair and cleanup doesn't affect this one, so we have to figure out first if there's something hidden over there which might be causing problems.
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Providing flaps as an axis binding would be great, also for other mods.
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The trim rate ( polling rate ) of the DCS F16 is way to fast to hit the perfect trim setting. I woul be glad if it could be reduced in future updates. Or if there was a setting implemented. Just one click of trim always overshoots the perfect trim position.
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From chucks guide: NORM: all electronic signals for the aircraft are enabled • QUIET: radar, TACAN, and data link transmit but all other emissions are inhibited. • SILENT: all electronic signals for the aircraft are disabled, and include the radar, radar altimeter, data link, TACAN transmit, and ECM.
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sith1144 started following highway pathfinding
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Hello, when I try to make ground units move along the highway I get some bizarre on-road pathfinding issues, especially around bridges over the highway. the first 3 examples are specifically on the A2 north of Magdeburg, heading west, and the last one is bundesstrasse 105 west of Rostock heading west. The pathfinding seems to avoid highways in general and sections with bridges in particular, unusure if this is an issue with DCS or with Germanynullnullnullnullnull
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That's exactly my question. Why is that APU switch there if it is not needed or has that been bypassed in early access?
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Yeah you’d have to leave the channel map out because that’s EDs product, but having Berlin and London in the same map would be amazing, especially if it covered the bodenplatte airfields. Idk how it would go with the curvature of the earth being made flat for such a vast distance. Hopefully it would be easy to use the CW German landmarks and mesh and add a liberal amount of rubble across the cities. I’d certainly pay for a Normandy 3.
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You mean we can't change default binding in the settings?
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Ну например говорят на 4 развороте "Контроль шасси, механизации", а как контролить если лампочек не видно?) Ну команды на экране это такой себе метод, но тоже рабочий) Да это понятно, но иногда нужно знать же, на каком канале какая частота. Например скажут "Отработайте контрольную связь на 125.***", а как узнать какой это канал?) P.S. Кстати не на всех аэродромах 7 канал - рабочий) Где то попадались другие каналы. И ещё к 8-12 можно 6 добавить, тоже там иногда работают при полёте на полигон или в дальних зонах. Какие резкие?! Оно на оборот запаздывает и плавно перемещается) А как пеленгатором определять место? Разве он дальность измеряет? Вроде при запросе "Прибоя" просто говорят курс на маяк.
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А как боец понимает какая именно метка является триста двадцать первым?
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DCS MiG-29A Screenshots and Videos Thread
ESAc_flankercobra replied to MiGCap1's topic in DCS: MiG-29A Fulcrum
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Don't know if anyone is still reading this...Just updated to 2.9.20.15384 and I still can't get the game to load. Still has the same HTTP request failure error. Is anyone from ED able to see this and provide some guidance or a solution? Had zero issues until these 2 updates and don't even know where to start with HTTP request. Is there a way to go back in version of DCS?
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I happen to have both of them and my personal verdict is that I enjoyed the Mosquito more, but that may be in part because I am generally a ground attack enjoyer and find that dogfighting in the Spitfire often trips over some DCS core problems. Seriously, this. Quite frankly, I think the Mosquito wouldn't even need a George-style fancy AI. Something akin to what ol' Belsimtek did for the Huey would probably suffice. The option to have a 'pilot' keep it somewhat straight and level or maybe circle or at least hold attitude properly, while I work with the radios in the back. Skill issue? Maybe. But I find it awfully hard to do the entirety of the flying while also looking the exact other way and fiddling with the dials. It isn't even that doing a lot with the long range radio was always necessary, it just feels to me that they put a lot of work into modeling all that and then made it borderline impossible to use any of it.
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mArTiNkOpAc started following NCTR not recognices the new Mig-29
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As stated in the title the F-16s NCTR does not recognise newly released Mig-29 and instead classifies it as unknown. I tested it several times within optimal conditions for NCTR to function (under 25 nm, with enemy facing towards me, within 30 degree arc from the nose) only to get UNKN return from it. I later tested it against legacy Mig-29 which gave me correct return at 25 nnullm won the first try. Another issue I came across when testing is related to the quick action generator. When setting up altitudes for the enemy aircraft, the first time the mission is run they start in the correct altitude but the second time they go back to the default value which was generated by the game.
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it seems that the binding Idle/off which i normally use, has absolute no effect... neither on the throttle nor on a keyboard binding
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Only anti armor cluster munition can penetrate heavy armored vehicles. Standard cluster is of no use. Not sure if Mig-29 has anti armor ones. Haven't tried it yet.
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Of course this is something we want...
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Cluster bombs as a whole, in DCS, have an interesting tendency to alternate between 'completely useless' and 'ridiculously powerful' every few updates. Nobody knows why. This is not limited to the RBK-250.
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I'll reconsider any purchase from DCS. I was disappointed.