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  2. Which is odd because there's other performance tests of F4U-1 subvariants on the same site that show speeds approaching 420mph.
  3. I really don't understand what is so difficult about answering a simple question, in a FAQ thread, about information mentioned in the FAQ. What manual, that is apparently available on Amazon, was/is used for the baseline development of this aircraft?
  4. Does anyone have a Super living near(ish) Cambridge UK that would be willing to demo? I'd really like to see how it looks.
  5. This is huge. Thanks a million. Cheers and God bless.
  6. I tried the carrier landing training mission a month or so ago & thought I would repeat it because I'm trying to practice my landings. This time, since the last update, I'm wondering if the training instructions need to be updated too. They say to close the cowl flaps & there is no mention of the oil cooler flap, which is closed. A few times doing this training mission my engine quickly seizes up before I can get to the carrier. Are these settings correct for a carrier landing?
  7. I hear it as well and it does sound like something is winding down. I have a diesel truck and when I throttle down, I can hear the turbo spooling down and the F-16 start up around 40% sounds just like that except it’s in the background of the main part of the jet still spooling up. I always thought it was the sound of the device used to get the compressor winding up at initial start up and at around 40%, that device shuts down. Don’t know but it still sounds cool.
  8. Do you realize that the mig-21, L-39 and Mig-29 were developed by separate companies and development teams? (Leatherneck, Belsimtek, and Eagle Dynamics)… how would you manage the issue of sharing their work? … To say nothing of the different development time-frames.
  9. Heute hat die 1./JG71 ihr dreiwöchiges Tiefflugtraining in Norwegen mit einer letzten mission abgeschlossen, bei der eine combined exercise geflogen wurde mit der 2/5 "Ile de France" und der 59th TFW der ungarischen Luftwaffe auf dem Server der JTFF. Die 1./JG71 hatte die Aufgabe, ein maritimes Schleppziel mit BDU-33 anzugreifen. Vier Mirage 2000C der 2/5 flogen OCA, um uns die vier MiG-29 der 59th TFW vom Hals zu halten, was sie gut hinbekommen haben. Merci pour l'hospitalité à la JTFF et à bientot! Die MiG-29 der 59th TFW beim run-up. Die vier M2K hoch oben in Bereitschaft. HG10 auf dem Weg zum Ziel. Mit Beendigung des Norwegen-Kommandos geht es für die 1./JG71 wieder zurück auf die (vorläufige) Homebase Büchel, wo wir auf dem Cold War Germany NATO Training Server (CWGNTS) wieder für traffic sorgen.
  10. Heute hat die 1./JG71 ihr dreiwöchiges Tiefflugtraining in Norwegen mit einer letzten mission abgeschlossen, bei der eine combined exercise geflogen wurde mit der 2/5 "Ile de France" und der 59th TFW der ungarischen Luftwaffe auf dem Server der JTFF. Die 1./JG71 hatte die Aufgabe, ein maritimes Schleppziel mit BDU-33 anzugreifen. Vier Mirage 2000C der 2/5 flogen OCA, um uns die vier MiG-29 der 59th TFW vom Hals zu halten, was sie gut hinbekommen haben. Merci pour l'hospitalité à la JTFF et à bientot! Die MiG-29 der 59th TFW beim run-up. Die vier M2K hoch oben in Bereitschaft. HG10 auf dem Weg zum Ziel. Mit Beendigung des Norwegen-Kommandos geht es für die 1./JG71 wieder zurück auf die (vorläufige) Homebase Büchel, wo wir auf dem Cold War Germany NATO Training Server (CWGNTS) wieder für traffic sorgen.
  11. Безотносительно вопроса о русской кабине, считаю, полагаться на скрины дело последнее. На скринах иной раз и Ка-50 с четырьмя птурами на АПУ может покрасоваться, и Кузнецов с кем-то на палубе как в том самом ролике. Детишки то насмотрятся, потом "Кароул!" кричат, "Абманули! На скринах вон чо было!, а где?...".
  12. And the Huey! [emoji6] Sent from my SM-A536B using Tapatalk
  13. Exactly that one! Thanks buddy! [emoji1303] Sent from my SM-A536B using Tapatalk
  14. Благодарю, в будущем может быть кому-нибудь пригодится. Я тоже грешил на свою Windows 11 поэтому пошёл радикальным путём и снёс её, а потом заново установил. Проблема ушла как и все мои настройки управления.
  15. I like hearing that. Many thanks.
  16. You guys have modeled the KPP ADI several times in different qualities (MiG-21, L-39, FC and now MiG-29). I wonder why you don't just make it right once and then re-use it everywhere. Issues with this one: - the horizontal scale should be printed on fabric (not on carbon or whatever that is) - the horizontal scale should be printed in bold letters - the flight director needle should be longer - the flight director needle should be curved (like a tube cut in half) - the circles should be bigger and thinner
  17. Hi. You're right, I got myself against the correct wordings for downwind prior to landing, but it was to illustrate what the point of trimming at that stage was to the aircraft. The wording can make people confused sometimes; "Trim for level on-speed AOA" Having the trimming idea detached from level flying can help someone getting the picture if they are stuck. Trim for AoA while pointing at throttle/power settings to ascend or descend instead can be used to illustrate that. Cheers Happy flying
  18. Please add indicators of where George has the controls when in command of the aircraft so we can adjust our physical controls to a like position before we take over the aircraft. Like the Kiowa has.
  19. I still have both problems. I CTD and the game sent the crash file automatically. I cant save the track file because I crashed right out of the game. I was simply switching from hellfires to rockets and then crashed. I did run the slow repair successfully but still crashing the game. Sorry should have mentioned I am playing mission 1 on the outpost campaign. I take out the ZU technical's with the hellfires and switch to rockets for the Hummvees and then I crash.
  20. That only works for the F-14. For F-18 you've always had to salute AFAIR.
  21. It's definitely not a mouse job - just as your video demonstrates the movement is relatively jerky. Wags clearly uses something else. If you use slow rate for keyboard it still slews about 10 times faster than what it needed for a smooth, slow cinematic shot. And with the mouse it's just a none starter. You can't have a perfectly smooth angular rotation with the mouse. Appreciate your efforts but the result is definitely not the same. Yeah with regards to the AI and graphical features very true. It's just strange that the camera views are unique as well. Though Wags hasn't actually used that slow rotating shot for a very long time now in his videos.
  22. What a waste of time and resources. The PCB's have the lowest quality of components soldered to them and who would put a high priced 4090 die on such an inferior carrier PCB ? But hey, if you like playing it hot, here's a perfect game.
  23. Today
  24. Hi all, i have found a way to edit the color of the NVG. I just tested this for the F18 but this should apply to any NVG. Find the following file: ...DCS World\Bazar\shaders\PostEffects\NVD_HDR.fx Open with Notepad++ and edit Go to line 115: result = dot(result, LUM) * 2 * color; Change it to: result = dot(result, LUM) * 2 * float3(0.5, 0.6, 0.7); creates a subtle cool, bluish-gray tone Save, Start/Restart DCS and enjoy Note: I also used Taz1004 adjustments for size, blur and noise.
  25. Auf jeden fall. Auch die Mi's finde ich viel interessanter als bspw. der hochgezüchtete Apache. Jedem das seine.
  26. Small batch while testing new ssd Forgot one screenshot. Bridge banking -camera 128.025083 1.541871 265.903460 -cameradir 0.244651 -0.498415 0.831702 Bridge banking 2 -camera 128.044227 1.537688 265.578635 -cameradir -0.283091 -0.437237 -0.85362 Bridge banking 3 -camera 132.336417 1.585265 264.201434 -cameradir 0.700829 -0.461517 -0.543912 Unpassable Bridge -camera 133.073244 1.563327 263.729371 -cameradir 0.654424 -0.247999 -0.714301 Weird banking -camera 122.803184 1.550596 274.629300 -cameradir 0.782643 -0.426146 0.45372 Odd Textures -camera 128.467639 1.434436 284.479398 -cameradir -0.668552 -0.230405 0.70707
  27. Not sure if this is your thought max. this is one of the several i know. https://github.com/Benisgo/Symbolic11
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