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  2. I'm sure @BIGNEWY is one of the good guys and makes our case admirably, but the five years speak for themselves.
  3. I'm aware. I've been following the SPO-15 conversation as well. It's going to be mostly EWR and visual when possible. Which will be fairly imperfect. Again which is why I would like some chaff to assist since my notch is not likely to be fully spot on.
  4. These are great tutorials and, I believe, are the ones in the training missions for DCS. Do a YouTube search for the poster “dhillr”. I’m learning DCS after a hiatus from gaming. The Zhuravlik (trans. “Crane”….Russian name for the SU-27) is my all-time favorite aircraft…..beautiful and deadly. I am mirroring my training by building a 1/144 scale Crane in Uzbeki livery…….happy flying…..remember; takeoffs are optional……landings are not.
  5. It’s a good idea! But we gotta set our sights higher R-27ET
  6. You’ll have to usually notch with EWR. On SPO-15, the 90 degree light only shows at very close range.
  7. Всё там нормально в VR. Но если "глаза" влепить в заголовник, то да, индикация может не поместиться вся. В реальной кабине лётчик сильнее ограничен в перемещениях точки обзора чем в виртуальной. В любом случае положение точки обзора (настройка кресла) должно быть правильным.
  8. В реальности тоже хочется голову немного вперёд подать, что бы не так близко к рамке индикация была.
  9. I must be doing something wrong. Followed all the instructions, but SimShaker seems not-so-great as compared to SimHaptic. I'm using the beta with the Corsair profile. There is no variation in feedback from the motor with changes in throttle position or RPM. Overall all of the shakes seem pretty weak, even cranking them up to 100 and enabling boost on the sound module. Things like gear and flap movements are just a couple of quick blips rather than a constant vibration during travel. Gun shakes are too tame. Stall is way to tame. I think I need to either find a profile or start making my own with .wav files. Andre has a thread on the forums here I may hit him up there and see what I'm doing wrong.
  10. Or you can follow the threads you post in.
  11. I have been testing Steam Link with my QP and am quite impressed. It's much better than when I last tried it a couple of years ago. However, I am having an issue. If I enable QVFR it works fine on the hanger screen but when I try to load a mission it just gets stuck. No crash but long loading times. I have waited up to about 5 minutes but no mission loads. That is the absolute limit of my patience. I've attached the QVFR log. This is the last part where the errors show. Does anyone have any ideas what this issue is? 2025-09-13 16:42:09 +0100: xrLocateViews: XrResult failure [XR_ERROR_TIME_INVALID] Origin: XRNeckSafer_xrLocateSpace(m_ViewSpace, viewLocateInfo->space, viewLocateInfo->displayTime, &location) Source: E:\VS2017\Projekte\XRNeckSafer\XR_APILAYER_NOVENDOR_XRNeckSafer\dllmain.cpp:639 2025-09-13 16:42:09 +0100: xrLocateViews failed with XR_ERROR_RUNTIME_FAILURE 2025-09-13 16:42:09 +0100: xrLocateSpace failed with XR_ERROR_TIME_INVALID 2025-09-13 16:42:09 +0100: xrLocateSpace failed with XR_ERROR_TIME_INVALID Quad-Views-Foveated 13-9-25.log
  12. Today
  13. I think majority of this footprint is satellite imagery. Using ortho for XP in x-plane can illustrate how massive those images are. A world map using a good autogen mapping with decent vectors for roads, rivers and buildings while some nice tech for vegetation cluttering wouldn't weight much more than Xplane 12 with a similar mesh resolution. It is technically feasible on low footprint at least, but the inhouse tech needs to exist in the first place. Paid regions expansion with satellite imagery can then be made after.
  14. насколько я помню в VR индикация была даже больше чем сама рамка, приходилось немного придвигаться вперед чтоб видеть все.
  15. That's fair enough. Thank you for the explanation and, of course, it's already a new great feature
  16. Bonjour à tous, Je souhaite créer un nouvel escadron sur F16C, donc je poste ce message pour les ames perdues qui n'osent pas faire le pas vers le multijoueur et venir jeter un oeil à mon serveur discord. https://discord.gg/N5Auu4TMmk Au plaisir de vous croiser.
  17. If you read my posts you’ll see the context - it’s pretty straightforward. Yes late war I was as you say - while the initial cadre of pilots were still around in numbers - 1:1 Again…as per operations/loss records/latest research.
  18. ED has not explained how the world map will be presented. As it gets closer to being finished, we likely see more information. Mike Force Team
  19. Interested Would you consider shipping to Belgium?
  20. Yeah against a single oppenent, I can bank on the 29's ability to get speed, and altitude and throw the missile further and faster then my oppenent usually, if I decide the high approach. In that case yeah I don't really need chaff. But against a second oppenent in the flight I would like some chaff to help with notching the wingmans shot though.
  21. There was a great DOS game called AV-8B Harrier Assault that depicted a fictional US/Indonesian conflict on Timor using a basic dynamic campaign. Played a lot of it when I was a kid. I really looked forward to recreate that experience in DCS, but first Check Six said that their map won't be including Timor, and now our Harrier is as good as dead.
  22. p51 trim.trk here's a short track showing its working, if you provide a trk file showing otherwise it could help.
  23. I'm quite confident CommandT is going to make at least another video when v1.2 drops .
  24. Hello, I am having some issues with my light not working after this last update. here is what I am getting from the error and dont know what it means could you assist, thank you. TMHotasLEDSync v1.0.9 Physical USB HID devices managed by script! Currently plugged USB HID devices[2]: 1: "Joystick - HOTAS Warthog" - "USB\VID_044F&PID_0402&REV_0100" 2: "Viper TQS" - "USB\VID_044F&PID_0412&REV_0200" USB HID device with hardware id "VID_044F&PID_0404" cannot be found Error: (internal) cannot associate a filter with the selected USB HID device "VID_044F&PID_0412" USB HID device with hardware id "VID_044F&PID_0413" cannot be found USB HID device with hardware id "VID_044F&PID_0416" cannot be found USB HID device with hardware id "VID_044F&PID_0417" cannot be found USB HID device with hardware id "VID_044F&PID_0438" cannot be found USB HID device with hardware id "VID_044F&PID_0439" cannot be found USB HID device with hardware id "VID_044F&PID_0432" cannot be found USB HID device with hardware id "VID_044F&PID_043A" cannot be found USB HID device with hardware id "VID_044F&PID_0420" cannot be found USB HID device with hardware id "VID_044F&PID_0428" cannot be found USB HID device with hardware id "VID_044F&PID_0421" cannot be found USB HID device with hardware id "VID_044F&PID_0429" cannot be found USB HID device with hardware id "VID_044F&PID_0422" cannot be found USB HID device with hardware id "VID_044F&PID_042A" cannot be found USB HID device with hardware id "VID_044F&PID_041B" cannot be found USB HID device with hardware id "VID_044F&PID_041C" cannot be found Virtual HID devices managed by script! Connecting virtual joystick...Done Device name set to Thrustmaster Combined Connecting virtual keyboard...Done Connecting virtual mouse (absolute axes)...Done Server socket listening on TCP port 29914 main returned 0
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