All Activity
- Past hour
-
Inside the "Advanced point actions" you have a "Condition" and "Stop condition". You can set that the condittion to start fire at point is when some flag is raised. And you can create an additionall radio menu F10, so when you pess it it will raise the flag. Then you need a "Stop condition" when the same flag is set to "0" for example. And in triggers menu you need to check if the Flag number 100 for example is set to "1" set it to "0" after lets say 30 seconds or 60 seconds or whatever else.
-
Suffer_Player started following FC2025
-
Maybe some classified aircraft the ED can't make it full fiedlity, or some rare one that is too hard to make a full module, like SU57 and F20, maybe even some heli like Ka25, but before that I still hope all FC3 can rearm when the engine is on like other FC2024 module
-
This is what I've set up yet but I know it sucks this way. I'll try to activate the task via radio...
-
That’s just gonna make em look choppier, ruining the immersion. It’s ok, it is what it is. Just wish that ED would be more considerate when it comes to adding options. And don’t even get me started on the non-adjustable NVG mask sizing/placement
-
-
Ho risolto la cosa in altri lidi, grazie comunque a tutti.
-
Hi, best way to support us is to report issues you find in our bugs section with as short as possible track replays with only the units needed to show any problem. We try to get to as many reports as we can, we dont always succeed but feel free to DM me or nineline any time. thank you
-
Since there are many knowledgeable users here, I am currently considering whether there might be a way to support the ED team in some way. Perhaps some of the preparation, implementation, or testing work could be taken on by the DCS forum?
-
As mentioned we have many teams, coders, artists, management, backend, support, community management ect just like any company. We have been creating combat sims for many years, everyone is working where they should be, and the project managers are the ones who decide what work gets done. It may not align with what you want or what I want, but they are the ones with the full picture and the experience to make the right choices to ensure DCS keeps developing. thanks
-
MiG-31BM & MiG-31K mod by szcz
szcz13 replied to szcz13's topic in Flyable/Drivable Mods for DCS World
Quick patch v1.1.1 that wasn't included in yesterday's update by mistake. Includes fix to one wrongly exported model and addition of better cockpit lights.- 120 replies
-
You can just create a radio menu in F10 radio menu to command them fire when you need it. You acctually need to raise a flag and set the units to fire on some point when the flag is raised. Then you need a timer which will remove the flag or set it to zero. So you can raise it again from the radio menu when needed.
-
Yes. of course I'm unaware. Thanks for the input. So, 50% work on DCS core and 50% are split between terrains and modules? ...or am I getting even more confused?
-
Its the only answer I have for you, the track replay system needs to be redone, its something for the future but I do not know when. I will add however that if you want to add a track replay showing the Spitfire issue we will show it to the team. thank you
-
Even a mark on the windscreen would suffice.
-
Maybe you are unaware but we have many teams, more than 50% of our team work on the core of DCS, we have modules teams, and terrain teams. Everyone is working as fast as they can on the tasks they have been given. We do not share timelines until we are close to release. We share our plans and our work shows in our change logs and newsletters. thank you
-
With all due respect BN, calling that a solution when you're basically telling us to go pound sand is a bit of a stretch.
-
Part of the problem with determining what the specs should be is it's unclear what configuration the Navy evaluations were performed under. The F4U-1A with ADI was able to hit about 420mph TAS at critical altitude with a combat-condition bird. A specially-prepared, stripped, and sealed 1A (tail hook removed and its compartment faired over for maximum drag reduction) was able to hit closer to 430. However, there's a question Rudel pointed out about what being flown "clean" meant for the F4U-1D. The 1D normally retained the knuckle pylons even when not carrying ordinance, with an aerodynamic cap fitted over the bomb/tank shackles. What we don't know is whether those pylons were removed when the Navy ran performance evaluations on 1D (or -4, for that matter) airframes. So if the Navy clocked the 1D at 410mph at critical altitude, is that with or without the pylons in place? That's an important distinction, because if that's without the pylons that could potentially knock another 10mph off top level speed once they're put back on (the 1D was heavier than the 1A at the same fuel and ammunition load which would add some induced drag).
-
My issue with this whole thing is that we in community that support ED really have no way of knowing that our requests are even being considered or implemented until ... they are. ED never says. "We hear you. We will be implementing these features by this date." We only here the dreaded "maybe" and "in the future". This community provides a lot of insight and experience not only to ourselves, but to ED as well and we all do it in support of making DCS better. I would just like to see definitive timelines and a better interaction with us in the community.
-
NTTR is one of my favorite maps ever. Why? Because it's where Airforce and Navy train... And I.
-
Maybe Black Diamonds Aerobatic Team. In DCS we have L-39C from Black Diamonds, so Lim-6 from this team can looks nice
- 26 replies
-
- mig-17f
- red star simulation
-
(and 1 more)
Tagged with:
-
Okay. ED may do this already, but I would suggest having sub-teams for R&M (Revision and Maintenance) and others for New Development.
-
My guess it's simply "every frame" or not, as it is already.
-
Is there a function to slave the seeker onto a radar-lock as well?
-
DCS: MiG-29A Fulcrum pre-purchase
Raven (Elysian Angel) replied to BIGNEWY's topic in DCS: MiG-29A Fulcrum
Will that be explained for those of us who don’t have a degree in computer graphics? Does that mean we’ll have depth perception when looking in the mirrors?