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  2. You can designate the target on the F10 map, set it as steerpoint X, then tell Jester to track steerpoint X. Buildings too.
  3. I fly the D9 basically as the only a/c and since the last fix, i very very very rarely had a random engine seizure. And i fly that thing basically everyday for 1-2 hrs on Project Overlord. Since the last update for the D9 i had a random malfunction only twice. And i posted a track on that. And it didnt simply stop out of nowhere, you could hear the old wind up and death was imminent. However, why your engine quits, can have multiple reasons. The most common issue is simply overheating. If you fly 15 minutes full power in that thing, with aerobatics etc. , low airspeed, you will cook the engine. Even faster with mw50 enabled. From fuel starvation, like you said, to unnoticed damage from enemy fire, or simply accidentally switching off the fuel pumps, fuel selector lever or magnetos. So, you can spout abuse and frustration, its worthless, if you do not provide a track. Its the tactics. Its very specific in the D9. Shes a pure energy fighter. https://www.youtube.com/@oinkpoink Plenty of videos of me successfully flying that thing. If yank and bank is your thing, the D9 wont make you happy. Fighting AI is garbage in total. It can do things real people can not. I wouldnt even bother unless you just go for bombers. Its really of no value.
  4. Lol, that is an interesting observation. Something for the others to check in their tracks as well, I guess
  5. Not a big deal, but to aid organisation and readability for the mission designer, and for the sake of interface consistency could you please add the ordering arrows as is common elsewhere in the ME? Thank you for your understanding and patience. (If I want "mis_start_B" to follow "mis_start_A" (below), which would be my preference, I have to delete the last three goals and recreate them again in the order I want. I hope you can appreciate that some might consider this to be sub-optimal.) P.S. Will a much needed undo function ever see the light of day? (interface design suggestion - keystroke "Ctrl-Z", not "U").
  6. Well thanks for telling me everything i know already. What part of "the tracks work for me" do people not get? https://www.youtube.com/@oinkpoink All of my videos here were recorded off from track replays.... And the only thing in those videos that was off is the Corsair not leaking fuel / vapour. Hits still took place where they happend, explosions where they took place, planes crashed where they crashed, rolls yaws etc... all fine.
  7. If the release doesn’t come before September 30, will you have to offer Steam buyers refunds?
  8. If the sweet spot is pretty small how does that affect eye tracking. If you look off centre does it look a lot less sharp?
  9. Well yes thats why I didn't take this as a bug as there are no issues reported elsewhere. Still I'm wondering whats going on as I drive the Hog for over ten years now and never had issues getting a lock on. So I will keep diving deep into whats going on and will eventually make some tracks. Thanks for your feedback anyways and thanks especially to the Godfather of the Hog Yurgon who is always willing to give advise and a hand!
  10. Would be nice if specter studios team introduces itself.
  11. Thanks for your answer! I gave the units a fire mission from within CA but yes the solution would then be to create a trigger with multiple target coordinates. Question answered and appreciated. Many thanks for your effort creating this wonderful assets by the way and keep on your excellent work CH!! Cheers
  12. Slight problem need help with…Installed the Oasis driver for my old G2. IL-2 runs fine no problems on max settings and 150 res in SteamVR, and runs smooth (thanks Matthieu!). So I tried DCS and it loads ok, but if you try to select multiplayer, quick flight, or mission files, it starts with the intro pic of an airplane and then just gives a little pic that says “Waiting”, and won’t start the action? Tried lower res in SteamVR and in DCS, and still does the Waiting little box and that’s it…??? Help!
  13. I was blown away by the F-14 cockpit at that resolution. Everything is really crisp, the dials all comfortably readable and by using DFR and the transformer model DLSS on performance with a 4090 it runs almost locked at 90 fps (usually if it drops it’s CPU and that’s despite running a 9800X3D and 64gb of RAM). Also @Qcumber if you find things look good at the sweet spot but struggle to keep it there consider getting the globular cluster head strap for the headset. I was struggling to keep it in the sweet spot, now I have the globular cluster setup properly it’s easy to get it there and keep it there.
  14. Today
  15. The loss of lock is not. You can very much lock onto targets through clouds.
  16. Really needed for air refueling, as well. Sometimes sun blinds me or blinds the hud.
  17. As always, when finding a bug, uninstall all mods and try again.
  18. For BVR ?
  19. The rollout is expected this week. The patch notes mention improvements to headset tracking.
  20. 150% SS in SteamVR is roughly 41XX x 42XX per eye. Looks pretty good in every cockpit. @Qcumber If you get a PSVR2, also check night missions. They are a blast with the powerful OLEDs of the PSVR2 (because they are HDR capable too). Night missions were a thing i tried to avoid with a standalone headset and streaming, because the resulting image quality was really bad. And the most important thing, many complaining reviewers got this wrong, get your correct IPD setting dialed in and check if the HMD sits in the right position on your head. Mostly all negative reviews come from this simple mistake.
  21. I transition to win 11 24h2 via to learn neither my headset (reverb G2) nor rudder paddles (CH/Saitek) are working. The later became usable again after disabling core isolation... Sorry for sidetracking, bottom line, I converted to Steam VR with the OASIS driver and also found improved average FPS. Since tweaked my setup to have a 20-30% overhead, I maintain my 90 FPS even in more demanding situations as the overhead then just goes down to zero. As for the sharpness, I've some distrust in SteamVR reporting it correctly. After also perceivedly seeing a but more blurryness, I set the resolution from 100 to 150% in SteamVR, which didn't have a noticable performance impact, but also little impact on picture sharpness, but I feel risky got me back to WMR standards. After feeling the improved smoothness from the OASIS/SteamVR combo, I felt daring and increased demand by setting FXAA and MSAA from 2/2 to 16/4. The averaged FPS were maintained, but in the 'extreme' situations, the stutter was more felt than with WMR. => I feel that it has been tweaked for higher FPS and reactivity, but at the price of you run out of overhead, the stutters are more noticable. Thus,I would recommend to choose your settings with enough headroom for your targeted FPS, like DCS to that target, and you'll enjoy more smoothness! Please take everything with a grain of salt, I transition from Windows 11 23h2 to 24h2, where I found a loss of 20% of performance (repeatedly) for the regular 3Dmark Timespy benchmark, but had slightly better performance in the extreme version of it. So thanks @mbucchia for your devotion to VR, from OpenXR tools to OASIS driver to going against Meta for locking everyone else out!
  22. Moin Moin zusammen, kurze Frage an die Skinner hier. Gibt es eine Möglichkeit herauszufinden, welche Textur ein Teil des Models nutzt? Z. B. mit dem Modelviewer oder so?
  23. Happens to me pretty much every single replay on the instant action cluster bombs mission on the NTTR map. In the replay the speed brakes deploy (despite me having never utilized them) and the the aircraft starts violently shaking.
  24. I have been watching a lof of documentaries about WW2 bomber crews lately, and got the urge to buy the FW-190 A8, so I did yesterday. The FW-190 A8 was the A-10C of WW2, armed with four 20 mm canons (!) and built like a tank. Looking forward to attack bomber formations, strafing airfields and ships
  25. He ( a team I assume) made SA , works for Orbx too if I’m not mistaken. It was only published under RB name. It wasn’t actually an official RB product. I believe.
  26. Looking forward to the latest version. Thank you for your hard work, wish I could help.
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