All Activity
- Past hour
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No not Moire pattern. Mura is uneven brightness of individual pixels which shows as a kind of "dirty screen effect" on blank backgrounds when moving your head. Imagine smeared (sun)glasses. This type of impression.
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Because they rather add some function to a hornet or viper MFD that most won't know is there. The ground combat will always be on the back burner even though air units are the ones supporting the ground.
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sleighzy started following crash to desktop
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Just trying to get rid of this to-often written abomination
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eisenhowerfight joined the community
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You guys talking about "Moiré" ? I see it in th F-16 MFD where there are two distinct lines in purple and blue (or was it red?) Also, the MMS in Kiowa. I get rid of it by disabling/experimenting with AA and DLSS settings. (Off, preferably) Also, try to adjust the PIMAX hight on your face.
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Need an actual DCS log file for when the crash occurs to determine the cause, do not restart the game before getting the log file as it will be overwritten. You may have some dcs-log-<timestamp>.zip files that will contain the full log and crash information as well. Not sure what the information you were provided with previously but crashes are generally due to things that don’t need you to change anything with your core processes.
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No sorry, not that I am aware of. thank you
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Figured that would be the case, thanks @BIGNEWY Any vague plans to change crew slot behaviour in the future for large aircraft?
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The CPR fix hasn’t been implemented in this patch yet. Swirls? QV is enabled?
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Does it mention a fix for the CPR (in IL2 in my case)?
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Personally, I speculate that the Super's moira (or mura) is a feature on such a high-rez panel and doesn't differ from one headset to another. But maybe I'm wrong. I can see it in mine if I look for it, at which point it can piss me off, until I remember not to look for it. Then, I no longer register it.
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I get the same with a 9800x3d and never fully understood why.
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I definitely don't have MURA with my Super. Initially, I had a grey veil caused by QV that looked like a rectangle on the higher resolution area, but disabling SSAO got rid of that too. In other posts, users initially mention MURA, but say that you get used to it and it goes away over time. Maybe, at the beginning of my 50s, my eyes are simply too bad to see it anymore. From this perspective, MURA will disappear over time in any case.
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Thanks for taking a look! On the wingman part, I'm wondering if maybe the range of the SA6 got changed as well? I got an audio prompt along the lines of "we're 6 miles from his engagement zone" and I think my wing got hit a decent amount before we were in the engagement circle on my SA page.
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Hi, to use any paid module in DCS MP it is required to own the module. thank you
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ash6509 joined the community
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The scale still matters here too, to truly get a sense of how big the mirror actually is and how far away it is, you would need to see the photo on a 55-inch TV. Unless you have some magical way of determining how big the mirror actually is and how far away it is, the best option would probably be to just hop into the MiG and check it out. Maybe someday I’ll do that when I will be heading towards the Czech Republic and see that MiG that ED scanned.
- Today
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I got a Pimax Super, basically for DCS only. Now DCS is probably a really difficult case for and VR headset when it comes to Mura because we are looking at uniform bright background (aka the sky) a lot while scanning for small pixels (aka spotting). I get quite some Mura in the Super, more so than in the quest 3, which I never noticed tbh. It's ok if doing A2G, but in some A2A it is noticable. Depending on the weather it can get distracting. I wonder how much is ok or acceptable. Are there Supers virtually free of Mura out there? Also, does Mura improve over time as the panel gets more use?
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There's no place for maybe because we have RL pictures.
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For us the biggest issue is that if you are performing external awacs duties via lotatc, there is no way to interact with people on voice chat without having dcs running.
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Willkommen hier und bei DCS
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Maybe it's just flatscreen issue and now I tested this in F-14 when I am sitting normal everything seems fine but when I changed angle to similar like in last screenshot something is not right but if you think about this it may be right because you aren't used to look on mirror from that angle and you can't just judge distance between mirror and your view. Keep in mind that not all mirrors are flat just like in your car, and this also can be a point I tested this with mirror in bathroom but it's to much my brain, it's overheating. And for example when you look on upper mirror in truck lower seems wired and if you look at lower longer, upper seems wired. That because they are not flat, the are spherical, maybe in MiG-29 mirror are flat, and thats why they are wired and have 'low FOV'.
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Ordered the Herc last night. If I fly in MP, and I want my buddy simply to be loadmaster (or simply ride on the ramp at the back) they're going to have to buy the module right, like other multicrew modules in DCS? i.e. there's no way for some module slots to be 'free'. I'm kinda wishing it was a bit like Star Citizen, in the sense that someone owns the aircraft but guests can fly onboard, but I'm assume it's a DCS limitation that can't be got round