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  2. This is really cool! That must have been a lot of work. Thanks for the mod.
  3. We'll check this again, and fix if needed
  4. Mathematics. 1 / 90 = 0,01111 1 / 72 = 0,01388
  5. We'll check this again, and fix if needed
  6. Quite frankly, this is the wrong variant to be dogfighting F-14 Tomcats in
  7. I do, yes - but I can't test it myself now and for the next few days because of renovation works in my house. I'll follow this thread, and test it myself as soon as I can.
  8. We'll check this again, and fix if needed
  9. I would take that swap in an instant as well, but given how the F-35A is officially announced, I'd say it's a bit late for that now.
  10. We'll check this again, and fix if needed
  11. We'll check this again, and fix if needed
  12. How does quality compare to the Q3? Do you have any experience with the Quest Pro? I would be interested in a comparison.
  13. We'll check this again, and fix if needed
  14. We'll check this again, and fix if needed
  15. When circling and waiting at the IP Point, the Tornado fighter (AI) will descend in altitude, leading to a collision with the mountain. Tacview-20250816-142902-DCS.zip.acmi Tacview-20250816-120959-DCS.zip.acmi
  16. It has an integrated digital autopilot, part of the Lockheed Martin/L3Harris Flight Management System (FMS). The C-130J's autopilot is a Digital Automatic Flight Control System (DAFCS), which interfaces with the inertial navigation system, GPS, and EFIS (Electronic Flight Instrument System) displays. The C-130J's main autopilot capabilities include: Three-axis control (roll, pitch, yaw). Heading, altitude, speed, and climb/descent maintenance. Integrated navigation modes (including LNAV – lateral navigation, VNAV – vertical navigation). Flight management system (FMS) compatibility, allowing for automatic execution of routes programmed in the on-board computer. Approaches using ILS (Instrument Landing System) and GPS. Coupled Approach mode (autopilot guides the aircraft along the approach path). By the way, I hope that all FMC functions will be assignable and open. There are several products on the sim market that offer FMC panels, and this way, the user will be able to operate them in their home cockpit.
  17. AI aircraft do not react to ARH A2A missiles at all since the patch. Multiple tests. They fly as if the missiles are simply not there. Sometimes a very last minute change can be seen as if they see the missile visually well within a mile. With the same group settings, an SARH missile causes the AI to evade as they did pre-patch. Mostly bad attempts. With a notch and dives or attempts to outrun the missiles but at idle thrust(?) both in notch and extend phases. But, at least they react. Something was broken in the patch. Please don't ask me for a track. This is easily re-created with two AI aircraft in an empty miz with Fox 3s and watching for 30 seconds.
  18. No tracking problems, no stutters (lighthouse). Always reinstall QV after the patch and check layers. I can check inside-out tracking if you want.
  19. Нету пилота.
  20. Since MSI update, hornet radar is super borked. NWS does not swap L&S and DT2 designations in TWS or RWS mode, nor cycle through valid tracks if no DT2 selected. There doesn't seem to be anyway to select a target other than the currently selected MSI L&S. I've had some luck spamming the hell out of designate over the DT2 but it's unreliable. To reproduce: playtest the hornet radar for literally any amount of time. Track file N/A. This isn't on the list of known issues...how was this not caught before release?
  21. We'll check this again, and fix if needed
  22. We'll check this again, and fix if needed
  23. Hey guys, I just built a new system and now I´m on the lookout for a new display as well. What are you guys running .. any recommendations in the 4k / 27" range? Flat or curved? Not really sure what I want as there are so many options now. I´d also use it for 3d work and image editing etc. ..
  24. We'll check this again, and fix if needed
  25. Hi, Anybody else fly the Huey with a FFB stick? Isn't there an issue with latest build? Seems there is an issue with the virtual spring feature, the stick feels too soft now, and force trim does not work anymore. Thanks
  26. We'll check this again, and fix if needed
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