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Bowie

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Everything posted by Bowie

  1. Not sure if this is the same issue or not - but the aircraft are not visible (w/o zooming in) past ~ 1.4 miles. Fly mostly War Birds on Realistic, and I don't use labels. (nor am I a cyborg w/ zoom-able eyeballs, so I don't use that function, either) The 28" 4K monitor should render War Birds visible at 3-5 miles. I use the 1x [Enter] key as default. Same problem? Thanks. Bowie
  2. A more persistent burning smoke trail, say, 10-15 seconds, instead of the current, what, five? TIA. Bowie
  3. First off, Thanks for your recent addition of IA Missions. But IA/Quick Combat - is probably over 50% of my DCS flying, especially in the War Birds. If there is 30 minutes free - that is how it is spent - honing my skills against the Dora. A One-on-one for the Bf 109 K-4 and Fw 190 A-8 would be greatly appreciated as well. And maybe Two-on-one and Two-on-two for that matter. IA/Quick Combat is the Octagon when it comes to War Bird ACM. Decades of CFS2 taught us that. Thanks. B/RE: Bowie
  4. Bowie
  5. Bowie
  6. To the point that he is not used. Yes, please. Bowie
  7. This is my gripe. Running 28" 3840 × 2160 (4K) monitor and [Enter] zoom setting. (Will zoom to read gauges) While everything is sweet in a boil - detection on merges at similar altitudes is ~ 1.5 miles, and maybe 2.25 mi. in the plan view. Which means a 5,000 ft difference in elevation of a grey plane in a grey sky, or a green camo plane over the bocage of Normandy, is all but invisible. The grey NZG A/C will sometimes disappear just on the zoom climb. Find it necessary to use the map to intercept or reengage if drawn away. Flew w/o labels for decades w/ CFS2, and never needed that. Five-Ten mile visibility was pretty reasonable. Won't use the zoom, and refuse to use the labels. Size at Distance - is a Squared function. DSC - acts like it's linear. Bowie
  8. Will buy a Mk VIII Spit. Will only buy a Mk VIII Spit. Bowie
  9. When the music stops - the P-51D Prop Does Not Automatically Feather. Should it? Or was that just for multi-engine. Thanks. Bowie
  10. Generally fire when the curves cross. And in a rolling scissors, that is generally a short opportunity window. Unless the setup is sweet, like on the way up a zoom climb, and his wingman isn't lining up on you, a one second burst is a long time. And a few short ranging bursts on a 300 yard deflection shot, followed by the hammer, is pretty efficient and effective. Short bursts also keep the guns cool and accurate. Close only seems to work for me if I fly one wing's guns right up his tail. And, as the aforementioned mission illustrates, a short burst can and will do the job if it is concentrated (300 yards) and in a good spot. Bowie
  11. Tend to agree. Cannon fire seems to announce itself, but invulnerably, I will notice control or trim changes, gun malfunctions, or the dreaded prop failure, and then be greeted by a peppered, burning, or missing wing to indicate machine gun hits. Being kind of busy at the time, some obvious indicator would be appreciated. Even if it's auditory. Thanks. Bowie
  12. Had an interesting evening w/ the above QC mission. Got cleaned Eight straight times. On the Ninth run, we wiped them out. Realized that: - If I pull up the "Arm and Re-fuel" window at the end of the mission, I can get a percent ammo load remaining. - The mission debrief has the number and type of rounds "hit". On this mission, I concentrated on firing a little longer bursts, in the 0.5-1.0 second range. (vs. the multiple 0.25-0.5 second "snap" shots.) Got Five(5) kills - All Bf 109's, #1: 48 hits. #2: 26 hits. #3: 52 hits. #4: 57 hits. #5: 12 hits. (right into the top of the cockpit from ~ 300 yards.) - Started w/ a full load of 2080 rounds. (4x270 + 2x500) - Shot 52% load for 1082 rounds fired. (Returned w/ 48%) - Average rounds fired per A/C = 216 - Scored hits on Five(5) Bf 109 A/C = 196 - Average hits per A/C = 39 - Hits/rounds fired = 18% This was a very productive mission - well above the norm. Bowie
  13. Depends... The Spit Mk IX was fielded in the middle of '42. The 109 F-4 was fielded in the middle of '41, and the G-1 the middle of '42. Wasn't 'till Spring of '43 that the G-6 "Die Beule" began to show up. Think an F-4 or G-1 would factor in nicely to the current DCS Warbird stable. Bowie
  14. Ba-da-Boom! :D Bowie
  15. Would like to see a Bf 109 F-4. Bowie.
  16. Try the arrow keys as described. The controls are off and to the side on Warbirds anyway, and they get a lot of use. Bowie
  17. Have been flying 12-on-12 AI missions in the P-51D: Normandy '44 map/ Air-start/ 10,000 ft./ 2 mi. Head to Head/ Finger-Four formation/ High Right and Trailing flights. Three Allied Flights: All Mustangs. Pilot ratings/Flight: Better-Good-Good-Average. (I replace a "Better" AI pilot) Three NGR Flights: Two - Bf 109 K-4 One - FW 190 A-8 Pilot ratings/Flight: Good-Average-Average-Average. Send the rest of the Flights to attack on the tally, and my wingman to cover my butt. Usually get 2-4 kills, and am generally out of ammo by the 5th. They wipe us out Four-out-of-Five times, and am invaluably downed by the Good Bf 109 pilots unless my wingman or I get them first. The Average AI 109 pilots are beatable, the Good pilots - barely. Both the 190 AI pilots are beatable, the Good pilot requiring a little more work. Kills require ~ 60 hit rds./ea. Incredible fur-ball - like a knife fight in a phone booth...while it is tumbling down a mountain. 1X zoom/ Logitech E3D Pro/ Hat pan/ instrument panel and Gunsight snap views/ Left and Right over the shoulder fast pan views. Corsair One Pro 16/ 28" 4K monitor. Bowie
  18. Anybody else notice the new leather? Minty. Ha! Bowie
  19. There is so much there, in that confined space, for a little over a year's fighting. Spent a decade there w/ CFS2. Bowie
  20. Solomon Islands '43 Map. From Guadalcanal to Rubaul: Battle of Eastern Solomons 23-25 Aug 1942 Battle of the Santa Cruz Islands 25-27 Oct 1942 Attacks on New Georgia 9 Dec 1942-24 Jan 1943 Battle of Rennell Island 29-30 Jan 1943 Landing on the Russell Islands 21 Feb 1943 Battle of the Bismarck Sea 2-4 Mar 1943 Landings on New Georgia 30 Jun 1943 - 5 Aug 1943 Battle of Kula Gulf 5-6 Jul 1943 Battle of Kolombangara 12-13 Jul 1943 Battle of Vella Gulf 6-7 Aug 1943 Battle off Horaniu 18 Aug 1943 Battle of Vella Lavella 6 Oct 1943 Attack on Bougainville 1 Nov 1943 Battle of Empress Augusta Bay 1-2 Nov 1943 Battle of Cape St. George 26 Nov 1943 Bowie
  21. I use the keyboard arrow keys. [up] is Down (Pitch) [Down] is Up (Pitch) and are Rudder (Yaw) [Ctrl]+ and [Ctrl]+ are Aileron (Roll) Very intuitive and easy to use. The keys are used "tap"/"Dbl. Tap"/"Hold" for small/med./large changes. Also understand that the FM also includes P-factor, so a Yaw correction will induce a pitch moment. Welcome to Real Flying. 8>) Bowie
  22. Would be happy w/ some new skins and bomb loads for the AI. Thanks. Bowie
  23. A '43-'44 Solomon Islands Map - would be Outstanding. Guadalcanal to Rabaul. Bowie
  24. They face the wrong way, 180 deg. Thanks. Bowie
  25. Outstanding! Bowie
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