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ChillNG

DLC Campaign Creators
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Everything posted by ChillNG

  1. Ah ok, appreciate the clarification.
  2. In DCS it needs the firecan radar, not sure it will fire without it.
  3. Does the over ride settings feature allow you to do this, assuming it works? There are mission design reasons I enforce neutral dots, so as not to spoil surprises for the player and maintain the difficulty balance (SAM hunting is ruined a little by a red label telling you where it is) but on the understanding that you can choose to opt out of this through overriding the settings if you need to. If this isn't the case please let me know.
  4. Not that I've seen, although I'mm sure there must be one
  5. Hi, please make sure you are on the latest open beta version, sounds like that's the most likely problem.
  6. Hi thanks for your thoughts. Might be worth a revisit of the zones as this campaign was built in the dark days when we still only had circular zones. If you get the abort call though everything should just reset to ask you to call in again, did a quick test and all seemed ok for me, did that not happen for you?
  7. Hi thanks for the feedback, always appreciated and great to hear your thoughts on the campaign. Labels vs dots vs nothing is always a hard one, as is player choice vs creators vision for the campaign. I've tended to come down on the decision of neutral dots as I generally want to avoid the blue/red markers being used, a key reason being that there are times in my campaigns where I want to avoid the player being able to identify which side a unit belongs to, but I know some people like some assistance so I feel neutral dots is a good compromise. I'm very open minded to feedback and ideas though, so would be great to hear what people think on the subject...would full labels be that much more helpful? Are dots not enough to assist with spotting. Let me know your thoughts and I'll give it due consideration. Edit - does the enforce your settings in mission option not override this for you?
  8. There's a few common mistakes it could be, please see this thread for guidance.
  9. No stored is fine, never do a full alignment myself. Another issue could be that after the recent update the way SPIs work has changed, if your waypoints are way out, go back into the TGP/wep page and undesignate with TMS down.
  10. Ah that might be int then, thanks!
  11. Yep here you go... https://drive.google.com/drive/folders/1VlVH_p2J1s9MOJcLCRbUq1hyAQyob3NP?usp=share_link
  12. I managed to release ok with CCIP and CCRP (level), but both went long, even when i tried to aim short. Probably a minor bug in the Viper since update. Think there is a note to say drop one bomb in the brief, but I'll check how obvious it is.
  13. Maybe an INS alignment issue?
  14. Thanks very much, glad to hear you're enjoying! Metro Indigo is one of my favorites to fly, really pleased with how that turned out.
  15. Ok thanks, is that just in toss mode?
  16. Probably not a campaign issue, nothing I've set in the editor should interfere with this, but I saw in the change log some changes to CCIP and CCRP, so it's possible the methodology has changed slightly.
  17. Thanks very much, glad you're enjoying! Overhead break is fine, but you need to avoid overflying Ruwaished at less than 7500 (IIRC) feet as per noise abatement procedure. Violating that will cost score.
  18. No that shouldn't make a difference, it's probably the issue above still rearing it's head but I'll do some more checks and see what I can see.
  19. Thanks, yeah I've noticed the battery instruction has caught a few out already. I've changed the wording for the next update.
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