Haha, a few questions...
1. When changing the channel, do I simply add a darker grey layer to the B channel, or am I modifying the Alpha channel? I am so used to FS9/FSX where the Alpha channel controls the reflective properties. lol
2. When re-applying the finished texture, so I just drop it in the unzipped MiG-21Bis_Base folder, or do I have to re-zip it up and delete the original?
Thanks for the help! :)