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gabuzomeu

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Everything posted by gabuzomeu

  1. HI, from the RL manual below, as I understand , it goes from aligned with engine, to 98.5. However the aircraft is at 6.5 when hovering and the engine another 1.5 from fuselage , so Vertical (90) is rotating 82 degrees of the nozzle , and it goes up to 98.5 rotation,( therefore inclined 16.5 degrees from vertical) which will be indeed the braking position When the lever is moved aft to the hover stop the nozzles are set for hovering. The position of this stop gives a fuselage hovering attitude of about 6 1/2°; i.e., the nosewheel slightly higher than the main wheels.The engine datum is at 1.5° to the fuselage datum. The nozzle angle for hovering is therefore 82° from the engine datum. A nozzle braking position, at 98.5° from the engine datum, can be selected by lifting the nozzle lever over the hover stop and pulling it back along a ramp
  2. Hello It's just a missing texture: fix is described in this post: http://https://forums.eagle.ru/showpost.php?p=3248264&postcount=7 Obviuously, should not happen, but it's an easy fix.
  3. Missing texture fix Hello, to fix tornado, truck and Su-25 LLTV pod window ( and likely other glass missing texture), you can unzip the attached texture in your game, in (your program location)\DCS World\Bazar\TempTextures cockp-glass-standart.zip
  4. Thanks for the preview, and congratulations for the content: it expalains clearly and logically the functions, and states what will be missing in the beta.
  5. Garmin GNS 430 description :https://buy.garmin.com/en-US/US/p/82 I wonder how this will be integrated in cockpits?
  6. Hello Modified today, as I dscovered the underside of the machine! First message in thread and files updated.
  7. Hello Just fnished this 2017 skin from GC 1/2 Cigognes, commemorating Georges Guynemer , french ace with 53 confirmed victories, who was flying SPAD in this squadron, created in 1912. The original: Updated skins June 28th:
  8. Hello, Would these be the tactical manuals you.re looking for? http://aviationarchives.blogspot.fr/2016/05/av-8-harrier-tactical-manuals.html
  9. Hello Syone You have to create a new payload ( button bottom left of screen iirc) and right click in plane center position, choose bombs) That's it. Kaboom.
  10. Porte-en-Bessin And this is too bad as Port en Bessin harbor at night with the birds flapping wings is fantastic!
  11. And as trees are.NOT collidable, you can fly through the forest , very low!
  12. Actually the SeaHarrier has been upgraded to aim120 / radar. http://www.naval-technology.com/projects/fa2-sea-harrier/
  13. Hi, This might be linked to chenges explained here : http://https://forums.eagle.ru/showpost.php?p=3097392&postcount=4493
  14. Hello, Indeed I tried adding a sepc file for the tanks but it does not work (no error but no visual effect) Anyway, the specular files do not mix with the new dynamic numbering , so I deactivated them on all user made skins...
  15. Jammer, i have fixed all my skins, in user files, for dynamic numbers and switching spec files off. Olivier
  16. Uploaded a new version, changing the grey to a more blueish version, on the right on the picture.
  17. Skin for a 2000D of transformation squadron of 3ème Escadre de Chasse. The singing rooster is used since October 1916 (SPA 48). The blue stars on the tail commemorate the tragic accident during June 2015 Tactical Leadership program, when a F-16 crashed on the flight line. Download here:
  18. Skin is available in user files :download here
  19. Hello, Baltic. Great news you will be doing the campaigns. More than happy to help with VO and/or testing. To allow for everybody (and not the happy Las Vegas crew) to enjoy your work (which btw adds to the product attractiveness) AND , as importantly, to allow carrier ops at SEA for our beloved MARINES aircraft, both campaign have to be in a free map with sea, ie Caucasus. Best regards
  20. Updated version uploaded here Corrected for specular files and dynamic numbering.
  21. Uploaded!
  22. Soon to be uploaded, a real 2000D skin celebrating the 30 yrs of raid on Ouadi Doum runway. The original skin: The current imitation
  23. Thanks to RAZBAM fixing the gear doors mapping error, I have updated the underside so it is more realistic. You can compare with image above in the thread. (I also modified skin to avoid impact of new dynamic numbering/ bort numbers)
  24. Indeed and also: Week end News stating that: DCS: NEVADA Test and Training Range (NTTR) Map Update A key part of bringing the NTTR map out of early access is fleshing out the number of airfields, towns, and landmarks. As for the airfields, we are adding several new military and civilian locations to operate from: Tonopah Test and Training Range (TTR) Airfield Pahute Mesa Airstrip Mellan Airstrip Mina Airstrip Tonopah Airport Beatty Airport Lincoln County Airport Mesquite Airport Echo Bay Airport North Las Vegas Airport Henderson Executive Airport Boulder City Municipal Airport Jean Airport Laughlin Airport Not only do these new airfields provide a wealth of new possibilities for single player missions, they also provides much greater distances between airfields (Tonopah to Laughlin for example) for multiplayer matches. Progress on the updated map is going well and we expect to release later in 2016.
  25. Nice shots. No mig29 on deck? i thought they replaced su-33?
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