Hello,
My textures are placed in the skin folder , like for recent skins,
and the lua (below) sets these files to false , forcing the use of local one if they exist.
You can see the "notes" file is left on true, as I don't know what it is representing.
livery = {
{"KC-130_fusel", 0 ,"C-130_map_fus_AdA",false};
{"KC-130_wing", 0 ,"C-130_map_wings_AdA",false};
{"KC-130_wing_2", 0 ,"C-130_map_wings_2_AdA",false};
{"KC-130_notes", 0 ,"C-130_notes_empty",true};
{"KC-130_FPod", 0 ,"kc-130_map_drg_AdA",false};
}
name = "AdA KC-130"
countries = {"FRA"}