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Buzzer1977

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Everything posted by Buzzer1977

  1. Not gonna open my Hotas for pics, but i put it on the rods all around with a tooth stick. It doesn't need much.
  2. Adjust tension screws and silicone lube.
  3. NASAMS C2 and SR are unable move on their own.
  4. NASAMS works fine against airplanes, but just ignores helicopters. Track and mission attached. NoAAvsHeli.trk TRAINING_MARINAS_CN.miz
  5. Do you mean this message ?It's not DCS related, it's a SteamVR bug. I have a open Ticket with steam on this issue, no solution yet .... Ticket with steam is HT-K2MG-6BDC-QW2Q. You should open a ticket too and refer to this ticket.
  6. Massive flicker. Happens sometimes with 'fly again', yet hasn't happen when opening a mission directly. Flicker can also be seen on the monitor. Closing and reopening the mission fixes this. HP Reverb G2/ RTX 3090
  7. I think it has ....
  8. It would be great to have air-to-air-refueling in the F-5e like some of the real f-5e which had AAR capability.
  9. There is a bug when the tanker is following another aircraft.
  10. Can't place wheel chucks on the F-14A/B while on the ground. When choosing 'wheel chucks' the menu just disapears instead of asking to 'place' or 'remove' the wheel chucks. See tracks or just test it with the included miz file. F-14B-No-wheel-chucks.trk F-14-No-wheel-chucks.trk F-14-no-wheel-chucks.miz
  11. The Tornado GR4 has air-to-air-refueling, as does the Tornado IDS, but in DCS only the GR4 variant is AAR capable. The Tornado IDS is even capable of buddy-refueling.
  12. Well, the game doesn't crash. It takes only a loooong time to get over "spawn objects". It's not caused by the WWII asset pack, but by WWII aircraft. Bug is already reported to ED.
  13. Would be cool to have some kind of air controller directing allies to the bandits, like the real Dowding system for the chain home radar. Or for the German units if they have Würzburg or Freya radars. Shouldn't be much a change from the existing AWACS code.
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  14. Well, if you take a look into the IRGF reference implementation source code it's not that complicated. https://www.ngdc.noaa.gov/IAGA/vmod/geomag70_linux.tar.gz
  15. Actually you can ... The World Magnetic Model algorithm is updated every 5 years and provides a annual update of the model data for current declination predictions. https://www.ngdc.noaa.gov/geomag/WMM/ Historical magnetic data can be computed with the International Geomagnetic Reference Field IRGF-13. That's not exact as the WMM but sufficient for a simulator like a DCS https://www.ngdc.noaa.gov/IAGA/vmod/igrf.html
  16. It seems it got worse with DCS 2.7.6.13133 Open Beta. It's now an additional ~30 seconds in step 'Export Start' ...
  17. Jep ... WWII AC are somehow broken since the last open Beta.
  18. I can't find what's the difference between Spitfire IX and the CW version. Does anybody know ?
  19. Jep ... now i see ... here too ...
  20. It's not related to the Mossy. It's related to WWII aircraft in general. Same Mission with WWII A/C -> 1 Minute load time, replace it with jets 8 seconds ...
  21. 'Spawn Objects' takes very very long on missions with WWII aircraft. The same map "channel" with Mossy, Spitfire IX CW and Dora takes 1 Minute and 6 seconds to load. Changing the AC to P47, P51 and Fw109 results in comparable 1 Minute and 11 seconds load time. Replacing the Aircraft with AV-8B, F/A-18c and F-5E reduces load time to ONLY 8 seconds !!! Larger WWII scenarios take several minutes to load. I've added the three missions to demonstrate the bug. DCS 2.7.6.12852 Open Beta. TRAINING_CHANNEL_MOS_SPFIXCW-DORA-1min-6sec.miz TRAINING_CHANNEL_P47_P51-109.miz TRAINING_CHANNEL_TODAY.miz
  22. The Mossy is somehow leaking like a sieve on startup, but stops leaking 5 sec. after startup. Attached track and log MOZ-failure.log MOZ-failure.trk
  23. Well, it does respond, but it feels like for ever even on a Ryzen 5950x 128 GB RAM with a RTX3090, two PCIe 4.0 M2. SSDs one for OS, one for DCS ... So i'd say it ain't a hardware problem. Was wondering why it takes a few minutes on startup. I've added a sample mission, takes about 3.5 Minutes on my system to get over 'Spawn objects'. Thank god i'm not alone with this bug. TRAINING_CHANNEL_WWII.miz
  24. Hi, has anybody a hint how to recover from a spin in the mozzy ?
  25. It would be super useful for mission planning to have a table or a bar graph with the supported AM/FM frequency ranges for each unit to find common frequencies amongst different units.
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