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Machalot

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Everything posted by Machalot

  1. Goleta Air and Space Museum is just the name of that guy's website with photos from museums all over. You could try contacting him to see if there is a higher resolution version of that image. See the contact link at the bottom of his homepage: https://www.air-and-space.com/home.htm
  2. Ok, I'll take a look even I get back from traveling and submit a bug report if I can recreate it. I'm curious why you are using the standby course indicator for runway alignment and not the primary?
  3. Have you tried a repair of your installation?
  4. I will speculate this is a floating point precision issue with a degrees-based inverse trig function. It should accept a value between -1.0 and +1.0, and return between +/-180.0. But if the input is out of range you get a nan. @IronMike There was a similar sounding issue about a year ago when the Viggen was temporarily unplayable broken by an OB patch. There was yaw angle out of range that gave a similar error message. Not sure if that is helpful.
  5. There is a report on the bug tracker that says something similar happens after jettison. Can you check if that is the same issue? If so, I'll update the report to include this post.
  6. Thanks for the report. I'm traveling but I'll try to check into this when I get back home.
  7. HB is aware of the issue. Indications are that ED changed some things with the color shader and it broke a few items. See also under the speed brake.
  8. I haven't seen this issue. Can you post a track file and screen shots?
  9. In this case latest means closest to the target, right?
  10. The known bug is that if you have two separate toe brake axes, you have to release them perfectly in sync, or else the parking brake will release. Try mapping the single axis wheel brake to see if it stays set. As a workaround you could setup one of your pedal brake axes with a modifier to map it to the single brake axis binding.
  11. This is in the bug tracker thanks to @MYSE1234.
  12. Sounds like it's time to lobby HB to make these part of the module.
  13. Yes.
  14. What do you expect the switch to do when set to Closed, disable the afterburner?
  15. We do have a bug in the tracker for the LT-KRAN EBK switch. It says "Switch is clickable, but it has no effect on afterburner being functional or the animation of the switch." Does that capture the issue you're seeing @isglas?
  16. But Icelandic is the oldest and the Norsest.
  17. Last I tried, there is an issue with track files loading the wrong cartridge if it was a cartridge other than the mission default. This is because it records and repeats the keystrokes of scrolling and selecting the cartridge in your kneeboard, and there may be a different set of cartridge files on your hard drive when you replay the track versus when you recorded it.
  18. I think the jammer has to be in Mode 3 to work in Manual mode, and it is a broadcast emitter rather than a lock-breaking mode.
  19. Haha yes, sports are inane because (uniquely in the human experience) they require optimizing across multiple variables in response to competition. I know what you mean though, when options are limited in can be frustrating.
  20. Very noticeable in the lofting shots that there's a transition 1-2 seconds after ignition, from a "safe separation" mode where the missile flies basically straight or slightly down, to a sharp pitch up pulling positive angle of attack to climb into the loft.
  21. A forward cg should not cause a strong pitch down, it should result in stable flight at zero angle of attack. The only reason the nose should pitch down is to follow the flight path as gravity bends it down. That can happen quite slowly. I don't know what your intuitive expectation is, but at Mach 1 level flight the gravity turn effect is less that 2 degrees per second.
  22. Are they running out energy? Tracking a target that is constantly accelerating, such as a continuous turn, is a good way to bleed energy from a missile. Arguably there might be a better gain schedule for the guidance that would avoid tracking too tightly at longer ranges to conserve energy.
  23. Just turn it on very slightly until the circle turns a little more yellow than the background, you won't even notice any red shade.
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