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About AvgeekJoe
- Birthday 03/25/1982
Personal Information
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Flight Simulators
P3DV4, FSX Steam, SF2, Il-2 and DCS
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Location
Skagit, WA, USA
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Interests
Flight Sim, Aviation Photography, History, Public Transit
Recent Profile Visitors
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Working on the current EW Script and having some problems. Getting error messages like this: Going over my current script where all I did was change Prowler1 to Growler1: EW script EA18G.lua I think what I need to do is add to the script a way to know jammer = Growler1 to represent the EA-18G I'm using in the mission below. Simple Hornet HARM Mission 04vD6v2-Scripts.miz Thoughts?
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Military Assets for DCS by Currenthill
AvgeekJoe replied to currenthill's topic in Static/AI Mods for DCS World
The PRC AWACS in game, I believe is the KJ-2000. Additionally, a ground-based EWR might also work as has been the case in some of my missions. -
Complete Modern Chinese Military Mod Collection
AvgeekJoe replied to OrdinaryPilot's topic in DCS Modding
Thanks for this thread and links. Hope this keeps being updated! -
DCS Mods by Spino's Simulations
AvgeekJoe replied to Spino's topic in Flyable/Drivable Mods for DCS World
Thanks @Spino. Hoping the current F-15EX skins can port over plz. -
Really nice feature. Would be nice to draw the Area 51 airspace into other jets as well to keep pilots OUT . I also like your T-38C has digital avionics.
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SUNTSAG - Lockdown Mods/Liveries Collection (New and Revised)
AvgeekJoe replied to SUNTSAG's topic in DCS Modding
Where does one get such a template? -
MiG-23ML & MiG-23-98 Mod Updates
AvgeekJoe replied to CivorodoM's topic in Flyable/Drivable Mods for DCS World
Thanks for your hard work on this. The DCS in-game MiG-23 model is below par! -
Military Assets for DCS by Currenthill
AvgeekJoe replied to currenthill's topic in Static/AI Mods for DCS World
It a anti-ship missile, so you need to select "attack unit" or "attack group" not "fire at point". If a cruise missile or ballistic missile, have it attack a point. -
Military Assets for DCS by Currenthill
AvgeekJoe replied to currenthill's topic in Static/AI Mods for DCS World
Congrats @currenthill on this new assignment and set-up. Seems to be best as so many have found what I have found - that you really can't tell realistic stories outside of training ranges without your stuff at this point. Do appreciate these developments in the FAQ a lot also: Good to know we'll be able to keep your anti-ship missiles working alongside the new & improved stuff! Much appreciated! -
Thanks for this. I checked and the Blue Fox radar mk 1 DID go to the Falklands. Shoot, so whoever develops the Sea Harrier is going to have to INFER radar performance. Sea Harrier radars weren't all that useful over the 1982 Falklands skies though...
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Military Assets for DCS by Currenthill
AvgeekJoe replied to currenthill's topic in Static/AI Mods for DCS World
I won't worry as long as what @currenthill is working on comes out before the full 3-view of the Boeing F-47 NGAD! -
Freeware campaigns for user files ok? Might make one for user files in 4Q if so. About to finish a training one for the F/A-18C. I appreciate very much the pledge to maintain compatibility.
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Caption: What if the USAF had a few F-14s for scrimmage purposes? Caption: Check Six, Tomcat! Caption: Killed by a Hornet's 20mm Caption: RIO able to eject
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Military Assets for DCS by Currenthill
AvgeekJoe replied to currenthill's topic in Static/AI Mods for DCS World
Perhaps @currenthill is in a situation where he can't post here because something magical is in the works. #KeepTheFaith