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Mar

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Everything posted by Mar

  1. Unfortunately I don't have a thrustmaster stick so I can't help there, but I'm betting that it can be done with their software. Set up some kind of function where on release of [your airbrake out button] a button assigned to airbrake in is held down for x second, where x is how long it takes to bring the airbrakes from all the way out to all the way in.
  2. If you use a CH stick with the control center software I might be able to come up with a script that can do that, but I don't remember if there is a timer function or not.
  3. I made some corrections in red, I hope that helps you.:)
  4. You can't tell where to stop in case 1 unless you look down at the virtual stick. As for oversteer, you are supposed to be paying attention to how your plane is flying and compensating for it anyway. If you want fly-by-wire you're in the wrong place.
  5. What is wrong with case 2? It's as realistic as you'll get and you still have the same control. The faster you go the controls get stiffer in the plane so you need to pull your stick more to get the same virtual stick response. In case it's not clear, 0-100% back deflection of your real stick will be used for the full possible virtual range for your given airspeed. Not that you would need it at those speeds, but this would actually give you much better fine control since you can use the full range of your stick to comand the virtual range that is available instead of just up to 30% of your stick and everything else being ignored. It's like scaling to put it simply.
  6. Case 2 is how it should be IMHO. Us guys without force feedback only have deflection to measure force.
  7. You should be able to lock the target long before you can shoot a missile unless you're at high altitude and he has his jammer on. If that is the case in your example the only answe I can give you is the AI cheats. To hit them just make sure you're close enough, and do more than just dive to avoid being hit yourself. Keep changing direction and pulling Gs. But if you're up really high, split s, snake away, dump chaff, and pray. Hopefully someone else will have some better ideas for you. You do need the keep a hard lock on the target for sparrows except for flood mode; aim-9s are heat seekers, a radar lock is only used for range info and telling the heater where to look; the slammer needs radar guidance until it gets close enough to lock on with its own radar, that should happen when the timer on the bottom left of your HUD switches from a t to an m, after that it won't care what you are looking at and go after the closest target in its radar cone, so be careful when friendlies are around. Lol took 2 posts to type that on my phone. Like falcon said cranking is turning as far as you can while keeping the target in your radar, afraid I don't have time to explain further, good luck.
  8. This is display range. As Weta said, the only things you can do with the Su-27 radar are point it up/down/left/right and change the pulse frequency mode. You can't increase or decrease the range of the radar. The radar will always show contacts at the very top of the screen if your display range is lower than the contacts' actual range, and I believe vice versa.
  9. An excellent question. I've also notice that even when you do a cold ramp start if you have someone in front of you his RWR will be screaming bloody murder at him (hard lock indicated). The DCS's F-86's radar NEVER TURNS OFF, please fix this as well!
  10. Are you locking your target with radar?
  11. I want the Mig.
  12. Maybe the oil bug has something to do with this? Still waiting for that to get fixed...
  13. Nope, Mar is I and always has been. What are Oleg trees? They sound like fun. :D
  14. Did you lock him when you had line of sight and then he dove behind the mountain? Most radar systems will use prediction search for a few seconds before giving up the track as a lost cause. Otherwise, no of course it's not normal.
  15. Dogfights is fun to watch but you won't learn anything other than a little history from it.
  16. The 109E is way different from the later ones. It was built much earlier in the war, and its airframe was different shape. The K-4 is not as maneuverable, but it's engine alone could eat the E alive.
  17. Well normally the oil system should explode at the pressures it's showing when we start. You're never supposed to let it go over 150 I believe, but I've been flying around with these wacky pressures with no problems so far. EDIT: http://forums.eagle.ru/showthread.php?t=135055
  18. Here's hoping I'm picked for the 109, but of course others want it too so it's up to you!
  19. I had some odd network issues myself. Some network applications worked while others didn't for no apparent reason. The DCS server list would start out with just a handful of servers (sometimes even just one will show) and the list would grow very slowly if I sat there and hit refresh for several minutes, but I never got the full list. The fix for all of the above was simply restarting my modem. :)
  20. So how is it now?
  21. You can't run on WEP for too long, it's called emergency power for a reason. Watch your temps even at military power (61 man) and try not to run WEP for more than 5 minutes.
  22. Why are you posting this under F-15?
  23. That's in config>view>labels. Observe the readme file in that folder, they want you to save your changes to your system user > documents folder. Probably so that they don't get overwritten when the game is uptdated.
  24. You don't need to mess with curve, set Y saturation to 30, this will limit output and therefore brake pressure to 30% which is about perfect. Of course make sure slider and inverted are select also. Tip: the axis tuning interface displays incorrect position of output with inverted selected, first make your adjustments without inverted selected to observe output behavior (the big black square).
  25. You lost both stabilators? As in, they were completely gone? You should have been flipping around like a feather in the wind.
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