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Everything posted by Skysurfer
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F14A (late) low-viz liveries too white/bright?
Skysurfer replied to Skysurfer's topic in Bugs and Problems
Mission was set to 08AM local. And it pretty much looks like that at all times. The A is waaaay too white, while the B low viz. liveries are completely fine in the same conditions. This, the stock pilots and mis-matched missile rails seem just very rushed to me and not up to par with the B. -
F14A and F14B F-F D/L doesn't seem to talk to each other
Skysurfer replied to Harlikwin's topic in Bugs and Problems
It is though. The aircraft need to be in the same group, just the way DCS works. -
Yeah I'd like HB to re-test the current drag and FM in the current build and see what they think. Something just doesn't seem right anymore.
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F14A (late) low-viz liveries too white/bright?
Skysurfer replied to Skysurfer's topic in Bugs and Problems
It's not a gamma thing though. Turning down gamma also makes the internal lights and especially the AOA indexer unreadable. All other modules are fine no matter tha gamma value and this is just silly at this point. HB need to do a lot of bugfixing the coming months... -
[EARLY ACCESS IS A LONG PROCESS]F-16C Forgotten about again
Skysurfer replied to Droning_On's topic in DCS: F-16C Viper
And even the 'cat is getting more and more bugs and taking a long time to fix the most basic stuff (if even). The Viper in it's current state is more than fine for Air To Air and general A2G. Obviously some more advanced stuff is still missing as well as an in-cockpit pilot body but those aren't critical features. -
Most likely not.
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It's highly WIP based on the new API. Based on ED's pace it'll be fixed by 2022. ;)
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Bug fixing, improvements to the pilot model and PBR as well as a sound rework.
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[BUG] Multiple AIM-7 issues with latest patch
Skysurfer replied to near_blind's topic in Bugs and Problems
It just sucks that in an air combat simulator you arent able to use most missiles for about a year now... they are always bent in one way or another, which is getting quite annoying. -
Thump-Bang Failures? TF-30s catching fire at ~1.2M
Skysurfer replied to Quid's topic in Bugs and Problems
I tried everything and could not reproduce this. 1.6 Mach level at like 38k feet, 2.4+ in a dive etc. A friend of mine said it has something to do with the TIT spiking out of limits in certain conditions. -
Oh yeah I know, I've not flown a A Tomcat in real so my only reference is the B cat in DCS and other modules, which I've gotten pretty used to. I do trust HB with this but just wanted to make sure that there isn't some bug or undesired effect they missed because right now even breaking Mach 1 for a missile launch seems rather difficult. Even completely clean it seems to struggle to go fast as per the charted values.
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Patch Nov 18th - F-14A release - Feedback Thread
Skysurfer replied to IronMike's topic in DCS: F-14A & B
All good points made by everyone here with the major issues addessed. For me personally the biggest "issues" are more on the visual side in terms of liveries being too white, having generic pilots and mis-matches missile rails. Hopefully all this and the various typos and base system functionalities in the cockpit get fixes sooner rather than later. Keep it up. :thumbup: -
The yaw string was an integral part of all Tomcats IRL and never removed. Just go look at close-up pictures online and you'll see it. It's a nice touch HB added and a great detail.
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At least the A seems very draggy to me, any jet in DCS currently out-performs it in speed and accel.
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F14A (late) low-viz liveries too white/bright?
Skysurfer replied to Skysurfer's topic in Bugs and Problems
Also, the sidewinder missile racks look super dark and out of place compared to ther rest of the plane. This just seems very rushed for me. -
[BUG] Multiple AIM-7 issues with latest patch
Skysurfer replied to near_blind's topic in Bugs and Problems
I thought the AIM7 was done? It was in a fine state already. They have been doing it for a year now... -
F14A (late) low-viz liveries too white/bright?
Skysurfer replied to Skysurfer's topic in Bugs and Problems
It's 1.9. -
PTU logic doesn't work and cross-bleed start impossible.
Skysurfer replied to Skysurfer's topic in Bugs and Problems
Thanks. -
Patch Nov 18th - F-14A release - Feedback Thread
Skysurfer replied to IronMike's topic in DCS: F-14A & B
Please also adjust the current VF-154 and 211 ones as they are waay too bright/white for a late era low-viz 14A. Especially the underside. -
Patch Nov 18th - F-14A release - Feedback Thread
Skysurfer replied to IronMike's topic in DCS: F-14A & B
Yep, been reported since day one of release, along with various other "lapses" which are easy to fix like the untextured TCS and mis-aligned bump-map on the engine necelle which is still present on the A. One day I gues. -
PTU logic doesn't work and cross-bleed start impossible.
Skysurfer replied to Skysurfer's topic in Bugs and Problems
Actually, not the electrical external power, just the ground air supply. Why would it affect the bleeds though? I will try once more though with no ext. AC power. -
F14A and F14B F-F D/L doesn't seem to talk to each other
Skysurfer replied to Harlikwin's topic in Bugs and Problems
Yup, needs to be set in the ME, then you agree on a freq. and set the correct addresses. -
AIM-54 Changes / new API fixes are live in today's patch
Skysurfer replied to IronMike's topic in DCS: F-14A & B
That question is kind of weird. STT is a hard lock while TWS still only scans (nails vs spike). -
Thump-Bang Failures? TF-30s catching fire at ~1.2M
Skysurfer replied to Quid's topic in Bugs and Problems
What alt. and ISA? -
Patch Nov 18th - F-14A release - Feedback Thread
Skysurfer replied to IronMike's topic in DCS: F-14A & B
The 14A also seems to really struggle to break Mach 1.0 in full burner with any combat loadout or fuel tanks, struggles to push much past 1.1 or 1.2 at altitude too with missiles. Is this accurate? Also the lack of some iconic late-time A Tomcat squadrons like VF-41 and VF-14 as well as the current low-viz liveries being way too white when compared to the low-viz B we have is kinda a bummer. Also all the current 14A liveries use the Jolly Rogers pilot and RIO suits and the default helmet, unlike the B where every livery has unique helmet textures and patches for the crew. Overall good progress but still a lot of polishing and bugfixing to be done before I' even consider the early A or Ali-cat.